This book gets better every edition,
Rezension bezieht sich auf: OpenGL(R) Programming Guide: The Official Guide to Learning OpenGL, Version 1.2 (Taschenbuch)
This is the best place to start learning about OpenGL and it has enough depth and scope to keep you refering to it at an advanced level. I am pleased that each edition gets better. Not only by adding the new features of the latest release of OpenGL but also revising the older chapters to improve their clarity. You really can't go that wrong with this book but be aware that there are some vector and matrix calculations here that assume you have prior knowledge of why it works. Overall a good balance of theory, code samples and math. Also, if you are using an earlier version of OpenGL (1.0 or 1.1) can still use this book, just make sure you watch out for the comments as to which features are available in which version.
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