- Taschenbuch: 762 Seiten
- Verlag: Prentice Hall; Auflage: 2. A. International Edition. (16. Oktober 2003)
- Sprache: Englisch
- ISBN-10: 0131911791
- ISBN-13: 978-0131911796
- Größe und/oder Gewicht: 17,9 x 2,9 x 23,4 cm
- Durchschnittliche Kundenbewertung: 1 Kundenrezension
- Amazon Bestseller-Rang: Nr. 1.062.301 in Fremdsprachige Bücher (Siehe Top 100 in Fremdsprachige Bücher)
- Komplettes Inhaltsverzeichnis ansehen
Object-Oriented Software Engineering: Using UML, Patterns and Java 2/E (Englisch) Taschenbuch – 16. Oktober 2003
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"This is a well-written book using an object-oriented approach to describe an in-depth methodology for building software systems. Good examples are used throughout to illustrate concepts. The clear and lucid flow of the authors' writing enhances and contributes even mare to the didactic aspects of this book. - William Lively, Texas A&M University "This is the best software engineering book that I have come across. I plan to use it at both the undergraduate and graduate levels. The book has numerous advantages . . . a wealth of good technical information, useful heuristics, and good advice. The book can be used effectively by both university programmers and by software engineering professionals. - Martin Purvis, University of Otago
For courses in Software Engineering, Software Development, or Object-Oriented Design and Analysis at the Junior/Senior or Graduate level. This text can also be utilized in short technical courses or short, intensive management courses. This textbook shows how to use both the principles of software engineering as well as the practices of various object-oriented tools, processes, and products. Using a step by step case study to illustrate the concepts and topics in each chapter, this book emphasizes practical experience: participants can apply the techniques learned in class by implementing a real-world software project.Alle Produktbeschreibungen
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The examples used tend to become very stale after a while, and the text doesn't always read as well as it could.
Overall, this book is a good introduction to software engineering and a good starting point, but should not be considered a final reference.
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This IS a book to introduce newly-minted programmers to the kind of things, tools, and processes they can look forward to (with either anticipation or dread) in the real world of software development. As the authors state on page viii of the Preface:
"We have observed that students are taught programming and software engineering techniques in isolation, often using small problems as examples. As a result, they are able to solve well-defined problems efficiently, but are overwhelmed by the complexity of their first real development experience, when many different techniques and tools need to be used and different people need to collaborate."
It's been many years since I was involved in major software development projects (and those were all in the military). But, this book seems to have covered everything that all new programmers need to know so that they aren't simply lost when they enter their first software project. The readers certainly won't be experts in the things covered, but they'll at least have a good grounding and be able to bootstrap themselves from there (especially since the authors provide "Further Readings" and a Bibliography at the end of each chapter). For instance, on page 71, under Further Readings, they list three works on UML: one of which is the 566 page official specification, "OMG Unified Modeling Language Specification."
Overall, this is an excellent book for anyone who is just entering the software development world. I rate it at 5 stars out of 5.
As a side note, Florida State University (FSU) uses this book in its COP 3331: "Object-Oriented Analysis and Design" course.