- Gebundene Ausgabe: 239 Seiten
- Verlag: Rockport (1. Mai 2008)
- Sprache: Englisch
- ISBN-10: 1592534104
- ISBN-13: 978-1592534104
- Größe und/oder Gewicht: 23,5 x 2,2 x 23,5 cm
- Durchschnittliche Kundenbewertung: 1 Kundenrezension
- Amazon Bestseller-Rang: Nr. 438.624 in Fremdsprachige Bücher (Siehe Top 100 in Fremdsprachige Bücher)
Information Design Workbook: Graphic Approaches, Solutions, and Inspiration Plus 20 Case Studies (Englisch) Gebundene Ausgabe – 1. Mai 2008
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Like previous books in the series, this new volume takes a methodical and comprehensive approach to conveying the fundamentals of avant-garde, innovative, information design by examining history, theory, criticism, technology and media, process, method, and practice.Opening with a very brief history, followed by an instructive breakdown of the discipline, readers get an intimate understanding of the complexities of crafting information design to effectively improve communication both functionally and aesthetically. The second half of the book contains a wide range of case studies from international design firms, so designers can see the techniques previously outlined in the first half of the book. The author critiques and explain why the design is successful in terms of formal quality and function.
Über den Autor und weitere Mitwirkende
The firm's client list ranges from nonprofit organizations, such as the Prostate Cancer Foundation, UCLA, and Chamber Music Los Angeles, to consumer-oriented companies, such as Nike, Nissan, and Hilton Hotels.
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The summary on the preface accurately describes this book and I'll quote it here.
- Leads you through the mindset and kind of thinking that support good information design.
- Gives you an overview of the type of processes and tools you can use to create effective information design.
- Shows real-world examples of successful products
- Presents interviews with some of the premier practitioners working in the field today.
This book talks about high level concepts to give an overview to information design. The first four chapters explains the need for effective design and provides lots of examples where they are used, and how helpful they are. Some examples include direct mail, litigation graphics, etc. Interviewees relates on what works and what doesn't through their own experience.
There are several tools include to help designers. They include personas and scenario simulation, research and testing and even mundane stuff like using plain language. Of course not all might relate to everyone. I'm a newspaper artist and I don't do testing for every graphic that I produce. But they do give results for tests conducted, which can be applied to different fields.
One chapter is devoted to design principles with examples from all medium.
The last five chapters are the case studies. Each touches on a different medium and each comes with 6 real life success stories. That's 30 set of experience from the industry you can learn from.
I'll like to conclude that this book practices what it preaches. The information on the pages is laid out nicely and easy to absorb.
Here's the table of contents:
Preface - Approaching information design from a user-centric point of view
1. About information design. What is it? Who is doing it? Why is it important?
2. Process: Discovery. A step-by-step look at the research and discovery process
3. Process: Prototypes and Testing. How user research and testing help to ensure successful design
4. Design Toolkit: Visual devices to help communicate information
5. Printed Matter Case Studies. Magazines, packaging and corporate communications
6. Information Graphics Case Studies. Maps, charts, and diagrams
7. Interactive Case Studies. Websites and other screen-based projects
8. Enviromental Case Studies. Wayfinding and exhibits
9. Experimental Case Studies. Information design that pushes the envelope.
There are more pictures on my blog. Just visit my Amazon profile for my blog's link.
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The title is slightly misleading in that I thought a "workbook" would contain specific exercises. I didn't see any in my first flip through the book, so if they're there, it's a failure of design that they're aren't easier to pick out. That said, it' still a useful book to help kick start your next projects.