- Taschenbuch: 304 Seiten
- Verlag: O'Reilly & Associates; Auflage: 1 (3. August 2004)
- Sprache: Englisch
- ISBN-10: 0596007922
- ISBN-13: 978-0596007928
- Größe und/oder Gewicht: 17,8 x 1,9 x 23,3 cm
- Durchschnittliche Kundenbewertung: 2 Kundenrezensionen
- Amazon Bestseller-Rang: Nr. 316.803 in Fremdsprachige Bücher (Siehe Top 100 in Fremdsprachige Bücher)
- Komplettes Inhaltsverzeichnis ansehen
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Mono: A Developer's Notebook (Englisch) Taschenbuch – 3. August 2004
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"The writing style is clear and concise with plenty of code examples all of which will compile and run. The examples are well explained and as the book is logically set out, helping those wanting to develop under Mono to get going... Highly recommended." -Paul F Johnson, CVu - October 2004
The Mono Project is the much talked-about open source initiative to create a Unix implementation of Microsoft's .NET Development Framework. Its purpose is to allow Unix developers to build and deploy cross-platform .NET applications. The project has also sparked interest in developing components, libraries and frameworks with C#, the programming language of .NET. The controversy? Some say Mono will become the preferred platform for Linux development, empowering Linux/Unix developers. Others say it will allow Microsoft to embrace, extend, and extinguish Linux. The controversy rages on, but--like many developers--maybe you've had enough talk and want to see what Mono is really all about. There's one way to find out: roll up your sleeves, get to work, and see what you Mono can do. How do you start? You can research Mono at length. You can play around with it, hoping to figure things out for yourself. Or, you can get straight to work with Mono: A Developer's Notebook--a hands-on guide and your trusty lab partner as you explore Mono 1.0. Light on theory and long on practical application, Mono: A Developer's Notebook bypasses the talk and theory, and jumps right into Mono 1.0.Diving quickly into a rapid tour of Mono, you'll work through nearly fifty mini-projects that will introduce you to the most important and compelling aspects of the 1.0 release. Using the task-oriented format of this new series, you'll learn how to acquire, install, and run Mono on Linux, Windows, or Mac OS X. You'll work with the various Mono components: the Common Language Runtime, the class libraries (both .NET and Mono-provided class libraries), and the Mono C# compiler. No other resource will take you so deeply into Mono so quickly or show you as effectively what Mono is capable of. The new Developer's Notebooks series from O'Reilly covers important new tools for software developers. Emphasizing example over explanation and practice over theory, they focus on learning by doing--you'll get the goods straight from the masters, in an informal and code-intensive style that suits developers. If you've been curious about Mono, but haven't known where to start, this no-fluff, lab-style guide is the solution. Alle Produktbeschreibungen
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"Mono A Developer's Notebook" is just the kind of introduction to C# in the Linux world that I've been looking for. It delivers a quick introduction to the world of C# in the first chapter and where to find background references to expand on this text. Then it gets right to the meat of developing a running application. Time isn't wasted on the nature of the C# language, that is covered well in other textbooks. The author immediately introduces the MonoDevelop and Eclipse program IDEs. This answers many of the developer's questions about how to effectively produce programs in this new environment.
Chapter 2 expands on this basic program to include user interaction, simple class design, error handling, file handling and delegates.
Chapter 3 covers multi-threading and testing conventings and system Diagnostics.
Chapter 4 and beyond introduce the reader to the world of graphic objects using GTK and the kind of visual interface design that we wanted to accomplish from the very geginning.
I was very satisfied with the author's presentation. I have wanted to be able to program C# on Linux for years and with this one book I am able to bring my wish to life. Now I will be able to design objects on Linux or Windows and be able to use them across both platforms.
If you want this same freedom to quickly develop C# programs and don't want to waste time or collect another shelffull of overly detailed texts, then this is your book. For its comprehensive attention to helping me be immediately productive, I'm rating this a five star rating.
O'Reilly decided to try something a little different with this one, which is designed, as the subtitle tells you, to look (and read) more like a notebook than a textbook; this is hands-on material with not much theory, notes scribbled in the margins, and the occasional (photoshopped, one assumes) coffee stains. As such, it's a very effective learning tool, though some of the jokes are way too corny to have passed muster with anyone but those who wrote them. If you're a beginning Mono user (or a Visual Studio user who wants to get a lot more platform-independent), this is a very good starting point. *** ½
It is hard not to be impressed by how far a group of linux volunteers has come with this project. Operating purely on donated time and minimal budget [as far as I can tell], they have replicated a lot of functionality that Microsoft must have spent millions to develop in the first place. Without offending the Mono developers, do keep in mind that it is always easier to play catch up than it is to innovate.
The authors show that it is possible to merge the various linux and unix platforms and develop under .NET. Though .NET supports various languages, for serious developement under Microsoft operating systems, C# is preferred. Likewise here, the volunteer effort focuses on using C#, rather than VB.NET, say. Also, if you are from the linux/unix world, it is likely that you already know some Java. So C# is not really all that big a shift for you.
What will be interesting is if developers using this book can come up with some nice popular application that others on a native Microsoft .NET platform have not done. That would really boost support for Mono.
By Edd Dumbill and Niel M. Bornstein
Published by O'Reilly
Reviewed by Steven Mullins-HuNTUG member
Another excellent developer's notebook is out and this is it.
I have found a lot of folks like myself that can't afford the subscription fees for the high end Microsoft products and for a cross platform environment. This works without the headaches of having to set a lot of rules and policies.
The book puts it all out there for you to get you ready to start real work, not having to learn where all the tools and the connections and repositories are. I have a small C# base and still get confused about certain things but this has really helped speed up with the basics. I have found that there are a lot of choices when we pick a language and the key to any good program is cross compatible and multiple language use.
This is extremely lightweight (you don't need a DVD worth of setup) I was happy to read this book and to get to the code samples that are always at the website.
This was another well thought out developer guide that O'Reilly is famous for.
I rate this 4 stars