- Verlag: Fantasy Flight Games (22. Dezember 2013)
- Sprache: Englisch
- ISBN-10: 1616617675
- ISBN-13: 978-1616617677
- Vom Hersteller empfohlenes Alter: Ab 3 Jahren
- Größe und/oder Gewicht: 25,4 x 25,4 x 5,1 cm
- Durchschnittliche Kundenbewertung: 2 Kundenrezensionen
- Amazon Bestseller-Rang: Nr. 178.080 in Fremdsprachige Bücher (Siehe Top 100 in Fremdsprachige Bücher)
Warhammer: Diskwars Core Set (Englisch) Spielzeug – 22. Dezember 2013
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Spielzeug, 22. Dezember 2013
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Warhammer: Diskwars Core Set
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Spielzeit (wenns rund läuft): 2 Spieler - ca. 2-3 Stunden; 4 Spieler - 3-5 Stunden
Strategieanteil - hoch
Glücksanteil - niedrig bis mittel
Armeebauen, Szenario wählen, Terrain aufstellen, Armeen aufstellen und los gehts.
Es ist klar Diskwars, aber für alle Warhammer fans die sich viel Geld ersparen wollen und trotzdem Warhammer zocken wollen, ist es die beste Alternative :)
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Each unit in the game is a disk which flips end over end for movement rather than having to measure out the distance. Disks come in three different sizes and can represent hero's, siege engines, grunts, archers, mages, etc. Melee Combat occurs when one disk flips onto another disk and 'pins' it. But there are also ranged attacks which are resolved using a dice mechanic.
Included in the box are all of the components needed to play the game with up to 4 players and it includes four armies, Empire, Orcs, High Elves, or Chaos. There are a total of 38 small disks, 16 medium disks, and 8 large disks; 5 pieces of terrain, and all of the cards and tokens needed to get started. Each faction has their own playing style and flavor, the Empire is focused on synergies between their various pieces and their hero's, Orcs are straight up brawlers focused on getting into combat as fast as possible and laying down a lot of damage, High Elves have the best magic and ranged combat in the game and favor a defensive play style, while Chaos has some of the hardest to kill units in the game and a lot of interesting special rules.
This game is great for people who have always loved the concept of miniature wargaming but don't play because they can't afford the armies, they don't like to paint and assemble the models, or like me, if your life is just too busy for the long and involved hobby that any miniatures based game really is.
As a word of warning, this game follows the same 'living' model that FFG has been using over the last few years. Though what is in the box is more than enough for hundreds of hours of varied and interesting game play, there will be regular set expansions to this game. Unlike many other customizable games these expansions are not randomized, instead each one will contain a set number of specific disks, which means you can buy only the ones that interest you rather than searching endlessly for that one piece to complete your perfect army. But if you plan to play this game competitively it's good to know what you are in for in terms of keeping up with the Jonses.
That said, this game is great for both casual and serious gamers alike and I would highly recommend it to anyone looking for a strategy game that is easy to learn, fast to play, and never plays the same way twice.
The ability to build your own armies will make every encounter unique. Armies are made up of regiments, each led by a hero. Heroes have different point allotments which determine how many units they can have in their regiments. Strategy will change based on how you build your army, how the terrain is laid out, and what your opponent, or opponents as this game can handle four players at a time, do.
This games scales wonderfully for two players and seems like additional armies on the battlefield will make the game even more intense and tactical. The four races included seem well balanced but offer a great level of diversity to create an army to suit your play style. There are two expansions available already and surely there is still room for additional development.
Over I was instantly enthralled by this game and look forward to really digging into it more and enjoying it to its full potential. The Warhammer theme will be a big plus for fans of that setting. The disks and all other pieces included are very detailed and have amazing artwork depicting swords and sorcery styled fantasy characters so even if you aren't very familiar with Warhammer, like myself, it is still very visually appealing.
There are 3 phases:
Activation Phase — This phase players play a card, the general strategy type on the card chooses the order of activations, then these cards resolve an effect. After that people do movement, ranged attacks, magic attacks, and pinning (where a disk lands upon a disk) occur.
Melee Phase — Pinned disks resolve from top to bottom with their melee values, disks have two values: one for pinning and the other for being pinned. Each disk involved in a scrum (situation where there are pinning involved) can melee attack something one for this phase.
End Phase — The part of the turn where token clean up happens.
Note: This game is not necessarily of the living model that FFG uses, however they plan on releasing installments of races and factions, these will be geared toward one either Order or Chaos. These boxes will seem to have great value containing 3 regiments full of units: [...]