- Taschenbuch: 416 Seiten
- Verlag: Games Workshop; Auflage: Reprint (25. Oktober 2005)
- Sprache: Englisch
- ISBN-10: 1844161137
- ISBN-13: 978-1844161133
- Größe und/oder Gewicht: 17,2 x 10,7 x 2,7 cm
- Durchschnittliche Kundenbewertung: 2 Kundenrezensionen
- Amazon Bestseller-Rang: Nr. 202.429 in Fremdsprachige Bücher (Siehe Top 100 in Fremdsprachige Bücher)
Traitor General (Gaunt's Ghosts Novels) (Englisch) Taschenbuch – 25. Oktober 2005
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As the fateof the Sabbat Worlds campaign balances on a knife-edge, the success of the Imperial crusade rests with one high-ranking officer, captured by the dark forces of Chaos. Colonel-Commisar Ibram Gaunt leads a hand-picked strike team deep behind enemy lines to track down an imperial offier who holds strategic knowledge of Warmaster Macaroth's entire battleplan. Their mission is simple: stop him from revealing his secrets to the enemy - whatever the cost. With their lives forfeit, Gaunt and his team are the key to a mission that will bring either death or glory!
Über den Autor und weitere Mitwirkende
Dan Abnett lives and works in Maidstone, Kent, in England. Well known for his comic work, he has written everything from the Mr Men to the X-Men. His work for the Black Library includes the best-selling Gaunt's Ghosts novels, the acclaimed Inquisitor Eisenhorn series and the Ravenor novels. Traitor General is his sixteenth novel.
Doch werden sie es schaffen, durch die Maschen der Besatzer zu schlüpfen und ihren Auftrag zu erfüllen ?
Traitor General lässt Abnett-Fans wieder jubeln. Realistische und altbekannt-liebgewonnene Charaktere wie der leicht verrückte Scharfschütze Larkin oder der verbitterte Major Rawne, packende Storyline ohne Durchhänger und die typisch düstere Warhammer 40.000 Atmosphäre - das Buch lässt kaum Wünsche offen. Gerade bei den spannenden, verdeckten Aktionen der Ghosts hält man oft unwillkürlich den Atem an. Trotzdem gibt es auch wieder viel Action im gewohnt blutigen 40k-Stil.
Durch Sprünge zwischen den verschiedenen Schauplätzen wird dem Leser zudem ein ausgezeichnetes Bild vom ganzen Ausmaß der Ereignisse vermittelt. Sie lesen Science Fiction, sind der englischen Sprache mächtig und darüber hinaus noch 40k-Fan ?Lesen Sie weiter... ›
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The leadership along with a select squad of some of the most able of the Ghosts has been tasked with a very important and secret mission. They have journeyed to a Chaos-held world to seek their quarry, whose identity is kept secret for most of the book but should be known to readers of an earlier book in the series.
The Ghosts are forced to trust people they normally would not, and they are forced to go places and face foes that others would almost certainly avoid. Not only must they face the Chaos forces, they must deal with the insinuation into their very beings of the essence of Chaos. Unity begins to wear among the group as they near their quarry, and the reader must worry whether they will destroy themselves in internecine conflict.
As with the other Ghosts novels, the characters are very well-developed, but it is through the Chaos effects that we see somethings that were only hinted at before. There are of course a number of battles, but not terribly gruesome as some of the earlier books. The body count, perhaps due to the small size of the infiltrating force, is lower than most of the preceding books. The ending, however, is something of a punch in the gut, despite not being entirely unexpected. More great WH40k action, though, at its best.
Similar to Abnett's earlier Double Eagle, Traitor General is set on an Imperial world occupied by the forces of chaos. Unlike Double Eagle, however, there is no longer any organized Imperial military presence left to combat the invaders. All that remains to hinder the entrenched chaos forces are small cells of beleaguered, ill-equipped partisans. It is into this bleak setting that Gaunt and his small band of commandos are thrust, charged with an almost certainly suicidal mission of the utmost importance to the Sabbat Worlds campaign.
Traitor General benefits from a rich cast of antagonists who receive almost as much attention from Abnett as do the individual Ghosts themselves. For the first time that I'm aware of, readers are treated to a long look at the inner workings and administrative bureaucracy of the chaos forces. From the lowest street enforcers to elite front line combat troops, from brutal chaos space marines to petty bureaucrats, Abnett reveals all. One chaos minion in particular is placed at the forefront of the story and elicits a great deal of understanding and sympathy, if not approval, from the reader. On the other end of the spectrum, Abnett introduces us to one of the most terrifying, macabre chaos constructs ever envisioned.
If Traitor General has a flaw it's that the ending is rather abrupt and doesn't provide all the closure that most readers will probably crave. That having been said, future installments in this story arch are a certainty and will likely address all unresolved issues. All in all, this is yet another terrific offering from the finest author in the Black Library stable.
Like in "Double Eagle", Dan Abnett masterfully lays the ground work by introducing us to the world and its people as they toil under brutal Chaos occupation with remnants of the PDF stoically carrying on an underground resistance through independent cells operating in each city and township. In this manner, Colonel-Commissar Ibram Gaunt and his elite team of Imperial Guard mission specialists enter the story and then, things take off.
Many intriguing new elements are revealed in this story, which undoubtedly will bear fruit in future novels inevitably fated for publication in the (hopefully) not-too-distant future. Other elements left over from the conclusion of "Sabbat Martyr" are referred to, and by their mention, allude to possible inclusion and further development and revelations in subsequent installments in this new story arc, known as "The Lost".
Despite what any other reviewer states in the content of their review or their title/heading, "Traitor General" is topnotch 40k fiction and every bit as good as any of the previous novels created by the masterful storytelling of Mr Abnett.
I received this book in the mail and finished it in less than 2 days and now I ravenously await the publication of the next novel! If you enjoy 40k fiction, enjoy a good story with well-developed characters, and specifically like stories about war, soldiery, and courage - YOU HAVE TO GET THIS BOOK.
For the first time, we have a whole book where a few Ghosts (Gaunt and about a dozen others) are detached from the regiment on a special mission. That's bad in itself, since one of the strengths of this series has always been its development of minor characters and the resulting interplay; seven books (eight, now) gives a lot of room to develop some quite complex relationships.
On the other hand, not all the characters on the mission are "big names" - there's a few minor characters on the team and they get plenty of screen time; it's good to see them get fleshed out. Pyromaniac Brostin (the flamethrower guy) is particularly good - I love one particular scene involving a barrel of flame-retardant jelly that I can't really describe further here for spoiler reasons.
The action is as good as anything else Abnett has done, although by necessity the firefights tend to be a bit smaller in scale.
There's an interesting view of the administrative echelons of Chaos and what they actually do once they've taken over a planet.
There *are* slight inconsistencies with earlier books - the title character was a plain general (I'd imagined probably only a brigadier or so) when we last saw him, when he was arrested for treason. In hindsight he seems to have been promoted several grades to Lord Militant General, which apparently equates to theater commander... but this is a nitpick and the fact doesn't take anything from the plot.
For that matter, the bad guys are well-done and, although there's not much room for shades of grey when you're talking about Chaos, they do have realistic personalities.
Overall, a worthy continuation of the Gaunt's Ghosts series and a damn good book in its own right.
**** This is the first novel of "The Lost" series involving Gaunt's Ghosts. Judging by this story, the series will be a winner. (This series is part of the Warhammer 40,000 universe.) At times the story slows down, but readers will not find themselves becoming too bored. I found myself fascinated as the officer's story began to unfold and I learn WHY Gaunt's mission is so vital. All-in-all, a very good read. ****
Reviewed by Detra Fitch of Huntress Reviews.