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Judge Dredd: Mega-City Two (Englisch) Taschenbuch – 16. September 2014

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Amazon.com: 3.7 von 5 Sternen 6 Rezensionen
1 von 1 Kunden fanden die folgende Rezension hilfreich
2.0 von 5 Sternen Move along Citizen, nothing to enjoy here. 17. August 2016
Von gothdj - Veröffentlicht auf Amazon.com
Format: Taschenbuch Verifizierter Kauf
I am a long time JD fan, but, this one was a bit of a stinker for me. I did not like the artwork at all, very plain and flat. The story, though I understand was meant as light humor, fell flat, and just did not work well. It was disjointed, feeling like someone had a good idea, but just did not know where to go with it. Megacity 2 did not at all feel like it was in the same 'world' as the Big Meg, or even Hondo City. If you want humor in your Judge Dredd, look to a story like the Emerald Isles or something along those lines.
5 von 5 Kunden fanden die folgende Rezension hilfreich
3.0 von 5 Sternen Amazing art, but I wanted to like this story more than I did 15. September 2014
Von Wayne A McCoy - Veröffentlicht auf Amazon.com
Format: Taschenbuch
'Judge Dredd: Mega-City Two' takes Judge Dredd out of his city and put him in strange circumstances to see what happens. It's an interesting experiment, but I'm not sure it works.

Judge Dredd finds himself in what used to be California as part of a Judge exchange program. He's also paired with a film crew and given a non-lethal gun. All the things he knows are put to the test as things are quite a bit more relaxed. There are strange stories about a giant mutated shrimp, and a criminal zone called Crimeland where Dredd is accompanied by two weird cartoon characters and meets a judge-like guy named Santos.

The art by Ulises Farinas is detailed and great, but perhaps a bit too colorful for what I'm used to in a Judge Dredd story. There is a full page detailed cityscape in each issue that made me stop and study like a Where's Waldo picture. There is humor in all the nooks and crannies of the drawings. But I wanted Dredd to be, well, more like himself. I wanted him to get fed up and just start judging. The social commentary is sort of there, but it just lays there and doesn't do anything. I wanted to like it more than I did, but I'll give another volume of this remake a chance if given the opportunity.

I was given a review copy of this graphic novel by Diamond Book Distributors, IDW Publishing and NetGalley in exchange for an honest review. Thank you for allowing me to review this graphic novel.
3 von 4 Kunden fanden die folgende Rezension hilfreich
5.0 von 5 Sternen Five stars! Heck I'd give it ten, or even fifty! 23. Oktober 2014
Von Kid Kyoto - Veröffentlicht auf Amazon.com
Format: Taschenbuch
With a story by dedicated Dredd fan Douglas Wolk (check out his site Dredd Reckoning sometime) and art by the incredibly talented Ulises Farinas, Mega-City Two is one of the most fun Dredd books I have read in ages. I really wish Amazon allowed us to occasionally give more than five stars for stuff that is legitimately great and not just very good. Honestly I'll be keeping my eyes out for anything else by Farinas or Wolk.

The plot is simple, years ago (before Mega-City Two was destroyed in the Judgement Day storyline) Dredd is sent to Mega City Two, built on the ruins of LA. Supposedly he's on an exchange, but in reality he's investigating a smuggling ring. It's more or less a standard Dredd plot (though with a frankly brilliant conclusion) but that's not the point.

First off we have Ulises Farinas' incredibly detailed art crammed with references, in-jokes, clever layouts and fun stuff. He reminds me of a blend of Brandon Graham and Geoff Darrow but has a unique style all his own. For example while buildings and machines are detailed down to the last dent and rivet, faces are kept simple, almost cartoony, but still very expressive.

Then we have Wolk's wonderfully insane vision of a Los Angeles of the future, were every block has its own laws and the Judges are armed with teddy bear guns that fire friendly bullets. And that's just the start of the insanity. While Dredd's Mega-City One is NY writ large with it's rudeness, impersonality and monolithic government, MC2 is LA taken to the extreme. Everyone is an individual, everyone has their own space, and it's all the Judges can do to navigate the chaos.

The script is overloaded with jokes, references and Easter eggs. Wolk provides some helpful notes to explain the more obscure jokes, his vision and how he sees Mega-City Two working. Some might grumble that if you have to explain your work then you didn't do a good job telling the story, but I appreciate the added commentary especially since Wolk had only a few issues to present a complex world. Writers had years to build MC1, he had only 100 or so pages to build MC2.

If it's not already obvious, I really recommend this. It's a great addition to the Dredd line-up, it's a fantastic story and satire and some of the best art I have seen in years.

Seriously, buy it.
4.0 von 5 Sternen I pretty much had to re-read this three times to shake ... 14. Januar 2015
Von S. Allen - Veröffentlicht auf Amazon.com
Format: Taschenbuch
I pretty much had to re-read this three times to shake the fact that this is a more light comical version of Dredd. I hated the art at first, the way Dredd was drawn actually made me not want to read this - and I think people who shove their noses up at comics because of art work like they are some sophisticated art connoisseur instead of actually just reading the comic tend to annoy me. The artwork grew on me, the story was "eh" but I didn't really care because of the small jokes within the comics. Like when Dispatch tells Dredd they don't really enforce possession of a drug and he says "Maybe I didn't hear you right- did you say I should execute this drokker on the spot?" - It's funny. Theres a bunch of jokes within the artwork too, like "Suge Knight Federal Bank" and the fact there is an avenue named after Tupac.
3.0 von 5 Sternen Not recommended 5. November 2016
Von Jon Lane - Veröffentlicht auf Amazon.com
Format: Kindle Edition
Not the greatest of Dredd stories. Decent art, but the writing is fairly unimaginative - mundane scenarios, flat characters.
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