- Taschenbuch: 165 Seiten
- Verlag: O'Reilly and Associates; Auflage: 1 (4. November 2009)
- Sprache: Englisch
- ISBN-10: 0596518382
- ISBN-13: 978-0596518387
- Größe und/oder Gewicht: 18 x 1,3 x 23,1 cm
- Durchschnittliche Kundenbewertung: 1 Kundenrezension
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Apprenticeship Patterns: Guidance for the Aspiring Software Craftsman (Englisch) Taschenbuch – 4. November 2009
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Software developers face an ever-changing and ever-expanding technology landscape, which can appear as intimidating as Mt. Everest to newcomers. Developing technical skills is vital, but there are dozens of soft skills and learning techniques you need if you're to grow and succeed professionally. Honing those soft skills is a big part of what "Apprenticeship Patterns: Guidance for the Aspiring Software Craftsman" is all about. Authors Dave Hoover and Adewale Oshineye, both formerly of the global IT consultancy ThoughtWorks, have cataloged dozens of patterns of behavior to help software developers hone their craft. Developed through years of research, a multitude of interviews, and feedback from O'Reilly's online forum, these patterns address difficult situations faced by entry-level programmers, system administrators, and database administrators. Each pattern has a memorable name to help point you in the right direction when you need it most.This title includes examples of common obstacles and their solutions. Burned out at work? Learn how to 'Nurture Your Passion' by finding a pet project to help you rediscover the joy of problem solving.Feeling overwhelmed by too much new information? Take a step back from your learning to re-explore some familiar territory by building something you've built before, then use 'Retreat Into Competence' to launch yourself forward again. Feeling stuck in your learning? Seek out a team of experienced and talented developers where you can 'Be the Worst' for a while. Like any patterns book, you can read this one front-to-back, jump to specific patterns when you encounter the issues they address, or cherry pick just the ones that are new to you. The purpose of the solutions is to inspire you to stay on the path you intend, rather than wander off into management because it seems like the only option for advancement.
Über den Autor und weitere Mitwirkende
Dave Hoover is the Chief Craftsman at Obtiva where he helps lead Obtiva's Software Studio and apprenticeship program. Dave has been developing software since 2000, when he left a career in child and family therapy. In 2002, Dave read Pete McBreen's "Software Craftsmanship," which re-framed Dave's understanding of software development and how people become great software developers. Dave has become increasingly passionate about learning and has dedicated several years of his career to thinking, writing, and speaking about apprenticeship. Over the last couple years, on most days, you'd find Dave coding Ruby and Rails as the lead developer for Mad Mimi, one of his clients at Obtiva. Dave also enjoys all sorts of endurance sports.
Adewale Oshineye is an engineer at a little-known search engine named Google. This is a consequence of many deeply geeky evenings spent programming 8-bit computers when he was a child. When he grew up Adewale somehow fell into IT consultancy. His career at consultancies such as Thoughtworks gave him the chance to work on projects ranging from point-of-sale systems for electrical retailers to trading systems for investment banks. It also gave him a chance to learn from some of the most interesting software craftspeople in Western Europe. In those rare moments when he's not in front of a computer he can be found behind a digital camera somewhere in London.
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For the sake of brevity I will leave out details about my university years. Though My First Language was C++ by then, nowadays I prefer Java. We did some fancy robotics stuff with face-detection and office-tools detection in university, but after starting work at my current employee I never used these techniques again. During my studies I also came up with the idea of applying Bayesian filtering to online chats like IRC and built an open source project out of it, which became more or less abandoned over time. The interesting times started back in April 2006 right after starting my first job outside the university.
My first year
During the first year we had a relaxed situation. We were mostly doing product development of a product which was not delivered to any customer. It was a new product, which would be sold to a real customer in the next year. The project was already running for one and a half year and I was brought into the test team of one of the major components in it. On the first phase I knew I needed to Sweep The Floor, since I Was The Worst. I started by Unleashing My Enthusiasm and changed the test scripts we had by that time. There were two basic flows in the script functions used.Lesen Sie weiter... ›