Kim Topley is a freelance computer consultant, based in England. He has worked in the computer industry for thirty years, writing microcode for mainframe computers; device drivers, file systems, and security features for the UNIX operating system; communications protocol stacks for Cray supercomputers; and C and Java applications for financial institutions. He learned Java as a result of a chance encounter with the book Core Java in a bookshop in 1995 and has since written four Java books: Core JFC and Core Swing: Advanced Programming, both published by Prentice Hall, and J2ME in a Nutshell and Java Web Services in a Nutshell, published by O'Reilly Media. Topley has a keen interest in space flight and aviation and has a private pilot's license.
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5.0 von 5 SternenJava with JavaFX is almost catching up to WPF in C# screen UIs16. April 2015
Robin T. Wernick
- Veröffentlicht auf Amazon.com
I have been a Microsoft software designer for over 25 years and I know MFC, WPF and Silverlight screen design. I have even spent some time using Java Swing to build some professional screen interfaces. But, even the mono project for Linux doesn't provide the answer for the host of projects rooted in Java on both Microsoft and Linux platforms. This book may be the answer for that issue.
The Java designers have realized that an improvement to Swing was needed to give Java the ability to add animation, shading, 2D and 3D shapes, and video to Java programs. JavaFX delivers all of these aspects to Java programs and is introduced in this 1000 page book.
JavaFX uses a set of Java extensions to provide a framework to deliver all of the features listed above and more. JavaFX uses what it refers to as a script to define the screen elements that are used in the presentation on the screen that enables these new fetures. The scripts are slightly similar to the XAML code used in WPF and provides the same abilities. Although the syntax is largely different, these scripts describe the nature of all of the screen objects that JavaFX has to offer.
The book provides an extensive introduction to the definition and use of these screen objects as well as how to animate them and tie in keyboard and mouse events to give the screen layouts the performance and feel that you would want to produce in your program.
This book gives both a thorough and highly detailed introduction to JavaFX. Get a copy and bring your Java programs into the modern world.
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