- Plattform: Windows 2000 / XP
- Medium: CD-ROM
- Artikelanzahl: 1
Corel Bryce 5 englisch
Ob und wann dieser Artikel wieder vorrätig sein wird, ist unbekannt.
Kunden haben auch Folgendes gekauft
Möchten Sie die uns über einen günstigeren Preis informieren?
Wenn Sie dieses Produkt verkaufen, möchten Sie über Seller Support Updates vorschlagen?
"Bryce 5" verfügt über die wahrscheinlich innovativste und einzigartigste Benutzeroberfäche unter allen 3D-Anwendungen. Mit "Bryce 5" können Sie naturgetreue dreidimensionale Landschaften und Animationen erstellen. Leistungsfähigkeit und Benutzerfreundlichkeit halten sich in diesem Programm die Waage: die ideale Software, um innovative 3D-Technologie in den kreativen Prozess zu integrieren. Mit dem reibungslosen Netzwerk-Rendering rendern Sie Bilder auf Mehrprozessorsystemen und sparen so wertvolle Zeit. Mit dem neuen Lichtquellen-Editor haben Sie die Lichtausrichtung völlig im Griff und der neue Baum-Editor ermöglicht eine präzisere Darstellung wirklichkeitsnaher Umgebungen. Eine intuitive Benutzeroberfläche vereinfacht den Design-Prozess. "Bryce 5" eröffnet Ihnen eine völlig neue Welt der Kreativität.
Windows 98, Windows 2000, or Windows NT (Service Pack 6 or higher) or Windows ME; Pentium Prozessor (oder kompatibler Prozessor); 64 MB RAM (128 MB empfohlen); 100 MB Festplattenspeicher; 24-bit Bildschirmauflösung; CD-Laufwerk; VGA Monitor; Maus oder Grafiktablet
Mac OS 8.6 oder höher; 64 MB RAM (128 MB empfohlen); 100 MB Festplattenspeicher; CD-Laufwerk; VGA Monitor; Maus oder Grafiktablet
Mac OS X:
128 MB RAM; 100 MB Festplattenspeicher; CD-Laufwerk; VGA Monitor; Maus oder Grafiktablet
Die hilfreichsten Kundenrezensionen auf Amazon.com
Those walk-thrus are okay, but they do seem to assume prior knowledge to some extent. It took me quite a while to discover that there was a selection bar along the top of the screen that disappears unless you set your mouse pointer on it for a bit. Once I discovered that things improved quite a bit.
The walk-thrus a great introductory exercises as far as they go, but frankyly they could have used at least two or three more. There are new features to Bryce 5 that they don't even mention in the book. The book doesn't tell you that there is a "Tree Lab", and there isn't anything it about Metaballs. Really the manual takes the attitude that discovering how things work in the program is just all part of a great adventure. If it were a game I could kinda/sorta buy into this, but since it is a productivity sort of program, I think they're just making excuses for not having a fully fleshed out manual.
The only thing that has really saved me is that there are quite a few "how to" articles on the web that you can use to learn more. I'm making some pretty interesting pictures now, and learn something new every time I try a new project.
So, while I recommend the program, I suggest purchasing "Real World Bryce" (only available for up to version 4, but still very useful) at the same time. Also, go to all of the various 3D web sites out there and print out some "how to" articles - they'll help you immensely.
The terrain editor, Booleans and even "Metaballs" don't do a very good job of modeling and will doubtfully be enough to keep you satisfied very long. (TIP: don't forget you can Ctrl-Shift click for "negative" Metalls)
B5 only allows one view at a time. Most 3D programs let you view the scene from perspective, top, side, bottom ALL AT THE SAME TIME. Toggling the one view gets old quick.
B5 does not support realtime shading (OpenGL) - the main viewing window only shows a wireframe of the scene. There's a "nano preview" window in the top lefthand corner showing the fully rendered scene, but, at 1 inch wide, it's so tiny that your eyes will get blurry looking at it.
In "top" view (looking straight down at the objects), the outside edges of wireframes disappear, making exact positioning over other wireframes difficult.
The rendering engine is the slowest (by far) of any 3D program...and, really, how many who buy this lower-end title are going to use the "network rendering" feature?
B5 doesn't support exporting anything except terrains. Thus, it's not possible to export a shape/object out into a UV mapper for "skinning" (unless you manage to shape something decent with the terrain editor - ugh). You can import just about anything, though.
The "task bar" DOES NOT WORK (freezes) when the Bryce5 is running. Doesn't seem like a big deal, but gets really annoying when you're toggling back and forth from your photo/paint program and you have to keep minimizing Bryce.
The tree lab will crash the program (and possibly your computer) if your not careful with some of the sliders. The tree trunks are not bendable.
I would suggest buying a used version of Bryce4 (I'd actually go Bryce3 for super cheap) to get your feet wet, but now that DAZ (who seem legitimately enthusiastic about nurturing this title) has bought Bryce5 from Corel, they may add some much needed features in future versions for a relatively low upgrade price
For the money I was extremely impress on how my animations looked when I convert files and made DVDs.
Needless to say, the learning curve on this is steep and after a year, I don't really get some of the things that's offered in this software.
rendering is slow and there's nothing you can do about it.
I have a P4 1.7ghz and one of my work took over 30days to render.
The results are great!
Ähnliche Artikel finden