- Taschenbuch: 326 Seiten
- Verlag: CreateSpace Independent Publishing Platform; Auflage: 2nd ed. (12. April 2012)
- Sprache: Englisch
- ISBN-10: 1466408715
- ISBN-13: 978-1466408715
- Größe und/oder Gewicht: 13,3 x 2,1 x 20,3 cm
- Durchschnittliche Kundenbewertung: 2 Kundenrezensionen
- Amazon Bestseller-Rang: Nr. 2.852.348 in Fremdsprachige Bücher (Siehe Top 100 in Fremdsprachige Bücher)
Feyland: The Dark Realm (Englisch) Taschenbuch – 12. April 2012
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Über den Autor und weitere Mitwirkende
Growing up, Anthea Sharp spent her summers raiding the library shelves and reading, especially fantasy. She now makes her home in the Pacific Northwest, where she writes, plays the fiddle, and spends time with her small-but-good family. Contact her at antheasharp at hotmail dot com.
THE DARK REALM ist der erste Band der FEYLAND-Trilogie von der amerikanischen Autorin Anthea Sharp.
Die Autorin hat hierbei zwei Ideen zu einem originellen Konzept verwoben. Zum Einen ist es eine moderne Adaption des alten schottischen Märchens "Tam Lin" und zum Anderen ist das Feenreich quasi eine Art digitale Welt à la MATRIX. Ähnlich wie bei Plötzlich Fee von Julie Kagawa wird der Hintergrund der Elfen modernisiert. Früher lebten sie in einer märchenhaften Anderswelt. Heute leben sie in einer Game-Welt. Man muss eben mit der Zeit (und den sich demensprechend ändernden Traumwelten der Menschen) gehen. ^^
Aufgrund der höheren (und unbekannten) Technisierung der Menschen in dem Buch gehe ich ausserdem davon aus, daß die Handlung nicht in der Gegenwart, sondern in einer (relativ) nahen Zukunft angesiedelt ist.
Jennet Carter ist die Tochter der Führungskraft einer Software-Firma. Sie ist deshalb auch die Erste, welche den Prototyp des neue Sim-Games "Feyland" ausprobiert. Doch in der virtuellen Welt geht etwas schief. Die Feenkönigin entwendet dem Mädchen ihre "Essenz". Nun braucht sie einen Kämpfer, der sie ihr wiederbeschafft. Als sie mit ihrem Vater berufsbedingt in eine kleine Stadt umzieht, meint die reiche schöne Jennet ihren Helden im armen Schlucker und Game-Profi Tam gefunden zu haben.
Die Folgebände heissen The Bright Court und The Twilight Kingdom (letzerer momentan nur als e-book).
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The world building is decent and the character contrasts, while utilizing stereotypes was made interesting. The plot is steady and keeps the reader engaged where there is constantly an objective or goal needing to be reached and appropriate setbacks are placed. The times that the narration dropped into a form of Old English or personalized speech for the Fae was very well done.
While there is at least one reviewer that disliked an ending with the door open for a sequel that is actually what you are supposed to do. Tie up as many loose ends as you can, show the characters progressing from that point on and provide a hint or scene that allows for the continuation of events in a sequel. All those points were made here.
Cons: While the prose was good, I didn't like the heavy usage of rhetorical questions. Almost every paragraph of the POV included at least one rhetorical question usually placed in narrative format. Some are fine, but when the novel is flooded with them it detracts from the experience.
The cast of characters was too small, in my opinion, and not enough was done with the supporting characters. For example, while almost every character's motive was revealed through the story, Puck's never was addressed. What drives Puck to want to help the protags? Why should he? Thomas having decided to venture into Feyland, costing him his life, the motive there was never revealed. A couple of different guesses were tossed out from the characters perspective, but as the reader you don't find out, leaving it as a minor loose end. I would have liked to have seen more inner turmoil utilized with the characters. For example, showing the protag torn between doing the right thing to return and rescue her knight versus taking the sacrifice and running for her life would be the kind of tension that the story could benefit from. Realistically, we should remember that love doesn't always conquer all, and sometimes a character must struggle with all their might to jump back into the water to save their lover.
The faery types were stereotypical: Black Knight, Goblin, Troll, Hag, etc. Now, it is understandable there has to be some adherence to commonalities from the actual legend basis, such as the queen, but the author could've extended creativity to include one or more original creations to interact with the protags. I couldn't help but recall scenes from Jim Butcher's Dresden Files when coming across the similar faery types.
Tam Lin is a quiet poor boy from the bad side or town. He keeps to himself and has family issues that keeps him from wanting to make friends. He is also the best gamer in town.
Watching Tam-Lin’s and Jennets friendship was sweet. It had a lot of mistrust and secrets but slowly the began to trust each other and believe in each other. I enjoyed the whole Fey gaming world. I personally play video games and can become immersed in them ( or before kids I could now I’m a sporadic game player) . The gaming story was beautiful and imaginative it was not the sweet fairytales it was like the classic ones where there was good, bad, trickery and taught you a lesson. I loved how she intertwined the ballad of Tam-Lin into the book.
I enjoyed this book. I do not think its my age range but It was a good read. I would recommend this to any 12 year old or YA fans. Especially if they like gaming and Faery tales. I can see myself picking up the rest of the series for a fun, quick, light read. But like I said I would definitely recommend this to the YA/ younger YA gaming/ Faery Tale fans.
Well written, fun, enjoyable, YA book. Love the gaming faery tale.
Jennet went against her father's wishes when she played the in-development immersive sim game Feyland. When she lost the boss level, the Dark Queen boss took Jennet's life force. To regain what she lost, Jennet must find a champion in real life who will play the game with her. She finds Tam Linn, but it takes everything she's got just to convince him to trust her. There is more at stake than Jennet realizes and the game is becoming more and more real.
Sharp does a fantastic job balancing the amount of prose set in Feyland and the amount of prose set in the real world. Both realms were alive in their own way. There were so many fun details about the sim tech and the differences between the classes in the real world and such great description of playing Feyland.
The premise felt a bit rushed in the beginning and the first chapter was a slog, but after that I was sucked right into the plot. I couldn't put the book down after that.
The characters each were independent, but they had to work together to survive and succeed. There were moments of damsel-in-distress (the whole premise is she needs a knight to save her), but Jennet holds her own again and again and proves her worthiness as a strong female main character.
This first book The Dark Realm is an interesting mix of stories and personalities. The primary story is about a virtual reality game being designed in which the players break through to another real world of Feyland. The primary characters are high school students who are fighting their own hormones in a very divided “have/have not” society.
I will not give you a book report but rather my impressions after finishing the first book. I was able to relate to the teen angst even after 60 years of maturing. I could see myself and friends from high school in these characters, as well as myself as a parent of a teen in the character of Jennet’s father.
I loved fairy tales as a child who was young enough to be read to before sleep. I was a fan of Alice and her adventures. As I grew up C S Lewis tales intrigued me. This book is an extension of this interest.
I knew next to nothing about immersive games but it did not prevent my enjoying the book. The author described enough that I could see the picture. My imagination took over from there.
I will recommend this book wholeheartedly. It stands alone and you are not forced to read any more of the trilogy. Of course I am on to the next one because it is that good.