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Von SF-Lesern immer wieder übersehen wird dagegen True Names von Venor Vinge, eine der grundsätzlichsten und besten Geschichten zum Thema virtuelle Realität. In erster Linie liegt das wohl an der schwer verkäuflichen Länge des Textes (ziemlich genau 100 Seiten) -- macht man da jetzt ein Buch draus oder steckt man ihn in einen Story-Band? Tor Books hat sich für eine Lösung entschieden, die hoffentlich Schule macht: Die Neuausgabe von True Names enthält nicht nur den Kurzroman selbst, sondern eine Einführung des Autors über die Entstehung der Geschichte, sowie ein Nachwort von Marvin Minsky, der aufgrund seiner bahnbrechenden theoretischen und praktischen Arbeiten oft als "Vater der künstlichen Intelligenz" bezeichnet wird.
Einen großen Teil des Buches nehmen eine Reihe von Essays von Wissenschaftlern aus den Bereichen Computer und künstliche Intelligenz ein, zu denen True Names den Anstoß gegeben hat. Danny Hills beleuchtet die Probleme, die sich durch das unglaubliche Tempo technologischer Veränderungen für den Menschen ergeben -- der klassische Future Shock. Timothy C. May beschreibt den Problemzusammenhang des Datenschutzes und das Potenzial an Überwachungsmöglichkeiten, das durch das Internet gegeben ist. Pattie Maes liefert einen ersten Eindruck von der Existenz virtueller Intelligenz. All diese Beiträge -- und einige mehr -- sind keine Science Fiction, sondern strenge Wissenscaft, die teilweise in Fachblättern wie Scientific American oder Communications of the ACM erstveröffentlicht wurden.
Insgesamt ist True Names and the Opening of the Cyberspace Frontier ein Musterbeispiel dafür, wie ein Verlag einen klassischen Text in angemessenem Umfeld neu auflegen kann. True Names hat nichts von seiner Durchschlagskraft verloren, und die mitgelieferten Sekundärtexte sind Augenöffner im besten Sinne: Information über Wirklichkeit, die Staunen hervorruft. Eines der wichtigsten SF-Neuerscheinungen der letzten Zeit! --Hannes Riffel
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*True Names* remains to this day one of the four or five most seminal science-fiction novels ever written, just in terms of the ideas it presents, and the world it paints. It laid out the ideas that have been subsequently worked over so successfully by William Gibson and Neal Stephenson. *And* it's well written. *And* it's fun.
In my grad student days, we loved to sit around and discuss the implications of Vernor's ideas. Sixteen years later, I do research at MIT, and it's still fun to sit around and talk about how Vernor's ideas are coming to be.
(Amazingly enough, Vinge has done this not once, but twice: *Marooned in Realtime* contains ideas even more interesting than *True Names* -- all in the setting of a murder mystery that takes place 50 million years in the future.)
Vinge has subsequently written other, very popular and enjoyable books, such as *A Fire Upon the Deep* and his just-published *A Deepness in the Sky*. However, it's always been very frustrating to me that *True Names* has been essentially impossible to find. It's always out of print, and you have to know one of the elect who snapped up copies back when it was marginally possible -- and these copies are now jealously guarded. I won't let people read mine outside of my home. (The same goes for *Marooned in Realtime* -- seminal work; out of print.)
So I am really, really delighted that *True Names* is now back in print. I note that it is now fashionable to write books "explaining" the Net and the near-term future of our society to the layman -- books such as Negroponte's *Being Digital,* Gate's *The Road Ahead*, or Dertouzos' *What Will Be*. These books are a waste of time. If you would like to explore the implications and likely future of the computer revolution, I would recommend three novels, instead: *True Names* (Vernor Vinge), *Snowcrash* (Neal Stephenson), and *Neuromancer* (William Gibson).
Vinge and Stephenson are not only excellent writers, they are trained, competent computer scientists. *Neuromancer* is the best-written of the three; *Snowcrash* is the funniest and hippest; *True Names* -- well, *True Names* is the source.
-Olin
*True Names* remains to this day one of the four or five most seminal science-fiction novels ever written, just in terms of the ideas it presents, and the world it paints. It laid out the ideas that have been subsequently worked over so successfully by William Gibson and Neal Stephenson. *And* it's well written. *And* it's fun.
In my grad student days, we loved to sit around and discuss the implications of Vernor's ideas. Sixteen years later, I do research at MIT, and it's still fun to sit around and talk about how Vernor's ideas are coming to be.
(Amazingly enough, Vinge has done this not once, but twice: *Marooned in Realtime* contains ideas even more interesting than *True Names* -- all in the setting of a murder mystery that takes place 50 million years in the future.)
Vinge has subsequently written other, very popular and enjoyable books, such as *A Fire Upon the Deep* and his just-published *A Deepness in the Sky*. However, it's always been very frustrating to me that *True Names* has been essentially impossible to find. It's always out of print, and you have to know one of the elect who snapped up copies back when it was marginally possible -- and these copies are now jealously guarded. I won't let people read mine outside of my home. (The same goes for *Marooned in Realtime* -- seminal work; out of print.)
So I am really, really delighted that *True Names* is now back in print. I note that it is now fashionable to write books "explaining" the Net and the near-term future of our society to the layman -- books such as Negroponte's *Being Digital,* Gate's *The Road Ahead*, or Dertouzos' *What Will Be*. These books are a waste of time. If you would like to explore the implications and likely future of the computer revolution, I would recommend three novels, instead: *True Names* (Vernor Vinge), *Snowcrash* (Neal Stephenson), and *Neuromancer* (William Gibson).
Vinge and Stephenson are not only excellent writers, they are trained, competent computer scientists. *Neuromancer* is the best-written of the three; *Snowcrash* is the funniest and hippest; *True Names* -- well, *True Names* is the source.
-Olin
*True Names* is something I stumbled on in a ratty paperback that, for some odd reason, had been rebound and inserted in my university library (I think because we had an acquisitions librarian with a taste for the singular). Reading the story in 1990 was a revelation, and it will be to anyone who finds it in this collection, blessedly supposed to be re-released (again) in March 2001 (though that too has been much delayed). A great deal of "classic" science fiction (though this would as readily stand as fiction, or just good writing) has disappeared from print; the market appears to be otherwise. But with J. K. Rowling's Harry Potter, Ursula LeGuin's novels, and other such such fare rising to the top, let's hope that the best science fiction work can be showcased -- as this appears to be.
The main story, a novella, treats the relationship of a variety of figures in a role-playing and networked world. It's also a story with a great ending, a great middle and start, and genuine surprises, even in its form: the abbreviated (and underappreciated) novella. Let's hope it stays in print, and that many step forward and buy!
Incidentally, Vernor Vinge does project a remarkably apt (and well-done) geographical sensibility -- he's the son of a geography professor (Michigan State University), and the inheritance has run true. That's mentioned as a not-incidental detail -- if I remember aright, Neal Stephenson was also a geography undergraduate student. It can matter.
"True Names" is basically a medium sized story which was (apparently) groundbreaking at the time it was written (1981). In addition to this story, the book contains many articles by known figures in related areas.
So what is "True Names" about ? Roger Pollack, aka Mr. Slippery, is what is called a warlock. However, he's not the type of warlock of fantasy worlds, he is a warlock of "The Other Plane" (the name Vinge uses for Cyberspace.. simply because Cyberspace has not been coined at the time the book was written). There are a lot of similarities between the two types of warlocks, Mr. Slippery has special powers because of his great knowledge of The Other Plane. Mr. Slippery also is a member of a coven of warlocks, the greatest one in The Other Plane. These people are generally good natured, but are known to cause mischief every now on then. Roger's world crumbles around him when the FBI finds his true name (they discover his secret identity). The offer him a chance to get a reduced sentence by exposing his coven, or more specifically, expose a specific member, The Mailman, whom they believe is trying to take over the world. But the FBI does not know how much they are right, and how much the situation is more dangerous than they think.. only Mr. Slippery and Erythrina, another witch from his coven, have any chance of stopping this danger before it is too late.
I'm sure this story sounds great to you - well it is! I really enjoyed reading it, and it was interesting to see how many of Vinge's predictions have come true.
In addition, there are many articles in the book: among them
* Tim May's LONG article about Cryptography. Very interesting article, however, its relevance to the story is fairly small, and it is way too long.
* Pattie Maes' article about the future of intelligent software. Short article, yet very interesting
* Richard Stallman's very short story and commentary about free reading and software. Very interesting article.
* Chip Morningstar and Randall Farmer's article about Habitat, the first online multi-user game. Fascinatting! So interesting to see the great ancestor of EverQuest and Muds. Also very relevant to "True Names". and there were more..
To summarize: while the articles were interesting, they were not interesting enough to buy without the actual story, and some were simply just barely related to "True Names" which was frustrating, because it made me think this was just an excuse to fill up pages. Nonetheless, the entire book is worth it because "True Names" is an excellent story, and the articles are still interesting. Just don't be embarrased to skip something if it bores you, because there are quite a lot of articles and a fairly short story in between...
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