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About Face 2.0: The Essentials of Interaction Design (Englisch) Taschenbuch – 1. April 2003

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"...very informative and challenging...ought to be read by any one who makes any claim to design user interfaces. Highly recommended.." (ACCU, 13th February, 2005) "...provides detailed and easily readable information on interaction design..." (M2 Best Books, 23 July 2003) "developers have a lot to learn from this book..." (Managing Information, April 2004)


First published seven years ago - just before the World Wide Web exploded into dominance in the software world - "About Face" rapidly became a bestseller. While the ideas and principles in the original book remain as relevant as ever, the examples in "About Face 2.0" are updated to reflect the evolution of the Web. Interaction Design professionals are constantly seeking to ensure that software and software-enabled products are developed with the end-user's goals in mind, that is, to make them more powerful and enjoyable for people who use them. "About Face 2.0" ensures that these objectives are met with the utmost ease and efficiency. Alan Cooper (Palo Alto, CA) has spent a decade making high-tech products easier to use and less expensive to build - a practice known as "Interaction Design." Cooper is now the leader in this growing field. Mr. Cooper is also the author of two bestselling books that are widely considered indispensable texts. "About Face: The Essentials of User Interface Design", introduced the first comprehensive set of practical design principles.

"The Inmates Are Running the Asylum" explains how talented people and companies continually create aggravating high-tech products that fail to meet customer expectations. Robert Reimann has spent the past 15 years pushing the boundaries of digital products as a designer, writer, lecturer, and consultant. He has led dozens of interaction design projects in domains including e-commerce, portals, desktop productivity, authoring environments, medical and scientific instrumentation, wireless, and hand held devices for startups and Fortune 500 clients alike. Joining Cooper in 1996, Reimann led the development and refinement of many goal-directed design methods described in "About Face 2.0". He has lectured on these methods at major universities and to international industry audiences. He is a member of the advisory board of the UC Berkeley Institute of Design.

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Amazon.com: 3.4 von 5 Sternen 40 Rezensionen
67 von 78 Kunden fanden die folgende Rezension hilfreich
5.0 von 5 Sternen Annoyingly excellent 24. August 2004
Von qqqqqqq - Veröffentlicht auf Amazon.com
Format: Taschenbuch
This book is a self-indulgent rant, that is also poorly edited and structured. If the authors had read their own book and applied their principles to its pages, reading it would have been as much of a pleasure as using software that follows their advice.

Why do I give it 5 stars?

Because beneath the diatribes and soapbox oration there is a depth of experience and of thought I have not found elsewhere.

The authors have considered the issue of what makes using software a pleasurable experience for the user in a depth and with a degree of insight that opened my eyes.
31 von 35 Kunden fanden die folgende Rezension hilfreich
5.0 von 5 Sternen The best and most up to date resource for Interaction Design 31. März 2003
Von A. J. Dol - Veröffentlicht auf Amazon.com
Format: Taschenbuch
Two thirds of this book are roughly the same as the previous version, but if you want to find some new gems of information you should read it all. Reading it all was no exercise for me. It reminded me of some issues I had forgetten and am not using and I was pleased to be reminded.
The first part on the Cooper Process is excellent and gives lots of insights and new information. The new chapter on Visual Design is a bit simplistic in my view, but if you know the matter you shouldn't be bothered by that.
All examples are updated and fresh. Some new pictures of Cooper project help in making the case. I particularly liked the interactive pie charts for example.
As the Web is moving towards Rich Internet application and the desktop applicatios are moving towards Rich Internet information applications this is the best and most up to date resource for Interaction Design we have at this moment.
I read it in a weekend. I bet you will too...
13 von 14 Kunden fanden die folgende Rezension hilfreich
4.0 von 5 Sternen Good on concepts, weaker on examples 21. Februar 2006
Von Barry S. Graubart - Veröffentlicht auf Amazon.com
Format: Taschenbuch Verifizierter Kauf
This follow up to About Face is a good overview of the critical concepts to improve software usability. Cooper and Reiman know their stuff. Reading this certainly provides you with the grounding you need to make good decisions. At a tactical level, the book could certainly do more to help with real-world examples.

For that, you may want to take a look instead at Jenifer Tidwell's Designing Interfaces : Patterns for Effective Interaction Design. Where About Face is strong on theory, Designing Interfaces is all about practical ideas, demonstrated through graphical examples.

If UI is an important part of your world, buy them both.
14 von 16 Kunden fanden die folgende Rezension hilfreich
4.0 von 5 Sternen Just ignore the pomposity 29. September 2005
Von C. Sanders - Veröffentlicht auf Amazon.com
Format: Taschenbuch
A great book , with alot of great content. Unfortunately , as has been noted before, the author's tone is often arrogant and demeaning. Throughout the book he stresses never make the user feel stupid , then on the next line he's calling you the reader / developer stupid because you did this or that. But don't let that ruin the book. Just like with most things in life , you have to weed out the BS and negativity to get to the good stuff. It really is a shame they didn't apply their own techniques to the book though.
10 von 11 Kunden fanden die folgende Rezension hilfreich
3.0 von 5 Sternen Not enough practical ideas 14. Februar 2006
Von LukeP - Veröffentlicht auf Amazon.com
Format: Taschenbuch
Background. I am an applications developer with 10 years experience. I usually write applications that are very "User centric" and I am always looking for ways to improve my design skills

I found this book to be very strong in some areas and very weak in others.

For example, in the first section where it is talking about the analysis, the ideas it suggests is very good but hard to grasp in practical terms. A case study example to tie all the stages together would have been invaluable.

Later on when the authors are talking about the "exise" they make a strong case of why it should be avoided but fail to mention the single biggest exise mistake of any application whch is the "mouse to keboard to mouse" transition.

In the later parts of the book when it gets down individual controls it really just describes them without giving any real concrete advise on how they should be used. I got as many good ideas from a single Joel on software blog than this whole section

I found myself disagreeing with several sections of the book, most notably the section on files and databases.

On the other hand the sections on "Posture" and "goals" has certainly made me think about applications differently.

On balance I think that it was valuable for me to read this book but I was dissappointed that there was so little in the way of "tips and tricks" and not enough examples in the earlier sections to really illustrate the points made
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