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Tog on Software Design (Englisch) Taschenbuch – Oktober 1995


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Produktinformation

  • Taschenbuch: 432 Seiten
  • Verlag: Addison Wesley Pub Co Inc (Oktober 1995)
  • Sprache: Englisch
  • ISBN-10: 0201489171
  • ISBN-13: 978-0201489170
  • Größe und/oder Gewicht: 19 x 2,8 x 23,6 cm
  • Durchschnittliche Kundenbewertung: 4.0 von 5 Sternen  Alle Rezensionen anzeigen (1 Kundenrezension)
  • Amazon Bestseller-Rang: Nr. 671.679 in Fremdsprachige Bücher (Siehe Top 100 in Fremdsprachige Bücher)

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Produktbeschreibungen

Synopsis

"An amazing combination of technical depth and humanism, which is alwaysrelevant, often witty, and sometimes very moving." --Jean-Louis Gassee, Chairman and CEO, Be, Inc., formerPresident of the Product Division, Apple Computer, Inc. "Tog takes us on an extraordinary journey as software design crawls out of theoperating system of computers and on to the landscape of networks and new mediacontent. He is a gifted hands-on designer who weaves a very compellingstory." --John Sculley, former CEO, Apple Computer, Inc. "Vintage Tog--great potential with a taste of nuttiness. Intelligentlybombastic. Insightfully outrageous." --Don Norman, Vice president, Apple Computer, Inc. Author of Things That Make Us Smart The computer industry is poised for its second great revolution, and within tenyears, society will be in the midst of an equally great transformation. InTog on Software Design, Bruce "Tog" Tognazzini, respectedindustry futurist, presents his vision of our technological future, detailingthe steps computer professionals need to take now to deliver powerful newtechnologies in a form that will profit the industry and benefit society ingeneral.Tog on Software Design discusses the evolution computers will undergoin the coming decade, and the impact these changes will have on society as awhole.

You'll find lively, thought-provoking essays on topics from qualitymanagement to the meaning of standards, to corporate structure and cooperation,interspersed with responses to queries supplied by designers and developers.These essays will furnish industry managers, programmers, and designers with ablueprint for success in the coming decade. Discussion of issues surroundinghome, school, and business will give computer enthusiasts a fascinating view ofhow their lives will soon be transformed. Always insightful, often provocative, occasionally controversial, andperpetually entertaining, Tog provides an easy read that's asaccessible to lay computer users as it is to computer professionals. 0201489171B04062001

Buchrückseite

"An amazing combination of technical depth and humanism, which is alwaysrelevant, often witty, and sometimes very moving."
--Jean-Louis Gassée, Chairman and CEO, Be, Inc., formerPresident of the Product Division, Apple Computer, Inc.

"Tog takes us on an extraordinary journey as software design crawls out of theoperating system of computers and on to the landscape of networks and new mediacontent. He is a gifted hands-on designer who weaves a very compellingstory."
--John Sculley, former CEO, Apple Computer, Inc.

"Vintage Tog--great potential with a taste of nuttiness. Intelligentlybombastic. Insightfully outrageous."
--Don Norman, Vice president, Apple Computer, Inc.
Author of Things That Make Us Smart

The computer industry is poised for its second great revolution, and within tenyears, society will be in the midst of an equally great transformation. In Tog on Software Design , Bruce "Tog" Tognazzini, respectedindustry futurist, presents his vision of our technological future, detailingthe steps computer professionals need to take now to deliver powerful newtechnologies in a form that will profit the industry and benefit society ingeneral.

Tog on Software Design discusses the evolution computers will undergoin the coming decade, and the impact these changes will have on society as awhole. You'll find lively, thought-provoking essays on topics from qualitymanagement to the meaning of standards, to corporate structure and cooperation,interspersed with responses to queries supplied by designers and developers.These essays will furnish industry managers, programmers, and designers with ablueprint for success in the coming decade. Discussion of issues surroundinghome, school, and business will give computer enthusiasts a fascinating view ofhow their lives will soon be transformed.

Always insightful, often provocative, occasionally controversial, andperpetually entertaining, Tog provides an easy read that's asaccessible to lay computer users as it is to computer professionals.



0201489171B04062001

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Von Ein Kunde am 14. Juli 1997
Format: Taschenbuch
With an eye towards the future of software design, Tog discusses many of the facets of software production. Most of the issues discussed revolve around usability and software quality - items sadly missing in many software products today. The book uses Sun's "Starfire" project as a model for software design. "Starfire" is their vision of where software will be in 5 to 10 years and provides many insights into how things should be done today so we can prepare for tomorrow. "Starfire" and "Tog on Design" aren't a set of guidelines, a methodology, or even a model of UI design. They're more than that. It's a state of mind. The state we should be in to produce great software. Get this book and read it for what it is. The ideas it contains really get under your skin. Perhaps this book should really be titled "Zen and the Art of Software Design."
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19 von 26 Kunden fanden die folgende Rezension hilfreich
"Zen and the Art of Software Design" 14. Juli 1997
Von Ein Kunde - Veröffentlicht auf Amazon.com
Format: Taschenbuch
With an eye towards the future of software design, Tog discusses many of the facets of software production. Most of the issues discussed revolve around usability and software quality - items sadly missing in many software products today. The book uses Sun's "Starfire" project as a model for software design. "Starfire" is their vision of where software will be in 5 to 10 years and provides many insights into how things should be done today so we can prepare for tomorrow. "Starfire" and "Tog on Design" aren't a set of guidelines, a methodology, or even a model of UI design. They're more than that. It's a state of mind. The state we should be in to produce great software. Get this book and read it for what it is. The ideas it contains really get under your skin. Perhaps this book should really be titled "Zen and the Art of Software Design."
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