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Flash 4 for Windows and Macintosh, Engl. ed. (Visual Quickstart Guides) (Englisch) Taschenbuch – September 1999


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Produktinformation

  • Taschenbuch: 442 Seiten
  • Verlag: Addison-Wesley Longman, Amsterdam; Auflage: Subsequent (September 1999)
  • Sprache: Englisch
  • ISBN-10: 020135473X
  • ISBN-13: 978-0201354737
  • Größe und/oder Gewicht: 2,5 x 18,4 x 22,9 cm
  • Durchschnittliche Kundenbewertung: 4.0 von 5 Sternen  Alle Rezensionen anzeigen (52 Kundenrezensionen)
  • Amazon Bestseller-Rang: Nr. 3.042.679 in Fremdsprachige Bücher (Siehe Top 100 in Fremdsprachige Bücher)
  • Komplettes Inhaltsverzeichnis ansehen

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Produktbeschreibungen

Amazon.de

Flash is a great name for an application; who wouldn't want to add flash to their designs? In practice, Macromedia Flash 4 is a complex set of tools for creating animated and interactive graphics that can be played within most up-to-date Web browsers. Flash 4 Visual QuickStart Guide is a well-paced, thorough introduction to all that this powerful application has to offer.

The book begins by introducing the editing environment, including the toolbar, inspectors, menus, and timeline. From there it explains how to create and manipulate objects (graphics) and how to convert them into symbols (Flash's term for oft-used images) that can be stored in libraries.

It covers simple and complex animations, including ones with interactivity--from rollovers to movies with sound and conditional actions. Readers learn how to create frame-by-frame animations, use motion and shape tweening, optimize movies for playback on the Web, and many other key features of Flash.

As with all Visual QuickStart Guides, Flash 4 uses a column of text side by side with screen shots for every step. Readers can set their own pace by reading all of the text, just the steps, or just the illustrations and captions. Skipping ahead or reading the book in a nonlinear fashion is easy since each section recaps any previous steps that may be necessary for that lesson.

Flash 4 is a cross-platform guide, but there are minimal differences between the Windows and Macintosh applications; illustrations are used from either one or the other, but only from both when the differences are significant. This keeps the book lean; readers familiar with how menus look on both platforms will find it very clear.

Flash may not be as complicated as Macromedia Director, but it's not simple either. Becoming fluent in the application will require a few days of study. But with Flash 4 Visual QuickStart Guide, new users can get some basic animations completed in a few hours: a little bit of flash in a little bit of time. --Angelynn Grant

Topics covered: using the editing environment, including the timeline, stage, toolbar, menus and keyboard shortcuts; creating and modifying objects, using layers, saving objects as symbols and using libraries; creating frame-by-frame animations, animations with motion and shape tweening; using masks, movie-clip symbols, interactivity with frame actions and buttons; adding sound to movies, complex interactivity, including conditional actions; preparing a movie for optimal playback on the Web, including Flash Player settings; and publishing HTML for Flash Player files.

Synopsis

Flash 4 for Windows and Macintosh: Visual QuickStart Guide is a step-by-step guide to creating animated Web graphics using Macromedia Flash 4. This easy, visual approach to learning Flash takes the reader through the basics of vector drawing to the creation of animated multimedia files for the Web. Using this clear guide, professional Web designers, as well as hobbyists, can find out how to add sophisticated multimedia effects to their Web pages, without having to learn complicated scripting languages.

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Format: Taschenbuch
Professional designers live their lives in $49.95 segments, shelves filled with 900 page "easy guide" books...companion CDs totally be-flattened by stacking and cramming. All because we couldn't figure out how to do just ONE thing... and felt forced to buy another book.
The Quickstart Guides are part children's book, part Swiss Army knife. Loads of screen-by-screen visuals to accompany every step, each with very clear notes and references. In short, a designers dream. Designers are visual thinkers and like pictures. And not just because we're reading to the left or right of a keyboard and using an old paperweight to keep the book open.
The Quickstart guide to Flash 4 starts at the very beginning and takes you all the way through creating and defining objects, animation and tweening, adding sound, fairly robust interactivity, basic labels and actions, and all the file formats to save and managing uploads/HTML/etc. It does not go into creating basic email forms or any of the more advanced actions, scripting and funky techniques that you'll find at Websites. But it will give you the confidence to master the basics, and the ability to understand and pick apart all those .fla files you will download shortly.
The only thing I found myself wishing for was a clear, concise overview of all available FS commands, what they mean and how they work. You know, in a nice happy grid so I know what to use with what.
How does it rate with the manual that CAME with the software? It covered more territory and was easier to understand.
The marvellous Flash tutorials online lack the simplicity and clarity of the instructions in the QS Guide, but offer wonderful and creative applications of Flash. The QS guide has the info but none of the examples. The two together, however, are a great mix.
Best of all, this guide, like all Quickstarts is around half the price and weight of most other guides!
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Format: Taschenbuch
This book is worth every penny that I have spent. Like most of the Visual Quickstart Guide series from Peachpit Press, it's straightforward. The book give 100% pure answers and ONLY 100% pure answers to your questions without the lengthy, non-sense, and time wasting gibberish. The way in which the book proceeds in teaching the reader on how to use flash is unlike most books, it gives you the steps on how to complete a task (and each task it's pretty much independent of each other), in the form of step 1, step 2, step3, etc., you don't have to read the earlier chapters to order to read the latter chapters, this comes in handy when you just want to learn how to do one specific task. The book is excellent for beginners and it's great as a reference for intermediate users. I personally think that all technical books should be written in this way, because we're reading these books to gain knowledge and not to be entertained and waste our valuable time and this book wastes absolutely no time with me.
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Format: Taschenbuch
Flash is not an easily learned software program. Its interface, although very, very well designed, is still quite challenging. It seemed to me that this popular program, more than any other I have encountered, was NOT suitable to learn by way of a book.
However, I was wrong.
Ms. Unlich has done an absolutely splendid job in putting all of the pieces of the puzzle together in such a way that a person only learns what is needed through a progression of modules based around the features of the program. The delivey is sparse, cogent and focused with plenty of graphics to make each step clear.
I plan to teach a course on Flash in the near future with this very affordable book. When I do, this book will make any confusion on my part very forgiving. This book is THAT good.
If the author reads this, I certainly hope she considers doing a book on Authorware, my favorite program. A good book on Authorware is needed for college courses -- using the same format of this excellent book.
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Von Eric Liew am 5. April 2000
Format: Taschenbuch
Being a newbie at Flash 4, I needed a book which would go thru the basics, but at the same time not leave me with a "Is that all?" thought at the end. I have to admit that these VQS guides didn't impress me initially, why? Maybe because the title implies "quick and simple". However, I've grown to really enjoy the series. Like others in its series, this book is very affordable, illustrative, and packed with more than enough information to get you started, but not treat you like a fool...
I've got 2 chapters to go, and I can say that I've learnt a lot from this book. With many simple, but very useful examples, complemented with explainations and pictures, there's nothing else to complain about.
All I can say is that this book is a great buy. If you've just got Flash 4, then this is a must!
PS. The Photoshop 5.5 and 3D Studio Max 3 VQS guides are also very good!
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Format: Taschenbuch
Elizabeth Castro's HTML books were a real Visual Quick Start, this one just plods along so very, very slowly. It reads "as if" the author was rummy from far too many sleepless nights getting it to press. Don't judge a book by its series.
I wonder who this book was written for when so many of the lessons start with: "Open a new Flash document, and add two new layers. This gives you a total of three layers in the movie." Can you say THREE, boys and girls? It points out obvious stuff like this over and over again, but then is scant to mum regarding not so obvious details, like "Flash Actions". I regret having highlighted one line in the book, if I hadn't I'd be able to return it.
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