Kurzbeschreibung
Professional iPhone and iPod touch Programming The unprecedented success of iPhone and iPod touch serves as proof positive that application developers are entering uncharted territory when it comes to creating sophisticated, multi-functional mobile applications for the revolutionary interface design of the touch screen. The Safari-exclusive applications for these Apple devices assemble elements of Web 2.0 apps, traditional desktop apps, multimedia video and audio, and the cell phone. this book shows you how to integrate these various elements with key design concepts and principles in order to develop a highly usable interface for the touch screen. You'll learn to use existing open-source libraries in your code, imitate the overall look and feel of built-in Apple applications, and migrate existing Web 2.0 apps and sites to this new mobile platform. Along the way, you'll discover how to design a user interface that is optimized for the touch-screen display. By the end of the book, you'll feel untouchable as you create a custom mobile application from scratch. What you will learn from this book: * How to design and implement an iPhone user interface * Ways to enable and optimize web sites for iPhone and iPod touch. * Tips for handling touch interactions and capturing JavaScript events * Specific CSS styles that are useful for developing applications * Techniques for integrating applications with core iPhone services including Phone, Mail, and Goolge Maps * How to minimize constraints and maximize bandwidth and app-execution performance * Methods of debugging Mobile Safari applications Who this book is for: This book is for web developers who want to build new applications for iPhone and iPod touch. A working knowledge of HTML/XHTML, CSS, JavaScript, and AJAX is necessary. Wrox Professional guides are planned and written by working programmers to meet the real-world needs of programmers, developers, and IT professionals. Focused and relevant, they address the issues t3echnology professionals face every day. They provide examples, practical solutions, and expert education in new technologies, all designed to help programmers do a better job.
Synopsis
This hands-on, in-depth book introduces developers to the initial release of the iPhone application platform and assists them in creating Web 2.0 applications that operate on the iPhone and integrate with its services. Author Richard Wagner shares his experience as he guides readers through the process of building new applications from scratch and migrating existing Web 2.0 applications to this new mobile platform. Utilizing practical examples, the book shows how to build a wide range of solutions - from a basic XHTML/CSS client to an advanced Ajax-enabled database application.As it does so, it helps readers design a user interface that is optimized for the iPhone touch-screen display. Additionally, the book helps readers integrate their applications with iPhone services, including phone dialog, its motion sensor, and Google Maps. With this book, readers will discover how to: build an XHTML and CSS UI framework from the ground up; emulate the look and feel of built-in applications; integrate public Web 2.0APIs into applications; capture finger touch interactions; use Ajax to load external pages; create mashups for the iPhone; store local and remote data; optimize applications for the EDGE network Test, debug, and deploy iPhone applications; and more.
Buchrückseite
Professional iPhone and iPod touch Programming The unprecedented success of iPhone and iPod touch serves as proof positive that application developers are entering uncharted territory when it comes to creating sophisticated, multi-functional mobile applications for the revolutionary interface design of the touch screen. The Safari-exclusive applications for these Apple devices assemble elements of Web 2.0 apps, traditional desktop apps, multimedia video and audio, and the cell phone. this book shows you how to integrate these various elements with key design concepts and principles in order to develop a highly usable interface for the touch screen. You'll learn to use existing open-source libraries in your code, imitate the overall look and feel of built-in Apple applications, and migrate existing Web 2.0 apps and sites to this new mobile platform. Along the way, you'll discover how to design a user interface that is optimized for the touch-screen display. By the end of the book, you'll feel untouchable as you create a custom mobile application from scratch. What you will learn from this book: * How to design and implement an iPhone user interface * Ways to enable and optimize web sites for iPhone and iPod touch. * Tips for handling touch interactions and capturing JavaScript events * Specific CSS styles that are useful for developing applications * Techniques for integrating applications with core iPhone services including Phone, Mail, and Goolge Maps * How to minimize constraints and maximize bandwidth and app-execution performance * Methods of debugging Mobile Safari applications Who this book is for: This book is for web developers who want to build new applications for iPhone and iPod touch. A working knowledge of HTML/XHTML, CSS, JavaScript, and AJAX is necessary. Wrox Professional guides are planned and written by working programmers to meet the real-world needs of programmers, developers, and IT professionals. Focused and relevant, they address the issues t3echnology professionals face every day. They provide examples, practical solutions, and expert education in new technologies, all designed to help programmers do a better job.
Über den Autor
Richard Wagner is an experienced Web designer and developer as well as author of several Web - related books on the underlying technologies of the Mobile Safari platform. These books include XSLT For Dummies , Creating Web Pages All - In - One Desk Reference For Dummies , XML All - In - One Desk Reference For Dummies , Web Design Before & After Makeovers , and JavaScript Unleashed (1st, 2nd ed.). Before moving into full - time authoring, Richard was an experienced programmer and head of engineering. He was also inventor and chief architect of the award - winning NetObjects ScriptBuilder. A versatile author with a wide range of interests, he is also author of The Myth of Happiness . Richard can be located online at tech.digitalwalk.net .