- Taschenbuch: 272 Seiten
- Verlag: William Morrow Paperbacks; Auflage: 01 (5. September 2006)
- Sprache: Englisch
- ISBN-10: 0060780940
- ISBN-13: 978-0060780944
- Größe und/oder Gewicht: 17,1 x 1,6 x 26 cm
- Durchschnittliche Kundenbewertung: 8 Kundenrezensionen
- Amazon Bestseller-Rang: Nr. 4.013 in Fremdsprachige Bücher (Siehe Top 100 in Fremdsprachige Bücher)
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Making Comics: Storytelling Secrets of Comics, Manga and Graphic Novels (Englisch) Taschenbuch – 5. September 2006
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Scott McCloud's Understanding Comics was published in 1993, just as "Comics Aren't Just for Kids Anymore!" articles were starting to appear and graphic novels were making their way into the mainstream, and it quickly gave the newly respectable medium the theoretical and practical manifesto it needed. With his clear-eyed and approachable analysis--done using the same comics tools he was describing--McCloud quickly gave "sequential art" a language to understand itself. McCloud made the simplest of drawing decisions seem deep with artistic potential.
Thirteen years later, following the Internet evangelizing of Reinventing Comics, McCloud has returned with Making Comics.
Designed as a craftsperson's overview of the drawing and storytelling decisions and possibilities available to comics artists, covering everything from facial expressions and page layout to the choice of tools and story construction, Making Comics, like its predecessors, is also an eye-opening trip behind the scenes of art-making, fascinating for anyone reading comics as well as those making them. Get a sense of the range of his lessons by clicking through to the opening pages of his book, including his (illustrated, of course) table of contents (warning: large file, recommended for high-bandwidth users):
“Scott McCloud’s brilliant treatise on the inner workings of cartoonists will delight amateur artists and curious fans alike.” (Salon)
“In this, McCloud’s third nonfiction book about comics, he has produced his most significant achievement to date, and that’s really saying something.” (Cory Doctorow)
“Only Scott McCloud could have organized his thoughts on comics like this. Scott’s talent as a cartoonist not only makes him intimate to insights no outsider can see, but also gives him the power to show it to the world.” (Jeff Smith)
“Every aspect of comics creation is covered in this enlightening, accessible guide presented in a comic-strip format.” (Booklist (Editor's Choice))
“A guide to creating comics that is as thoughtful and entertaining as the best-loved work in the field, both enjoyable and accessible to casual fans of the form and the new gold standard for artists who want to create their own comics, manga, and graphic novels. (Bookslut)
“More than a how-to, the book goes beyond simple instruction, digging into the real dirt of creating comics.” (Kirkus Reviews)
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Scott McCloud, a professional in the industry shares his knowledge and experience in an innovative way.
This book is highly recommended.
But building a story around the illustrations, that seems like a trip to the planet Neptune to me. I was very pleased to find that Scott McCloud is very good at explaining (and illustrating) the creative and production processes he uses. I was delighted when I realized that he had also described how an individual could make a few comics to share with friends.
With computer art getting to be easier to do, I can see that there's even hope for those of us who couldn't draw out way out of a paper bag.
Mr. McCloud has the kind of mind that sees everything in perspective, in this case as facets of an overall story-telling task. He always has the goal of engaging the reader in mind and relates his points well to that purpose.
The work is impressive at another level . . . it's a masterpiece of providing instruction. The book shows more than tells, as a book about comics should do.
If Mr. McCloud ever tires of making comic books and graphic novels, he should go into explaining non-fiction subjects. He would make a fortune!
Scott McCloud covers all the aspects of the creating process. A great and entertaining book.
Did it make me a comic artist? No, but i'm not that committed to become one :-)
Für angehende Comic-Künstler ist es eine große Hilfe, da es ihn ständig ermutigt an seine eigenen Fähigkeiten zu glauben und ihm die Werkzeuge an die Hand gibt seine Visionen zu realisieren.
Der einzige Wehrmutstropfen ist ein schlechter Druck und eine miserable Bindung, darum nur 3 Sterne.