am 29. Juli 2010
The book has a very similar style to others in the "Big book of ... games" series. It includes nearly 60 games lasting between 10-40 minutes that can be used as an icebreaker or energiser during a longer training session, or to stimulate a discussion on a difficult suitation a team might be facing. The games are split in to different categories; understanding conflict, communication, diversity, trust, perspective, emotional intelligence & collaboration making it easy to pick out something suitable.
You get an overview of objectives with the group size the activity is best suited for, a list of materials you need and the time it takes to run. There is a discription of the procedure with tips to point you the right way and a few questions you might want to cover in the discussion afterwards. Where handouts are needed there is an example shown.
The games vary quite a bit in style, some just don't appeal to me, but there are some in there that I can't wait to try out. In total the book is a very good source of ideas. You'll still need to put in quite a lot of preparation work to make the games effective and run smoothly, but a very good starting point. I haven't given the book 5 stars, because I think they could have included the handouts on a CD to save time designing your own.