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Windows CE 3.0, w. CD-ROM (Prentice Hall Series on Microsoft Technologies) (Englisch) Taschenbuch – 2. November 2000

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Concentrating on the Win32 C APIs that power the new Microsoft Windows CE 3.0 operating system, Windows CE 3.0 Application Programming provides an essential resource for anyone developing software for handheld devices. Filled with plenty of short sample code written in C (with some C++), this book shows what's different on the latest small footprint platform.

The focus on the APIs themselves is what sets this apart from many programming tutorials. Though there is a discussion of several higher-level techniques--like working with Unicode strings or doing memory management on the Windows CE platform--this book uses a solid and somewhat traditional approach to showing what features exist in this new OS. Section by section, the book walks you through the essential areas of API, from using files to network resources, as well as plenty of coverage of Windows CE features, including using property databases, the Pocket Office Object Model (POOM), ActiveSync, and CE versions of other Microsoft technologies (such as ADOCE and SQL Server CE for database programming).

Oddly, the book doesn't mention user interface programming. Though some Pocket PC devices do not even have interfaces, many do. This omission makes this text more about systems programming for Window CE, which means there is plenty of room to explore what's under the hood.

Instead of just listing the C API call, Windows CE 3.0 provides a snippet of code that shows precisely how to use each function. Network programming using HTTP and sockets, as well as serial communications and GPS device data (which is delivered through the serial port), are covered. You'll also want to read the chapter on Windows CE memory management--a crucial topic. Besides C, you also learn how to use MFC and C++ for certain functions--like database programming, threading, and OLE automation--which can simplify your programming chores.

Filled with advice on how to use the core functionality of Windows CE, plus plenty of time-saving code snippets of these APIs in action, Windows CE 3.0 Application Programming will be a valuable source of information on the latest version of Windows for mobile devices. --Richard Dragan

Topics covered:

  • Introduction to the Windows CE 3.0 platform
  • The Pocket PC, Handheld PC, and Palm Size PC standards
  • eMbedded Visual C++ 3.0
  • Working with Unicode strings
  • Windows CE 3.0 C API tutorial
  • File I/O functions, APIs for the object store, directory, and network
  • Windows CE property databases (including basic database operations and the MFC database classes for Window CE)
  • Processes and threads
  • Thread priorities and states
  • Synchronization objects (including critical sections, mutexes, and semaphores)
  • Windows CE notifications
  • Using the LED, HTTP, and Web clients
  • TCP/IP and socket programming
  • Working with the infrared (IrDA) port
  • Serial communications and GPS devices
  • The Remote API (RAPI)
  • The Telephone API (TAPI)
  • Remote Access Services (RAS)
  • Memory management techniques and tips for Windows CE
  • System information and power management APIs
  • COM and ActiveX on Windows CE (including using MFC for automation)
  • The Pocket Office Object Model (POOM)
  • Microsoft Message Queue (MSQ) and queuing
  • ADOCE and SQL Server for Windows CE
  • ActiveSync for installation and synchronization for Windows CE devices

Synopsis

With Windows CE 3.0, CE finally comes of age as a development platform -- and as a development opportunity. Now's the time to master CE development -- but many CE programming books focus almost entirely on building attractive user interfaces, and leave you hanging when it comes to the rest. Not this one! Windows CE: Application Programming offers comprehensive, code-rich coverage of CE networking, communications, database access, desktop interoperability, COM/ActiveX, mail store and messaging, power management -- everything you need to know to build world-class Windows CE apps! Nick Grattan and Marshall Brain deliver extensive code examples throughout -- as well as great tips for leveraging your existing Visual C++ expertise. Master CE file access and directories; processes and threads; and using ActiveSync to synchronizing PDAs and desktops. Build networked CE applications; learn expert techniques for managing limited memory; access databases; build components with COM and ActiveX; and more -- including today's most effective CE user interface development solutions.

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3 von 3 Kunden fanden die folgende Rezension hilfreich Von Ein Kunde am 12. Januar 2002
Format: Taschenbuch
This book covers the CE Win32 API and is targeted for the advanced programmers, having already some experience in C programming. Most of the example code is written in plain C although references to the MFC are made when necessary.
Although some basic CE programming techniques are covered, the book mainly describes solving advanced techniques.
A rate of 5 stars from me, as this book is one of the primary resources for finding programming answers for advanced topics.
Bernhard
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Die hilfreichsten Kundenrezensionen auf Amazon.com (beta)

Amazon.com: 12 Rezensionen
11 von 12 Kunden fanden die folgende Rezension hilfreich
JUST API FOR CE 16. Mai 2001
Von Souheil Charada - Veröffentlicht auf Amazon.com
Format: Taschenbuch
Good book if you want to know about Win CE API Programming. Nothing about eVC++, eVB and UI which makes its content very poor. It should have been titled WIN CE API...
7 von 7 Kunden fanden die folgende Rezension hilfreich
Carefull... 25. Februar 2002
Von Ein Kunde - Veröffentlicht auf Amazon.com
Format: Taschenbuch
I ordered this book to help me migrate from development on Linux to development on Windows CE. I found errors in the first 10 minutes of reading! (Page 249, 1/986 and 1/147 are both wrong. Refer to the NMEA 0183 spec for details.)
Between the errors, the lack of coverage of PPC2002, and the blatent omission of anything interface specific, my recommendation is to wait for another book to get published. Especially if you want something that covers GUI - this does not.
Unfortunately, I must also say that this is the best book out there, at least that I've been able to find (WinCE/eVC++). So I guess that makes it a winner! ....but only by default.
12 von 14 Kunden fanden die folgende Rezension hilfreich
Code does NOT work for Handheld PC 2000 11. Februar 2001
Von Ein Kunde - Veröffentlicht auf Amazon.com
Format: Taschenbuch
I bought the book with the intention of trying out the example code on my Jornada 720 (running Handheld PC 2000 which is CE3.0).
Even though the book title explicitly calls out "CE 3.0", the example code (examples.vcw) does NOT even compile for Handheld PC 2000 (I have the HPC 2000 SDK Released Version Jan/23,2001 installed).
I emailed the Embedded VC++ compiler error messages to the authors and heard nothing back.
4 von 4 Kunden fanden die folgende Rezension hilfreich
Great reference but not for beginners 16. Oktober 2001
Von "fmbma" - Veröffentlicht auf Amazon.com
Format: Taschenbuch
This book is a great Windows CE reference. The material and examples are comprehensive, clear and concise. But do not use it as an introduction to eVC++ because there is virtually nothing on the user interface or the basics of MFC. If you are a C++ or VC++ programmer, and you want to become functional in a hurry with Windows CE 3.0, I strongly recommend it. Also, unlike a previous reviewer, I found the author to be very responsive to questions.
4 von 4 Kunden fanden die folgende Rezension hilfreich
Services 30. Januar 2001
Von Jimmy C - Veröffentlicht auf Amazon.com
Format: Taschenbuch
This book is all about backend services, on the back of the book itself it says that it goes BEYOND UI programming. It mentions how to use MFC to call the required APIs but it is NOT a WinCE MFC book.
Definetly recommend this book to anyone who has ALREADY known about MFC and Win32 programming, and want to get up to speed with what services are available for WinCE
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