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Xenocide: Book 3 of the Ender Saga (The Ender Quartet series) Kindle Edition
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|Kindle Edition, 22. September 2011||
|Länge: 449 Seiten||Word Wise: Aktiviert||Verbesserter Schriftsatz: Aktiviert|
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To be frank, while the book provides good, solid reading by itself, it is very bad compared to the rest of the first two books and makes you feel bad about the whole series. The story is not centered around Ender in the least anymore, and while that might be a good thing, Card doesn't manage to make any of the other characters interesting enough for the reader to identify with. The story seems a little awkward at times, and the central conflict moves away from the threat of xenocide of the 'little folk' of lusitania to an elaborate, but somewhat superflous philosophical discussion about the descolada virus being sentient or not. In addition, the final resolution of the story comes up with really weird ideas that shackle the grand universe Card had created in the first two books in its basic principles and make it seem somewhat shallow.
My recommendation to the reader: don't read Xenocide (nor Ender's children, for that), but stay with the first two books. Then continue the series with Ender's shadow and it successors, because *they* are really, really great.
Xenocide, and its equally smite-inducing sequel Children of the Mind, imbalance the near-perfect duo by tacking on additional, irrelevent material at the end of Speaker for the Dead. The problem is that the character of Ender has already developed as much as possible; by the end of Speaker for the Dead he has come full circle. I felt cheated that OSC (or at least, I suspect, his publishers) took the characters from the end of the second book and used them statically, in the manner of a Star Trek novel, to advance a meandering, tritely philosophizing plot that really contributed nothing to the "Ender" lexicon.
"Card has raised to a fine art the creation of suspense by means of ethical dilemmas" - Chicago Sun-Times
"hard ethical dilemmas.." - NY Daily News
These dilemmas are indeed raised, faced, and discussed by the characters, including Ender, Valentine, and the various battling members of the Ribeira family. (Warning: if you haven't read the preceding volumes, Ender's Game and Speaker for the Dead, which are both excellent, you are very likely to be completely lost in this volume.)
However, when it comes to resolving them....
There was a kind of science fiction story, more popular in the 1950's than recently, in which humans would get themselves out of intractible scrapes by reinventing physical law. You couldn't beat those humans, by golly! If a crew got stranded somewhere, they would invent a few new laws of motion, then whomp up a faster-than-light drive or a perpetual motion machine out of spare parts. The rule was, "When all possible solutions fail, pick an impossible one and make it work." Nothing was too far out. I remember that the punch line of one such story was "We brought the planet with us." If individuals got stranded alone without a laboratory, necessity would impart to them the skills of teleportation.
To get away with this kind of nonsense you need a certain kind of brassy showmanship: you can't convince the reader it's not a trick, but you can make it fun. Van Vogt was good at this. In Rogue Ship, one of his characters wakes up his pal and tells him, "Hey, I've discovered the secret of the universe!" And he had: "The universe is a lie!Lesen Sie weiter... ›
There's not a lot of a plot, there are just a lot of problems to solve. I didn't miss the twisting-turning plot all that much. The story is still pretty strong, and the answers to the problems aren't easily guessable. You learn a lot about Card's philosophy/metaphysics, or at least a philosophy he's made up, even if he doesn't believe in it. Lots of science, a hint or two of mormonism (preexistence and attainable godhood) and some miracles. But all of this is well-woven into the story, so it's handleable-- though difficult at times to get through. If you're a fan of "hard" sci-fi, you'll love it. But if you're like me -- not really a sci-fi fan so much as a Card fan -- it might be better to speedread these passages. You'll miss an interesting way of looking at the nature of the soul, but you can follow the story just fine.
Characterization remains Card's greatest strength, and continues to make me wish he'd write books about the "real" world. His characters are multi-dimensioned, people I can care about, and I appreciate his ability to give them different worldviews and still maintain their integrity here. Unlike in Speaker for the Dead, in this book it's possible to be Catholic--or Taoist-- and not a moron. On top of that, I admire his willingness to make risky moves, like killing off key characters. There are some truly painful scenes in this book, and they are some of the most powerful, best-written pieces. Some of his risks don't quite work (why take away Novinha?Lesen Sie weiter... ›
Die neuesten Kundenrezensionen
Die gesamte Buchreihe um Ender Wiggin ist wirklich empfehlenswert. Wer kluge Science-Fiction mag, sollte hier zugreifen. Lesen Sie weiter...Veröffentlicht am 26. Januar 2015 von Cloud
Shame. Loved Enders Game, liked the Speaker, but this... Painfully long dialogues. Although characters are 3000 years older, they have no other past to discuss than the bugger war... Lesen Sie weiter...Veröffentlicht am 11. Mai 2013 von Amazon Customer
The Book: This book is very different from the first two of the Ender series. I liked very much the ethical dilemmas and the pondering about it. The questions that are raised. Lesen Sie weiter...Veröffentlicht am 28. März 2011 von Mohnnudel
Having read Ender's Game and Ender's Shadow, both of which are
good and entertaining to read (IMO), I find this Ender book to be
extremely weak. Lesen Sie weiter...
Here's the deal with Xenocide. The Lusitania / Star Fleet, etc. part of the story is typical, really good (maybe great) Card writing. Lesen Sie weiter...Veröffentlicht am 1. August 2000 von Eric Dubois
At first I was a bit intimidated by the 700 some-odd pages that is Xenocide, but I ultimately found it to rewarding reading. Lesen Sie weiter...Veröffentlicht am 21. Juli 2000 von Matt
I rarely bash products... but Xenocide was disappointing. Not because it focused on ethical dilemmas rather than action, or even because the book had almost nothing to do with... Lesen Sie weiter...Veröffentlicht am 12. Juli 2000 von none
Xenocide is one of Card's best works, and also is one of the best science fiction works of all time. Lesen Sie weiter...Veröffentlicht am 5. Juli 2000 von Noel Swasta
I felt that Card added the whole Japanese part almost as an after thought. It made the book long and I did not like the jumping back and forth. Lesen Sie weiter...Veröffentlicht am 4. Juli 2000 von Scott
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