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am 24. Dezember 2013
Though I have coded in several languages and would not consider myself a beginner in coding I bought this book because it was the only one targeted at Unity3d C# programming I found.
And I did not regret it.
The book is thorough and explains the syntax of C# carefully and VERY beginner friendly.
If you already know the basics of coding it does not hurt to read the authors very good explanation of the structure. It is a nice introduction into C# for Unity3d. I had problems switching from more tolerant languages to the very strict syntax of Unity3d C#-- not anymore, as this book had me up and running in a couple of days.

I would also recommend this book to total programming beginners and teachers, as the author does a wonderful job explaining the basics of object-oriented programming in a nice and easily memorizable way.
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am 19. April 2014
If you have basic experience with a programming language, like Java or JS, this is really great!
A total beginner might get stuck with the syntax errors and missing brackets in the appendizes.

The project in the book is a great way to start your own game and invites the coder to tweak and change it.
The book does a great job explaining GUI-Scripting in Unity–something that's neglected elsewhere.

Also it's not too long and you have a first simple game in no time.
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am 4. August 2014
An excellent guide on the logic behind programming a game in Unity. A must for beginners or fresh students or even avid hobbyists of game development.
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