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Visual Explanations: Images and Quantities, Evidence and Narrative
Visual Explanations: Images and Quantities, Evidence and Narrative
von Edward R. Tufte
  Gebundene Ausgabe
Preis: EUR 40,10

3 von 3 Kunden fanden die folgende Rezension hilfreich
5.0 von 5 Sternen Readers Delight, 11. Juli 2000
Oh my - Mr. Tufte just carries on producing one fine piece of work after another.
This third book in the triology on "information presentation" is as splendid as the previous two books. In this volume the emphasis is, as the title suggests, on methods for creating powerful illustrations and graphics that could help you present your knowledge in a non-disputable way.
The most intriguing section in this book without doubt the chapter on the Challenger disaster in 1986. The rocket engineers back then had worries about the launch on Jan 28. However they were not at all able to communicate their worries to NASA and so it ended... In a worrying few number of pages, Mr. Tufte, dissects the data presented to NASA by the engineers and creates a information redesign which makes it clear to anyone that the launch should have been postponed.
I still belive that book 2, "Envisioning Information" is the most required. Buy that book and if you love is (as I do), then buy the other two books as well.
The layout of this book is fully in thread with the others in the series. Beautiful, engaging, ingenious, etc. The print quality is second to none - you really have a feeling that the crew behind these books have been nursing their babies.
So Mr. Tufte - where is number four in the series?


The Inmates are Running the Asylum: Why High-tech Products Drive Us Crazy and How to Restore the Sanity
The Inmates are Running the Asylum: Why High-tech Products Drive Us Crazy and How to Restore the Sanity
von Alan Cooper
  Gebundene Ausgabe

5.0 von 5 Sternen Great Knowledge - Brilliant Presentation, 27. Juni 2000
Being fairly new to the usability business, this book has provided me with some very very powerful methods and ideas for interaction design. Until I read this book, I thought that usability inspection methods constituted the holy grail to developing state-of-the-art software. Alan Cooper, however details my naive picture somewhat by arguing about the importance of interaction design, i.e. the process of creating a detailed software manuscript (just as they do in the movie business) before bringing in the programmes. In addition to explaining his ideas, Mr. Cooper also provides some very specific guidelines for implementing these ideas. The guidelines are backed by real-life examples from the work performed by Mr. Cooper and co-workers.
The first part of the book is devoted to an explanation of why software is designed the way it is. The responsibility for software development is largely placed in the hands of the programmers - which in the mind of Mr. Cooper are a breed of highly technical, skilled and devoted persons that in general have no understanding for the problems or needs of the end-user.
I like this book for many reasons: Mr. Cooper is witty, the examples are good and informative, everything is well written. But most of all: I really like his message, and this book has been an eye-opener to my narrow sighted vision of usability. Bravo!


Envisioning Information
Envisioning Information
von Edward R. Tufte
  Gebundene Ausgabe
Preis: EUR 41,40

20 von 21 Kunden fanden die folgende Rezension hilfreich
5.0 von 5 Sternen Another wonderful book by the hand of Mr. Tufte, 31. Mai 2000
Rezension bezieht sich auf: Envisioning Information (Gebundene Ausgabe)
In the first book in this series "The Visual Display of Quantitative Information" we were introduced to some pretty clever ideas for presenting numbers using different types of graphs. This time, Mr. Tufte takes us on a journey through time and information space: Using carefully selected examples on graphic communication from all parts of the world, the reader is introduced to essential concepts as: Layering techniques; The use of colour to convey information; Multidimensionality in two dimensions; etc. It is amazing that just about 100 pages is all it takes to deliver a clear and strong message. But, as usual, Mr. Tufte do not waste his words on chit chat, but instead chooses his words carefully with loads of understated humour. Thereby the words themselves are a manifest of the message in this book and at the same time they become the invisible glue that connects the superbly chosen and superbly rendered illustrations which set the standard for the rest of us.
If you can afford only one of the three books by Edward Tufte, then chose this one. The other books in the trilogy, being masterpieces themselves, could be considered being complementary reading.


The Visual Display of Quantitative Information
The Visual Display of Quantitative Information
von Edward R. Tufte
  Gebundene Ausgabe

4 von 4 Kunden fanden die folgende Rezension hilfreich
4.0 von 5 Sternen Sets the stage for all information architects, 25. Mai 2000
This book will teach you some basics on how to most effectively present quantitative information using various sorts of graphs and charts. Afterwards you will know how and why you should get rid of chart junk (gridlines, tick marks, ornaments, etc.) or alternatively using some of the examples on bad design presented, you will see how to manipulate your audience using the "Lie Factor". Actually the advice given in this book could easily fit within just one piece of paper, but then: This book is simply beautiful. It is state of the art for printed books, you almost feel a passion for it. Mr. Tufte takes his own medicine: No words in this book are superfluous. Illustrations and examples are carefully selected and reprinted with the utmost care. It takes no more than some hours to read the book, but afterwards you can use more than just a few hours to study the examples of timeless graphic displays. The only reason why this book is short of five stars is the following: Mr. Tufte uses quite some space providing statistics about charts found in different publications (chart junk percentages, lie factor. Personally I find this information fairly irrelevant and would have preferred more examples of chart remakes. However this book is definately still a MUST have!


GUI Bloopers: Don'ts and Do's for Software Developers and Web Designers (Morgan Kaufmann)
GUI Bloopers: Don'ts and Do's for Software Developers and Web Designers (Morgan Kaufmann)
von Jeff Johnson
  Taschenbuch

3 von 3 Kunden fanden die folgende Rezension hilfreich
4.0 von 5 Sternen A perfect companion for "official" user interface guidelines, 22. Mai 2000
This is an indispensable book for anyone involved in the making of software. In 560 pages, Jeff Johnson presents 82 carefully selected examples of mistakes in GUI software and mistakes occuring in the process of developing GUI software (a GUI Blooper). Instead of just pointing his fingers at the Bloopers which are listed, Mr. Johnson provides a VERY exhaustive walk-through of the mistakes including: Why is this a mistake, what category does it belong to, what could be done to remedy the situation (including examples), common reasons for committing this mistake. As extras, two case stories from Mr. Johnsons career as an UI consultant are provided together with some general remarks on user centred development. My favorite chapter of the book contains examples on GUI mistakes wich are due to poor management. This chapter ought to be required reading for any software manager. The Bloopers are grouped in seven chapters: GUI Component Bloopers; Layout Bloopers; Textual Bloopers; Interaction Bloopers; Web Bloopers; Responsiveness Bloopers; Man-agement Bloopers. This grouping combined with a very extensive index makes this book ideal for reference purposes. The layout of the book is simple and clear - some may say boring. There are a number of drawings with examples of remakes of GUI elements which, although effective, are somewhat poor. For dictionary purposes this book may rightly deserve 5 stars. But due to the fact this book is overly wordy (I would say that 20% of the text is superfluous) and due to a somewhat content weak chapter on Web Bloopers, it will have to do with just four stars.


Designing Web Usability: The Practice of Simplicity
Designing Web Usability: The Practice of Simplicity
von Jakob Nielsen
  Taschenbuch
Preis: EUR 33,95

4.0 von 5 Sternen Must-Know Stuff about Web Design for a Large World, 2. Mai 2000
In this book on web usability, Jakob Nielsen is doing a heroic effort to envision how the average internet user (which equals a potential customer for an e-commerce web page) looks today in the year 2000. The average user can be characterised using many parameters like: Internet connection speed, IT knowledge, internet experience, disabilities, etc. Bottomline is that If you want to design a web site having the maximum impact on all potential users, it is crucial to pay attention to such "facts". Why cut away 5% of all potential customers because they for some reason are unable to use image maps for navigation purposes, or because they lack the ability to distinguish different colors? What you get from this splendid book is an update on what you can do to your web site in order to please the user and in the end (it all ends in business anyway) make sure that this user is converted to a loyal customer. The book is not a technical walkthrough of HTML coding. It is merely a large collection of tips and ideas on how to involve the end user, both mentally and physically, in the process of designing stuff for the internet or intranet. There are many good examples thoughout the book on good practice and worst practice. Considering this being a book on Usability, it is relevant to rate the usability of the book itself also. The design of the book is lavish, with a clear and simple layout containing a large number of useful color illustrations (actually almost 30% of the book are illustrations). I found it, however, fairly difficult to read it in a linear manner because of these large illustrations (sometimes extending 3-4 pages). I do recognize that there is no other way around it, unless Jakob should choose a larger but less handy book format (like the triology of Edward R. Tuftes on information graphics) for his next book. All in all a "must buy" for anybody in charge of anything on the internet which has the potential of being serious business.


Design of Everyday Things
Design of Everyday Things
von Donald Norman
  Taschenbuch

5.0 von 5 Sternen Clever Thoghts about Dumb Things with a User Interface, 27. April 2000
Rezension bezieht sich auf: Design of Everyday Things (Taschenbuch)
Have you ever been taking a shower in a hotel room, having no clue how to adjust the water temperature? Are your refrigerator cooling 24 hours/day because you never figured out the panels of buttons? Donald A. Norman takes a look at all those frustrating user experiences in a very funny and insightful manner, but instead of just pointing out all the stupidities, he also uses his knowledge of human psychology to explain exactly why so many user interfaces are so troublesome. This book is not about software design, but is nevertheless extremely useful for anybody involved in the development of software since Mr. Norman focusses his attention on topics which are fundamental for any kind of user interface (wheter in the form of door handles or advanced airplane controlling software applications). The design of the book itself is fairly boring with dull black and white photographs, simple line drawings and a general bad layout. In spite of this being a book on design, it is however not that important, since Mr. Norman delivers his message in a very elegant and witty manner. Therefore this book get 5 stars of 5 possible.


Interface Design: The Art of Developing Easy-To-Use Software: Developer's Guide to the Art of Software Design
Interface Design: The Art of Developing Easy-To-Use Software: Developer's Guide to the Art of Software Design
von Peter Bickford
  Taschenbuch

3.0 von 5 Sternen Everything vs. Nothing about User Interfaces, 27. April 2000
This book really makes me ambivalent. It is essentially a collection of colums on the subject of "Human Interface" written for Apple's developer news magazine. Thus the number of topics covered by the book is immense. In 38 (!) chapters (that is 6 pages per chapter in average) Peter Bickford covers almost everything that has to do with interface design, ranging from database interface design, design of icons, the use of music, designing games, information systems, etc. etc. What makes me award this book three stars after all is the fact that it is a joy to read the book. It takes not more than a few hours to whizz through the pages which do contain several words of wizdom useful to everybody no matter their level of experience. The use of small case stories throughout the book is nice and adds positively to the overall experience. If you want to start a dialog with a user interface specialist (for whatever reason) this is certainly a great book to get you started. The design and layout of the book, is fairly dull and boring. There are only very few black and white illustrations which do not add much to the overall impression. Even though that white space is important for increased readability, I think some of this space (20% of the book) should have been used for better and more illustrations.


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