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Virtual Light [Englisch] [Taschenbuch]

William Gibson
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Produktinformation

  • Taschenbuch: 368 Seiten
  • Verlag: Spectra; Auflage: Reissue (1. Juli 1994)
  • Sprache: Englisch
  • ISBN-10: 0553566067
  • ISBN-13: 978-0553566062
  • Größe und/oder Gewicht: 10,6 x 2,5 x 17,6 cm
  • Durchschnittliche Kundenbewertung: 3.7 von 5 Sternen  Alle Rezensionen anzeigen (39 Kundenrezensionen)
  • Amazon Bestseller-Rang: Nr. 44.130 in Englische Bücher (Siehe Top 100 in Englische Bücher)

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William Gibson
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Produktbeschreibungen

Amazon.com

The author of Neuromancer takes you to the vividly realized near future of 2005. Welcome to NoCal and SoCal, the uneasy sister-states of what used to be California. Here the millennium has come and gone, leaving in its wake only stunned survivors. In Los Angeles, Berry Rydell is a former armed-response rentacop now working for a bounty hunter. Chevette Washington is a bicycle messenger turned pick-pocket who impulsively snatches a pair of innocent-looking sunglasses. But these are no ordinary shades. What you can see through these high-tech specs can make you rich--or get you killed. Now Berry and Chevette are on the run, zeroing in on the digitalized heart of DatAmerica, where pure information is the greatest high. And a mind can be a terrible thing to crash.

From Kirkus Reviews

Near-future good little-guys vs. bad redevelopers tussle--set in a California split into two states: from the cyberspace and virtual reality guru (Mona Lisa Overdrive, 1988; The Difference Engine, 1991, with Bruce Sterling, etc.). By the year 2005, the middle classes have vanished, leaving a vast struggling mass of impoverished workers or unemployed, with the amoral rich insulated by their purchasing power from the social Darwinistic carnage below. The nightmarish, corrosive backdrop combines nanotech medical machines, virtual reality spectacles, data havens, and secret control by multinational corporations--all standard Gibsonian tools--against which the characters are little better than walking shadows. When motorbike messenger Chevette Washington steals a pair of unusual sunglasses from an obnoxious drunk at a rich San Francisco hotel party, unlucky rent-a-cop Berry Rydell finds himself hired, under peculiar circumstances, to drive for Lucius Warbaby, a freelance skip-tracer who has been retained by a big security firm to recover the missing item. But the glasses have a mysterious importance--their erstwhile owner soon turns up with his throat cut; some Russian heavies, ostensibly real cops, muscle in; a terrifying assassin stalks Chevette, forcing Rydell to decide who's side he's on. The glasses, he eventually learns, contain a Japanese multinational's plans to redevelop the entire Bay area, regardless of the opinions of its inhabitants. Gibson combines an extraordinarily rich prose texture with starkly effective dialogue into a convincing, in-your-face future reality. His plotting, though, even more so than in previous outings, is flimsy and contrived. Dazzling snapshots, then--but, like cyberspace, everything disappears when you switch off. (First printing of 55,000) -- Copyright ©1993, Kirkus Associates, LP. All rights reserved. -- Dieser Text bezieht sich auf eine vergriffene oder nicht verfügbare Ausgabe dieses Titels.

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1 von 1 Kunden fanden die folgende Rezension hilfreich
Format:Taschenbuch
Virtual Light is very much a departure from the world of Neuromancer, showing instead an insidiously closer-to-home look at a possible near future. The grittiness and vivid bleakness are still there, but they make up a different picture: our own society, just a little bit worse. The result is a bit more believable, but neither better nor worse; it's just a slightly different perspective.

Similar in style to Neuromancer's sequels (yet with a bit more substance), the story is actually composed of several stories that meet up throughout the course of the book; each is important. Gibson manages to get a strong feeling of tension going as the characters become more deeply mired in their plight. The story's villain, Loveless, is creepier and more dangerous than expected, adding a sense that the stakes are higher than they seem and that nothing is predictable.

Idoru, set in the same universe as Virtual Light, I'd say is slightly better, but Virtual Light shouldn't be missed. No Gibson fan should pass this up; anyone new to his work should start with Neuromancer and read Virtual Light next.

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1 von 1 Kunden fanden die folgende Rezension hilfreich
Virtual Light lacking 30. Juli 2000
Format:Taschenbuch
I enjoyed Mona Lisa Overdrive but Virtual Light grew tiresome. The plot lacks substance and Virtual Light, lacks any virtual reality. I thought with the theft of the high tech specs, the book was going to be an interesting read.

Maybe I'm just tired of the quirky, "tongue and cheek" dialogue that Gibson and Science Fiction has unfortunately restricted it self to over the last couple of decades. The author thinks that he and the reader are sharing some inside joke throughout 350 pages and it gets old. Give me some of that "old fashioned" science fiction with plot development, characters and suspense, fear and challenges. The Science Fiction as well as Cyberpunk writers could learn something from James Patterson, Michael Crichton, or Arthur C. Clarke.

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Format:Taschenbuch
I make a point of reading this book every summer. The plot is straightforward enough--like almost all cyberpunk, it involves people getting their hands on forbidden data and being hunted by its rightful owners--but what I really enjoy is the human landscape that Gibson relates. The book is full of images that, for whatever reason, connected with me on a visceral level: the lonely back roads of future California, Skinner's bridgetop apartment, L.A.'s endless convenience stores and strip malls...Gibson keeps his characters moving, and successfully (at least in my case) replicates the strange, gut-level nervousness and odd euphoria of driving around an unfamiliar part of the country at nighttime. It's essentially a cyber-noir road trip story, and the journey is infinitely more significant (and fun) than the destination.

Gibson is cursed to forever take pot-shots from overhormoned teenagers for not rewriting NEUROMANCER again and again. And on rereading NEUROMANCER on the heels of reading VIRTUAL LIGHT, I noticed something for the first time: Gibson's original trilogy (NEUROMANCER/COUNT ZERO/VIRTUAL LIGHT) is missing a human heart at its center. Those books are totally concerned with looking sleek and sexy, full of meaningless sex and casual violence. Characters exist to do kewl things with gadgets and die unpleasantly. VIRTUAL LIGHT and its followups (IDORU and ALL TOMORROW'S PARTIES) are different. When violent things happen in these books, it's genuinely affecting because A) it's rare and B) we actually care about the people these things are happening to. Rydell, hero of VIRTUAL LIGHT, is a goofy and charming twentysomething guy from Memphis, Tennessee whose biggest ambition in life is to hold down a paying job. His problems are real, and if Gibson's readers were plunged into the world he writes about, I have a feeling we'd have a lot more in common with Rydell than with a sexy hacker superman like Case.

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Die neuesten Kundenrezensionen
Good Intro to Gibson
This was my first foray into cyberguru Gibson's realm, and the blend of cyberpunk and noir worked pretty well for me. Lesen Sie weiter...
Veröffentlicht am 13. Juni 2000 von A. Ross
Finally a plot!
no descriptions of what it is eg: polygons etc, but how people interact with and deal with tech, the Gibson three b rule applies here Bridges, Bums, and Billionares A reasonable... Lesen Sie weiter...
Veröffentlicht am 29. Mai 2000 von S J. West
Great story...false hook
After reading Virtual Light's description on the back of the book, I was extremely interested in the fact that virtual reality was going to be a major factor in the story. Lesen Sie weiter...
Veröffentlicht am 17. April 2000 von John Gyselbrecht
Future....Or is it now?
Well, I read all the reviews, and was quity surprised by all the different opinnions, and i won't argue with people that didn't liked it, it is their point of view, and it is good... Lesen Sie weiter...
Veröffentlicht am 1. April 2000 von FlatL1ne
what a snore
zzzzzzzzzzzz. A dreadful waste of time. No plot, no story, lots of endless running around to no purpose
Am 26. Februar 2000 veröffentlicht
not enough Virtual Light
I really liked some of the ideas in this novel, but it doesn't seem like Gibson really runs with very many of them. Lesen Sie weiter...
Veröffentlicht am 23. Februar 2000 von choiceweb0pen0
Painfully bad (and I LOVE Gibson's work)
Please please please do not let this be your first or only Gibson book. It is incredibly shallow, trite and painfully contrived. Lesen Sie weiter...
Am 1. Februar 2000 veröffentlicht
Second only to Neuromancer
This is the first book in the trilogy (Virtual Light, Idoru, All Tomorrows parties), and a good place to start if you are new to Gibson. Lesen Sie weiter...
Veröffentlicht am 8. Januar 2000 von "rotnes"
Lesser Gibson
My first William Gibson novel was "Neuromancer," and I keep waiting for him to match it. "Mona Lisa Overdrive" came close. Lesen Sie weiter...
Veröffentlicht am 30. Dezember 1999 von Dale Keiger
For cyberpunk fans certainly; for others, not a priority
This isn't Neuromancer, and in some respects I worry if the success of that book has spoiled Gibson for all the others, because he has put in what made the first book successful... Lesen Sie weiter...
Veröffentlicht am 1. Dezember 1999 von "bjc0001"
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