- Gebundene Ausgabe: 608 Seiten
- Verlag: Addison Wesley Pub Co Inc (18. Mai 1999)
- Sprache: Englisch
- ISBN-10: 0201924781
- ISBN-13: 978-0201924787
- Größe und/oder Gewicht: 19,4 x 3,5 x 24,3 cm
- Durchschnittliche Kundenbewertung: 7 Kundenrezensionen
- Amazon Bestseller-Rang: Nr. 180.453 in Fremdsprachige Bücher (Siehe Top 100 in Fremdsprachige Bücher)
- Komplettes Inhaltsverzeichnis ansehen
Software for Use: A Practical Guide to the Methods of Usage-Centered Design: A Practical Guide to the Models and Methods of Usage-centred Design (Acm Press Series) (Englisch) Gebundene Ausgabe – 18. Mai 1999
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For anyone who designs applications or Web pages professionally, Software for Use provides an appealingly written guide to user interface design. This book delivers many valuable insights on improving interfaces for both desktop applications and Web sites.
A software design process is first presented that's centered on usability (with terms like "user roles," "use cases," and "interaction contexts"). Early sections have much to say about inadequate interfaces (using a number of Windows examples) and how to improve them. The book presents an argument for creating innovative and intuitable interfaces (often by rethinking time-honored Windows conventions).
The most provocative material here is the coverage of the Internet--the book argues that many Web sites sacrifice usability for visual razzle-dazzle, and it offers ways to organize Web sites for better usability. (A section on embedded devices looks at UI issues for these systems too.) A full case study of a user interface design for a corporate address book is included.
Software for Use makes a good case that there is room for improvement in today's user interfaces. This book is sure to be a valuable resource for anyone serious about improving the user's experience of software or Web sites. --Richard Dragan
Topics covered: Design processes; help systems and error messages; and interface creation for novice, intermediate, and advanced users.
Larry L. Constantine teams with Lucy A. D. Lockwood to present the models and methods of a revolutionary approach to software that will help programmers deliver more usable software--software that will enable users to accomplish their tasks with greater ease and efficiency. Much more than just another set of rules for good user-interface design, this book guides readers through a systematic software development process. This process, called usage-centered design, weaves together two major threads in software development methods: use cases (also used with UML) and essential modeling. With numerous examples and case studies of both conventional and specialized software applications, the authors illustrate what has been shown in practice to work and what has proved to be of greatest practical value.Alle Produktbeschreibungen
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Ich denke, dass sich das enthaltene Wissen deutlich besser erklären und strukturieren liesse.
You might expect that anything from Larry Constantine would be terrific and again he - this time with equally adept co-author Lucy Lockwood - hasn't let us down. SfU (as it seems to be called in the chat groups) addresses one of the most under-addressed issues in our industry: Why is so much potentially useful software in fact useless because of its appalling user interfaces?
There are lots of valuable topics in this book. But probably the most valuable thing that I got from the book was a methodical approach to developing user interfaces, through the user role maps, task models, essential use cases, use case narrative, tools and materials and ... well, perhaps you should read the book!
If you're in the mood for some edutainment (i.e. cheap laughs while learning something handy), read the section on Web wisdom. There you'll find some wonderfully silly interface designs to avoid on your next e-commerce project.
Bottom line: I'll bet this book's on the way to becoming a classic. It's a "must read" for every software developer involved in any way with software that's meant to be used. And if you're actually charged with developing user interfaces, I'd say it's a "must own".
Knowing that in many application areas, such as web-design or consumer electronics, the effort in designing the user interface is more than 50% of the work in developing applications, this is a book that I highly recommend every software developer and their managers to read. The Software for Use book is already a classic.
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