- Gebundene Ausgabe: 537 Seiten
- Verlag: Addison Wesley Pub Co Inc; Auflage: 0003 (4. November 2004)
- Sprache: Englisch
- ISBN-10: 0321256190
- ISBN-13: 978-0321256195
- Größe und/oder Gewicht: 19,7 x 3,2 x 24,4 cm
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- Amazon Bestseller-Rang: Nr. 737.389 in Fremdsprachige Bücher (Siehe Top 100 in Fremdsprachige Bücher)
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Windows System Programming (Addison-Wesley Microsoft Technology) (Englisch) Gebundene Ausgabe – 4. November 2004
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"If you're a systems-level 32-bit or 64-bit Windows developer, whether using the Windows API directly or via .NET interop, you'll definitely want to take a look at this update to Johnson Hart's well-respected and well-loved book. Johnson starts with Windows history and cultural issues and moves through basic and advanced system services in a thoughtful, thorough manner. If Mr. Rogers wrote a book with David Cutler, this is what they'd come up with." --Chris Sells, Longhorn Content Strategist, Microsoft Corporation "While focusing on UNIX developers that are looking to augment their skills or simply jump ship, Windows System Programming, Third Edition is a book that even some seasoned systems-level Windows developers will undoubtedly find useful. This is not your average bland GUI treatise; Hart takes you down to the metal, explains all the relevant concepts clearly and in-depth, and gives you an extensive library of high-quality code examples that can be easily adapted for your own larger applications.Even if you've created server applications before, Windows System Programming will teach you new tricks, shed new light on concepts you thought you'd mastered, and offer new strategies for creating robust and secure solutions." --Klaus H. Probst, Senior Architect, Spherion Technology Services; Microsoft MVP "This book is quite easy to follow; there are clear explanations of everything. Even the explanation of the standards is readable! For a developer not familiar with developing with Windows, Hart's book also provides basic information on where Windows was and where it is today, plus a great explanation of how it is different from Posix and Unix." --Eric Landes, Microsoft MVP, www.aspalliance.com/corporatecoder "Even advanced developers will always need to have a book like this one on hand when the abstractions of a platform like .NET are inadequate or when they need to know more about how .NET is implemented. And the focus on low-level programming (specifically memory management and IO) and other non-GUI topics makes it stand out as superior among other Windows programming books.In keeping the GUI focus to a minimum, Hart's book is able to be comprehensive on the topics contained within." --Michael Davidson, IT Analyst Windows System Programming, Third Edition gives a solid grounding on using the core Windows APIs, includingWin64; is updated for Windows Server 2003, Windows XP, and the Microsoft Visual Studio .NET Framework, and has extensive examples illustrate all topics and show performance impact and tradeoffs A practical guide to the central features and functions of the Windows API, Windows System Programming, Third Edition, will get you up and running with Windows XP and 2003, as well as other Windows systems. Unlike most Windows programming resources, this book focuses exclusively on the core system services--file system, memory, processes and threads, synchronization, communication, and security--rather than on the more commonly featured graphical user interface functions. Especially geared for those already familiar with UNIX or other high-end operating systems, Windows System Programming, Third Edition, helps you to build on your knowledge base to learn the most important features quickly and easily.This new edition has been updated and enhanced with coverage of new API functions, network programming, Windows Services, process and thread management, synchronization, and application performance on single and multiprocessor systems. It also describes techniques for porting applications to Win64, the new Windows 64-bit API.Beginning with an examination of the features required in a single-process application, the text gradually progresses to increasingly sophisticated functions relating to a multithreaded environment. Each chapter contains realistic examples to illustrate the topics.You will find extensive coverage of such critical Windows topics as: *File and directory management *Character I/O and Unicode *The registry *Structured exception handling *Security services *Memory management and DLLs *Threads, process management, and scheduling *Thread synchronization, including the condition variable model for event and mutex usage *Interprocess communication, featuring pipes and mailslots *Network programming with sockets *Developing Windows Services *Timers,Asynchronous I/O, and I/O completion ports *Guidelines and trade-offs to improve application performance and reliability *Win64, covering architecture, data types, and legacy code migration Short, practical examples illustrate each topic and are included on the companion Web site (www.awprofessional/com/titles/0321256190). The appendixes provide performance measurements and compare Windows, UNIX, and the C library.
Über den Autor und weitere Mitwirkende
Johnson M. Hart is a software trainer and consultant specializing in Windows, L inux, and UNIX application development, enhancement, and maintenance. John develops and delivers professional training courses and seminars to clients worldwide, and he is the author of numerous technical articles.
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Although this book does cover bits of the C run-time library, it concentrates more on what the Windows API can do for you that the C run-time cannot. This particularly showed through in the section on file handling. For someone like me who started working with the C and the C run-time library 20+ years ago, has worked with Windows APIs since the very first version of MS Windows appeared, worked with C++ for more than 10 years and worked on numerous UNIX projects too (often with code portable between Windows and UNIX), this book provides numerous reminders of why I should consider Windows APIs instead of C run-time libraries on projects where I don't need my code to be portable to UNIX. That's the key thing though - for an experienced developer this book largely acts as a reminder or as a trigger to go investigate certain things further, for rarely did it feel like an authoritative guide to the topics included. It is good, but not authoritative enough to be worthy of 5 stars. For example, my speciality is high-performance, multi-threaded servers handling protocols such as TCP/IP. Although this book covers multi-threading fairly well (although not brilliantly), I was particularly disappointed by the Sockets coverage - I could be wrong but I got the impression that the author prefers other interfaces to the Sockets API. Similarly, structured exception handling was covered very well, and file handling and memory handling pretty well, but the section on services felt a bit lightweight.
Example code in the book appears to be pretty good, although I have spotted a few minor issues. I haven't checked the errata on the author's web-site, but would hope that corrections do appear there.
So to conclude - yes, I think any serious Windows developer (particularly if writing server apps) should have a copy of this alongside books such as Jeffrey Richter's Programming Applications for Microsoft Windows, but having said that, I suspect that most people will think of Jeffrey Richter as the more authoritative even if in need of an update (which is planned to be happening later this year under a new title).
In order to be functional with a large number of programs, Windows has to present a standardized interface to the programs that are going to run and actually do the desired work. This interface is called the Microsoft Windows Application Programming Interface or API. These API are how the programs tell the operating system to send/get data to/from the disk, how to handle errors, manage memory and processes, in short, how to interface to Windows so that Windows can handle the actual hardware.
In this new edition new features of Windows XP, 2000 and 20003 and Win 64 are covered. The Windows 9x series is touched upon but slightly as these versions are no longer being shipped. The biggest new area is the enhanced coverage of threads and synchronization. To get much out of this book, a knowledge of C programming is needed.