- Taschenbuch: 144 Seiten
- Verlag: Image Comics; Auflage: 01 (22. November 2005)
- Sprache: Englisch
- ISBN-10: 1582405263
- ISBN-13: 978-1582405261
- Größe und/oder Gewicht: 17,1 x 26 cm
- Durchschnittliche Kundenbewertung: 1 Kundenrezension
- Amazon Bestseller-Rang: Nr. 873.926 in Fremdsprachige Bücher (Siehe Top 100 in Fremdsprachige Bücher)
Death, Jr. (Englisch) Taschenbuch – 22. November 2005
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When a school field trip to the local museum coincides with coming-of-age angst and an overly inquisitive friend (a cute goth girl named Pandora), Junior releases something terrible on the world...and its up to him to fix it. Featuring an awesome cast of back-up characters including Stigmartha whose hands bleed when she gets nervous; Smith & Weston, two twins conjoined at the head and The Seep, a foul-mouthed, armless, legless fetus in a tube. He's your average, everyday, happy-go-lucky middle-school student...who just happens to be the son of the grim reaper.
Die Geschichte selber ist nach meinen ermessen eher simpel gehalten mit kleinen Details am Rande, auf die man unter Umständen erst mal zweiten lesen stößt.
Die hilfreichsten Kundenrezensionen auf Amazon.com (beta)
Life isn't always so easy when you're the son of the Grim Reaper. Dad casts rather a long an imposing shadow. On top of that things, such as the pet cat, seem to die with alarming frequency when they are around you. Add to that...you've just found out that you have to ride the short bus to school! Junior finds himself on the short bus with an odd mix of bizarre children such as spooky friend Pandora who simply can't resist opening any box; Smith & Weston, Siamese twins who are joined at the head; Stigmartha who bleeds from stigmata wounds when she's nervous, and Seep, whose basically a grumpy baby torso floating in a tube of chemicals that rides on a track similar to a tank.
Junior can't wait to get into the "family business" but dad knows he's not yet ready for the task. Like any kid, Junior is upset that his dad still thinks he's a kid and wants to prove him wrong. A trip to a museum leads to the ever curious Pandora opening a box containing the imprisoned spirit of Moloch, the previous Grim Reaper and the brother to the current GR. "Uncle" Moloch seduces junior into stealing dad's Scythe and eventually reveals his true motives imprisoning Dad. Moloch releases the spirits of the dead upon the city including animating the dinosaur statues in the museum. It's now up to Junior and his misfit friends to save the day.
Death Jr. is a refreshingly funny book filled with colorful and bizarre characters. Contray to what you might think, the Death family, including a very normal appearing, June Cleaver like mother, do not live in a ramshackle, mysterious old home, but rather smack dab in the middle of suburbia, which only lends to its amusing charm. Ted Naifeh has a clean, cartoony style that fits the subject matter perfectly. A great, change of pace type of read for comic fans looking for something just a little bit different.
Reviewed by Tim Janson
Maybe it's because his father is the Grim Reaper. Maybe it's because he's a pint-sized skeleton in black. Or maybe it's because plants and animals seem to always die in his wake.
But DJ isn't the kind of kid who let's things get him down and soon enough he befriends a small group of fellow misfits: Pandora, a charming girl with a compulsive need to open anything locked regardless of the consequences; Smith and Weston, twins conjoined at the head who have a gift for disastrous inventions; Stigmartha, a waifish girl who bleeds from her hands when she gets upset and The Seep, a smart-talking limbless boy who lives in a giant mechanical pickle jar.
The only real trouble in DJ's life is the fact that his father is reluctant to bring him into the family business until he's a little older.
But then the kids go on a field trip to a museum. DJ and his friends sneak away from the main group and find a small box said to contain a terrible demon. Of course, Pandora just can't resist opening it and what comes out of the box is far worse than a terrible demon.
It's DJ's Uncle Moloch, who is determined to take over the family business by force and bend it to his own evil purposes. Uncle Moloch imprisons the Grim Reaper in the box and begins to wreak havoc on the world.
It's up to DJ and his friends to save his father and restore the balance of Life and Death to the world.
Death, Jr.'s charm stems from the odd combination of wry morbid commentary on the nature of death and an unapologetic Father-Knows-Best romanticism. It is difficult to say what age this is targeted towards.
Though it is full of monsters, grotesquery and death, it somehow manages to always convey a sense of optimism and hope. Ultimately, it humanizes death in a way that is neither didactic nor patronizing. This might be the perfect story for a preteen struggling to come to grips with the concept of death.
We never noticed Seep's wheels changing from tracks to wheels the few times the panels were inconsistent, so we aren't quite as observant as some, but found this book loads of fun. Great background material if you're a fan of the game also.
It is humorous, entertaining, and I love how the author portrays such awesome moral content in a unique and strange way. My son reads parts of it to his younger brother (he is almost 5), and he too loves it.
Definitely a "different" kind of book, getting across the normal range of emotions and values in a slightly bizarre way. Both my son and I agree, it was money well spent!
The story begins with Death Jr., called DJ, going off to his first day at school. He lives in an average suburban home reminiscent of Leave It to Beaver. In fact, the Grim Reaper and Mrs. Reaper definitely have Ward and June-like personalities. At school, DJ learns that he is different from other kids, though he cannot see it. He befriends the other "special" kids: Pandora - who likes to open things, Stigmartha - who's palms bleed when stressed, Smith and Weston - conjoined twins, one with street smarts, the other a scientific genius, and Seep - an armless, legless body in a motorized bottle.
Though I found the characters funny, I found myself wanting more in Seep. His bad attitude and wore on me. Though he did prove his worth in the end, the character needs to be developed a little more. At the moment, he is little more than a cardboard cut out.
However, the overall story was fun. There is definitely several morals to the story of responsibility with power, growing up a little at a time, listening to your elders, friends are valuable and acceptance of other no matter their differences. The morals do not weigh the story down; in fact, they definitely help make the story. I never envisioned Ward Cleaver as the Grim Reaper until I picked up this book.
I do have a couple of other complaints. I noticed that Seep's wheels changed a time or two between panels from tracks to wheels. The artist needs to watch his panel continuity. Also a couple of clichés crept into the writing. I do not care if we occasionally speak in clichés in everyday life, I do not want to read it. The writer needs to remember to let his characters speak in their own words; they will be clever or not on their own.
I would definitely recommend this book as a fun read. Not my normal type of book, but it was definitely bizarre and entertaining.