- Taschenbuch: 336 Seiten
- Verlag: John Wiley & Sons; Auflage: 2 (20. Mai 2003)
- Sprache: Englisch
- ISBN-10: 0471215481
- ISBN-13: 978-0471215486
- Größe und/oder Gewicht: 22,1 x 2,7 x 28,6 cm
- Durchschnittliche Kundenbewertung: 1 Kundenrezension
- Amazon Bestseller-Rang: Nr. 1.113.735 in Fremdsprachige Bücher (Siehe Top 100 in Fremdsprachige Bücher)
- Komplettes Inhaltsverzeichnis ansehen
3-D Human Modeling and Animation (Englisch) Taschenbuch – 20. Mai 2003
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"...a comprehensive look at the skills and techniques required to model and animate the human figure..." (Computer Arts, August 2003) "...the slim stature of the tome deceptively hides a packed guide full of tips and hints that will interest anyone..." (Xtreme Magazine, 21 August 2003)
All the tools and know-how to create digital characters that can move, express emotions, and talk 3-D Human Modeling and Animation demonstrates how you can use your artistic skills in figure drawing, painting, and sculpture to create animated human figures using the latest computer technology. This easy-to-follow book guides you through all the necessary steps to create and animate digital humans. Students and professional 3-D artists will find this book to be an invaluable resource. This Second Edition combines detailed, practical information about creating and animating 3-D human models. More than 400 images, interactive files, and exciting animations included on the CD-ROM detail the modeling and animation processes for both male and female figures. Chapter objectives and exercises are tied to the CD-ROM, which also provides color example images, sample models, modeling templates, textures, lesson plans, and relevant animation movies that allow you to start modeling and animating right away!Alle Produktbeschreibungen
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Derzeit tritt ein Problem beim Filtern der Rezensionen auf. Bitte versuchen Sie es später noch einmal.
Es sind viele Bilder darin weshalb man nicht zwingend Englisch können muss. Die Bilder sind selbst erklärend.
Jedoch direkt über die Anatomie und die Technik erfährt man wenig.
Es ist mehr ein Malen nach Zahlen- aber kein Malkurs!
Wem das genügt, wird sehr zufrieden damit sein.
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Buy a DVD instead, so you can see all the steps. I purchased "Organic modeling-1" from freedom of Teach by Tareq Marza.
If you know nothing about human anatomy, uh oh. Go back to the beginning. Learn to draw first. That's just from my experience.
I had to start from zero. Trying to model a human character you know nothing about is torture. I'm all better now.
Riven Phoenix "The Structure Of Man" can help you in this regard.
Nice try but, lacks a bit.
Anyway, the second half of the book was helpful though. But I must say that the second half (that's about animation and lighting and texturing) is standard knowledge that is explained far better in other books. The CD has a few nice artwork on it. Nothing I could have downloaded from various sites on my own. What could have been more useful was tutorials on how the authors of those images made those images.
If you are a beginner, skip this one! There are better books like "Stop starring", all the books from the [DIGITAL:] series from the top of my head.
For more comprehensive modelling and animation techniques, I'd recommend Maestri's "Digital Animation 2." It is much easier to learn from, and its full-color diagrams and easy-to-digest text help with the learning process.
More often than once. That was the case with this book.
So no matter how advanced information technology has become there is still no better substitute for fondling the physical diomensions of a book in your local bookstore and reading it at length to have a better grasp of its usability. I know it is hard but walking is such a great exercise it will strengthen your cardiac muscles and save you hours of writing acerbic reviews of books which did not meet your expectations.
May I also remind you this book is a rehash of an old material the author has written almost eight years ago. Nothing much has improved. The author obviously is finding a way to resell an old book by coming up with a new cover but the change is clearly a cosmetic one as the contents are still MEDIOCRE.
You are better off buying Jason Osipa's book. I have it and it is brilliant both for beginners and professionals.
And, please, stay away from all Bill Fleming books on modelling and texturing digital characters. His models look so plasticky. With CGI written all over its pixels. I bought them a few years ago when I was still a fresh-faced newbie. Now they are under my bed gathering molds with my old copies of National Geographic.
I hope I helped you save some money. Support your jobless but very talented friends with it.