- Taschenbuch: 250 Seiten
- Verlag: Design By Numbers; Auflage: Reprint (15. Oktober 2001)
- Sprache: Englisch
- ISBN-10: 0262632446
- ISBN-13: 978-0262632447
- Größe und/oder Gewicht: 25,4 x 1,9 x 25,4 cm
- Durchschnittliche Kundenbewertung: 5 Kundenrezensionen
- Amazon Bestseller-Rang: Nr. 339.516 in Fremdsprachige Bücher (Siehe Top 100 in Fremdsprachige Bücher)
- Komplettes Inhaltsverzeichnis ansehen
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Design by Numbers (MIT Press) (Englisch) Taschenbuch – 15. Oktober 2001
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"John Maeda shows graphic designers how to step back a level and createtheir own digital tools. His elegant book could change the way we thinkabout graphic design; I hope it will." William J. Mitchell, Dean, School of Architecture and Planning, MIT
This text shows how to use the computer as an artistic medium in its own right. The author introduces a programming language and development environment, available on the Web, which can be downloaded or run directly within any JAVA-enabled Web browser. The language, called DBN, has very few commands and consists of elements resembling those of other languages, such as LISP, LOGO, C/JAVA and BASIC. The first half of the book places minimal emphasis on mathematics. The second half uses intermediate mathematical concepts that generally do not go beyond high-school algebra.Alle Produktbeschreibungen
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I occasionally train people in how to program, I bought Design by Numbers because it starts at the beginning. Instead of going the "Hello, World!" route, it teaches how to use programming to get visual results instead of textural results. This book has been designed for visual people to learn the basics of programming logic, in my mind, that means it will work for just about everybody.
When I'm teaching, I tell my students that the biggest hump is learning the programming logic, not the language. Once you've got the understanding of the logic, each new language you learn becomes easier to pick up. This book does a great job at assuming nothing and explaining everything.
Lastly, it is very attractively designed, so it will appeal to the artist.
Much of the book will also give you insight into computational art. Many nice example programs are given from which variations are easily created, and the author offers some glimpses into his own philosophy.
The computer language used for the programs, dbn, seems designed to impose very pure, minimalist art. It uses a tiny screen space (101x101 pixels), no colours (only 101 shades of grey), has a small set of keywords (there's no "else" construct!) and has no built-in support for graphical primitives beyond points and lines. What's more, it is an interpreted language, and the interpreter is written in Java, which makes it pretty slow when run from a browser. You can however make some very attractive little programs with it, and it has the ease-of-use of a scripting language.
The book is a quick read, having sparse text spread out over 256 pages :P but you really have to type out and try the programs to get the most out of it. Overall it's quite cool.
jimi hendrix once said that he and keith emerson played the same instrument -- the speakers. they just used a different "axe." for digital artists, maeda's techniques are as revolutionary as the electric guitar or synthesizer.
parents often feel compelled to teach their children certain skills - to swim, to ride a bike, throw a ball, to play an instrument. with "numbers" maeda adds a new skill that list - true computer literacy for artists who otherwise see the computer as an intimidating means to an end.
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