The Settlers of Catan (Englisch) Taschenbuch – 15. November 2011
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Über den Autor und weitere Mitwirkende
Rebecca Gable is a bestselling author of historical fiction and crime novels in Germany. She was shortlisted for the Freidrich Glauser Crime prize and served as the director of the crime writers' syndicate for three years. Since her first historical novel, The Smile of Fortune, was published in 1997 she has worked consistently writing medieval historical fiction. In 2006 she won the Sir Walter Scott Prize for historical fiction for her novel The Guardians of the Rose. She lives in the German countryside with her family, and she likes to read, travel, and play music. Translator Lee Chadeayne is a former classical musician, college professor, and owner of a language translation company in Massachusetts. He was one of the charter members of the American Literary Translators Association and has been an active member of the American Translators Association since 1970. His translated works to date are primarily in the areas of music, art, language, history and general literature. Most recently this includes the bestselling The Hangman's Daughter by Oliver Potzsch and The Copper Sign by Katja Fox, a medieval adventure in 12th-century England and France, as well as numerous short stories.
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The book, in general, will add depth to your gameplay of Rivals of Catan. Rebecca Gable does an excellent job of making sure the book matches in the book in historical perspective and gameplay. You will get a certain thrill when you play both Cadamir and Osmund out on the table. Knowing now that they are close friends and foster brothers. I cannot say enough about how much more fun this game has become after reading the book.
There is even an explanation of how the land of Catan came to be. The author uses mythology of the people to give a story about Odin and a beautiful fairy princess he desired. Gable makes a great effort to make the book historical in nature. I really appreciated how real it made it feel. As a side note, you can find this book also in German. Which some people might enjoy more.
A great story to a great game. Gamers should enjoy this book greatly. It is a must read. for Catan players. It can be enjoyed without the game background! It is one of those books you pass on to another player of the game. Definitely, would make an unique gift for Catan players.
It makes sense that the people are Vikings, who fled their homes where resources were short and looked for a new, warmer land. They were ready to fight for land but found a wonderful, warm island that was unpopulated and had plenty of the resources they wanted. So they established a settlement that used all the same resources we find in the game. Should have been happily every after, except for the greed and vices of some of the settlers. These settlers were exiled from the original settlement, so they established a new settelment for themselves. I guess they settled in the barren desert so that original settlers couldn't find them, but then they couldn't get resources, so became robbers, which again works with the mechanics of the game. Sheep were not native to the island, so this explains why they are a more important resource than other animals. So most of the major game features are explained nicely, in a good story that also educates on viking culture and has good characterization. It's difficult to make characters who hold slaves become relatable to modern readers, but author did a good job of that. A few features of the game were ignored (cities, soldiers, roads) but understandable given that storytelling was more important than fitting the game features.
All together, a good read with nice connections to the game.
While I expected a book licensed by a board game IP to be rubbish, I was shocked at just how well the author captures the spirit of historical fiction. While the places and people are almost all made up, the cultural setting is rather deep. The ongoing religious conflict between the Norse pagan traditions and the new Christian faith is fascinating.
The characters are nearly all quite three-dimensional, with a balance of strengths and flaws.