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The Unicode Standard. Worldwide Character Encoding, Version 1.1: Version 2.0 (Unicode Consortium)
 
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The Unicode Standard. Worldwide Character Encoding, Version 1.1: Version 2.0 (Unicode Consortium) [Englisch] [Taschenbuch]

Unicode Consortium
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Produktinformation

  • Taschenbuch: 1008 Seiten
  • Verlag: Addison Wesley; Auflage: 2 Pap/Com (Oktober 1996)
  • Sprache: Englisch
  • ISBN-10: 0201483459
  • ISBN-13: 978-0201483451
  • Größe und/oder Gewicht: 27,7 x 21,6 x 4,1 cm
  • Durchschnittliche Kundenbewertung: 5.0 von 5 Sternen  Alle Rezensionen anzeigen (2 Kundenrezensionen)
  • Amazon Bestseller-Rang: Nr. 2.106.865 in Englische Bücher (Siehe Top 100 in Englische Bücher)

Produktbeschreibungen

Kurzbeschreibung

Version 3.0 now available! Modern software must function all around the world. This demands a single character set that works everywhere. The Unicode Standard is the proven answer, implemented in software for the world market: Windows NT and Windows 95, AIX, NetWare 4.0, QuickDraw GX, and Java. The list grows! Version 2.0 of the Unicode Standard introduces additional scripts, and contains over five years' worth of cumulated experience from unrivaled experts in multilingual applications. Unicode scripts include alphabets used in the Western world, Africa, the Middle East, the Indian subcontinent and other parts of Asia, as well as the unified Han set of East Asian ideographs and the complete set of modern Korean Hangul. The standard is also consistent with International Standard ISO/IEC 10646. The Unicode Standard, Version 2.0 is the official source of information on the new version of the standard. Providing more than just code charts and character names, this authoritative guide covers every aspect of implementation, including structure, character properties, rules for conformance, and implementation guidelines.There are also standard algorithms for formatting Arabic, Devanagari, and Tamil scripts, for display of bidirectional text (e. g., mixed English and Arabic), and for the creation of Korean Hangul syllables. The accompanying CD-ROM provides a complete character properties database and tables that map Unicode characters to international, national, and vendor character sets. The Unicode Standard, Version 2.0 is an essential reference for computer programmers and software developers working on global software and multilingual applications. 0201483459B04062001

Synopsis

Version 3.0 now available! Modern software must function all around the world. This demands a single character set that works everywhere. The Unicode Standard is the proven answer, implemented in software for the world market: Windows NT and Windows 95, AIX, NetWare 4.0, QuickDraw GX, and Java. The list grows! Version 2.0 of the Unicode Standard introduces additional scripts, and contains over five years' worth of cumulated experience from unrivaled experts in multilingual applications. Unicode scripts include alphabets used in the Western world, Africa, the Middle East, the Indian subcontinent and other parts of Asia, as well as the unified Han set of East Asian ideographs and the complete set of modern Korean Hangul. The standard is also consistent with International Standard ISO/IEC 10646. The Unicode Standard, Version 2.0 is the official source of information on the new version of the standard. Providing more than just code charts and character names, this authoritative guide covers every aspect of implementation, including structure, character properties, rules for conformance, and implementation guidelines.There are also standard algorithms for formatting Arabic, Devanagari, and Tamil scripts, for display of bidirectional text (e.

g., mixed English and Arabic), and for the creation of Korean Hangul syllables. The accompanying CD-ROM provides a complete character properties database and tables that map Unicode characters to international, national, and vendor character sets. The Unicode Standard, Version 2.0 is an essential reference for computer programmers and software developers working on global software and multilingual applications. 0201483459B04062001


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1 von 1 Kunden fanden die folgende Rezension hilfreich
Von Ein Kunde
This really does tell you everything you need to know about Unicode. The chapter of implementation guidelines was especially welcome; concise, clear and practical.

However, this book is VERY complete, and probably contains a lot that you don't need to know about Unicode. A sizeable chunk of it is taken up by illustrated tables of all the character blocks, for example. This isn't a criticism - the book is there as a foundation text, rather than to second-guess readers' needs - but if you just want a quick overview then this is massive overkill.

I only have two minor criticisms. First, this book is very large and bulky, and would really have benefitted from hardback format. (Unless it's flat on a table, it flops about so much as to be unreadable.) Second, I would have liked some more detailed discussion of rendering Unicode, e.g. use of multiple fonts. While this is outside the scope of the Unicode standard per se, it's such a closely related problem that it probably deserves an appendix.

War diese Rezension für Sie hilfreich?
Von Ein Kunde
If you are writing software which must be internationalized, then there is no question that you need this book and you need Unicode. What ASCII is for the United States, Unicode is for the rest of the world. In this world (particularly this software world) of pontificating know-it-alls-who-don't, it is getting rarer and rarer to find complete compendiums of an entire domain of knowledge which can serve as the seminal reference for all successive work. This book is one of those rare seminal references which has in it the greatest quantity and greatest quality of wisdom and knowledge on the alphabets of the world for use in computer software.

From the perspective of domestic software developers within the United States, Unicode is essentially 7-bit ASCII in a 16-bit unsigned integer. In the immensely popular C and C++ languages Unicode strings behave like ASCII strings:
. Unicode 0/null terminates C/C++ strings, just like ASCII 0/null.
. Unicode has a type in ANSI Standard C and ISO Standard C++ (and ARM-defined C++): wchar_t. For C/C++ programmers, char=ASCII wchar_t=Unicode.
. Unicode has a plethora of standard string manipulation functions already standardized in ANSI Standard C and ISO Standard C++, usually substitute the str with wcs (e.g., strcpy=wcscpy, strcmp=wcscmp, strcat=wcscat) and substitute the char parameters with wchar_t parameters. Abracadabra, your software is well on its way to being able to have strings in any foreign language as well as English.
. Unicode characters are all the same size (16-bit), just like ASCII (8-bit).
. Unicode's first 127 values are essentially 7-bit ASCII values.
. Unicode completely eliminates all that darned "code page" baloney.
. Unicode completely solves all that "How do we stuff that odd foreign character into the printable characters on screen/paper?" problem.
. Unicode is an ISO standard which came from a defacto United States computer industry standard. It is not ivory tower; it is in common use.
. Unicode was developed with you the software engineer and programmer in mind from day one. Unicode was developed with C++'s/C's wchar_t in mind from day one. It all fits together with Unicode.
. Unicode is used as a supported string technology (or the only string technology) in: Java, C++, C, Windows NT, Novell Netware, Solaris, and numerous other computing environments.
. Unicode supports all alphabets in use in the world today, plus alphabet-less languages such as Chinese, as well as languages whose alphabets are still being formalized.
. Because Unicode characters are all the same size, Unicode characters are random-access in that one can access any character (pick a card, any card) and know by looking at its value what that character is. Other multi-byte character sets must be parsed sequentially from the beginning of the string to assure that one has detected what mode some escape sequence has shifted that portion of the string into.
. Unicode seeks to solve every defect of previous multi-byte character sets. Unicode is the fittest to survive. All other multi-byte character sets should be (and will be) abandoned.
. Unicode = exportable software world wide in the global economy. ASCII = limiting your market to the English-speaking minority of the world.
. Unicode = supporting the information systems of all of the foreign branch offices of your company. ASCII = crippling your information system so that it supports nothing more than the English-only offices.
. ASCII = string equivalent of the Year 2000 Problem. Unicode = the fix to language-crippled software.

(And we won't even discuss the obvious and total superiority of Unicode over EBCDIC!)

In short Unicode is good for the software industry. This book is the official reference for Unicode from the inventor of Unicode: The Unicode Consortium.

The views contained within this feedback is in no way associated with my employer nor any other organization.

War diese Rezension für Sie hilfreich?
Die hilfreichsten Kundenrezensionen auf Amazon.com (beta)
Amazon.com:  1 Rezension
13 von 14 Kunden fanden die folgende Rezension hilfreich
Unicode as successor to ASCII 7. Februar 1998
Von Ein Kunde - Veröffentlicht auf Amazon.com
If you are writing software which must be internationalized, then there is no question that you need this book and you need Unicode. What ASCII is for the United States, Unicode is for the rest of the world. In this world (particularly this software world) of pontificating know-it-alls-who-don't, it is getting rarer and rarer to find complete compendiums of an entire domain of knowledge which can serve as the seminal reference for all successive work. This book is one of those rare seminal references which has in it the greatest quantity and greatest quality of wisdom and knowledge on the alphabets of the world for use in computer software.

From the perspective of domestic software developers within the United States, Unicode is essentially 7-bit ASCII in a 16-bit unsigned integer. In the immensely popular C and C++ languages Unicode strings behave like ASCII strings:
. Unicode 0/null terminates C/C++ strings, just like ASCII 0/null.
. Unicode has a type in ANSI Standard C and ISO Standard C++ (and ARM-defined C++): wchar_t. For C/C++ programmers, char=ASCII wchar_t=Unicode.
. Unicode has a plethora of standard string manipulation functions already standardized in ANSI Standard C and ISO Standard C++, usually substitute the str with wcs (e.g., strcpy=wcscpy, strcmp=wcscmp, strcat=wcscat) and substitute the char parameters with wchar_t parameters. Abracadabra, your software is well on its way to being able to have strings in any foreign language as well as English.
. Unicode characters are all the same size (16-bit), just like ASCII (8-bit).
. Unicode's first 127 values are essentially 7-bit ASCII values.
. Unicode completely eliminates all that darned "code page" baloney.
. Unicode completely solves all that "How do we stuff that odd foreign character into the printable characters on screen/paper?" problem.
. Unicode is an ISO standard which came from a defacto United States computer industry standard. It is not ivory tower; it is in common use.
. Unicode was developed with you the software engineer and programmer in mind from day one. Unicode was developed with C++'s/C's wchar_t in mind from day one. It all fits together with Unicode.
. Unicode is used as a supported string technology (or the only string technology) in: Java, C++, C, Windows NT, Novell Netware, Solaris, and numerous other computing environments.
. Unicode supports all alphabets in use in the world today, plus alphabet-less languages such as Chinese, as well as languages whose alphabets are still being formalized.
. Because Unicode characters are all the same size, Unicode characters are random-access in that one can access any character (pick a card, any card) and know by looking at its value what that character is. Other multi-byte character sets must be parsed sequentially from the beginning of the string to assure that one has detected what mode some escape sequence has shifted that portion of the string into.
. Unicode seeks to solve every defect of previous multi-byte character sets. Unicode is the fittest to survive. All other multi-byte character sets should be (and will be) abandoned.
. Unicode = exportable software world wide in the global economy. ASCII = limiting your market to the English-speaking minority of the world.
. Unicode = supporting the information systems of all of the foreign branch offices of your company. ASCII = crippling your information system so that it supports nothing more than the English-only offices.
. ASCII = string equivalent of the Year 2000 Problem. Unicode = the fix to language-crippled software.

(And we won't even discuss the obvious and total superiority of Unicode over EBCDIC!)

In short Unicode is good for the software industry. This book is the official reference for Unicode from the inventor of Unicode: The Unicode Consortium.

The views contained within this feedback is in no way associated with my employer nor any other organization.

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