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100 Things Every Designer Needs to Know About People: What Makes Them Tick? (Voices That Matter) (Englisch) Taschenbuch – 14. April 2011

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  • 100 Things Every Designer Needs to Know About People: What Makes Them Tick? (Voices That Matter)
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Über den Autor und weitere Mitwirkende

Susan Weinschenk has a Ph.D. in Psychology, and a 30-year career in applying psychology to the design of technology. She has written several books on user-centered design. Her 2008 book, Neuro Web Design: What makes them click?, published by New Riders, applies the research on neuroscience to the design of web sites. A popular speaker and presenter, her nickname is "The Brain Lady". She is Chief of User Experience Strategy, Americas, at Human Factors International, and runs a popular blog: Whatmakesthemclick.net.



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Top-Kundenrezensionen

Format: Taschenbuch Verifizierter Kauf
I love this book. It's about the psychology of design and covers many topics (like "How people remember", "How people decide" and "How people focus attention") which are very, very relevant for everybody who only sometimes has to design a user interface, a web site or any other tool which is used by humans.

I found "100 things" to be one of the most interesting and fascinating popular science books I've ever read. That's mainly because of two reasons:
1) There is lots of well founded and well presented information - most of it surprising.
2) It is well structured and thus fun to read.

The book contains 100 insights (like "people remember only four items at once") which are presented on 2 to 3 pages each. Every insight is introduced in well written language and also structured in a very user-friendly way which for the reader is easy to digest. E.g., each contains a "Takeaways" box, which sums up the most important facts and keeps the reader on track. Especially important texts are highlighted in colored boxes, making it easy to find them later on. So, the author seems apply her own findings to the design of her own book and that really shows.

Personally, I am working in the field of software design and development and the contents of this book are very much applicable for me. Many ideas came to my mind how to apply these findings in my own work while I was reading. Therefore, I very much recommend this book. Go buy it, read it and you'll certainly read it (or parts of it) again.
Kommentar 2 von 2 haben dies hilfreich gefunden. War diese Rezension für Sie hilfreich? Ja Nein Feedback senden...
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Format: Kindle Edition Verifizierter Kauf
Was a great read! Useful tips on how people actually feel, think and act. Highly recommended for any UI/UX or product designer as well as product managers.
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Die Autorin hat eine lesenswerte Sammlung von 100 "Dingen" über die Funktionsweise von Menschen zusammengestellt. Hier erfährt auch ein Nicht-Designer viel Interessantes aus der Psychologie und Biologie.

Ich sage hier "Dinge" und nicht "Fakten", weil vieles von der Forschung noch nicht 100% belegt wurde oder teilweise auch spekulativ oder subjektiv ist.

Jedes "Ding" wird in einem eigenen Abschnitt kurz erklärt, dann wird auf weitere Literatur oder auf Links verwiesen. Als nervig empfand ich es, wenn die Autorin in 8 der 100 Punkten (30, 40, 47, 74, 76, 84, 90, 98) auf ihr eigenes Buch "Neuro Web Design" verweist.

Die "Dinge" sind nach Themenbereichen gruppiert , wie z. B. "Wie Menschen sehen", "Wie sie lesen", "Wie sie denken", usw.

Insgesamt ein schönes und interessantes Buch.
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"100 Dinge die man als (angehender) Designer sowieso schon weiß" wäre ein passenderer Titel.
Die Hälfte der genannten Dinge weiß bereits jeder der seinen eigenen Verstand einsetzt.
Die andere Hälfte weiß bereits jeder ernsthafte Designer schon vor dem Lesen dieses Buches.

Für Hobby-Designer sicherlich ein ganz guter Anfang - Für Berufs-Designer (Design Studenten) leider nichts Neues.
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Die hilfreichsten Kundenrezensionen auf Amazon.com (beta)

Amazon.com: HASH(0x9b1531f8) von 5 Sternen 144 Rezensionen
78 von 81 Kunden fanden die folgende Rezension hilfreich
HASH(0x9b86d5d8) von 5 Sternen Concise yet densely packed with UX goodness 6. Juli 2011
Von Tim - Veröffentlicht auf Amazon.com
Format: Taschenbuch
I have been waiting for a book like this for so many years now. I think with every profession there are certain ideas that are taken for granted and, over the decades, become "fact" for practitioners. But just because research showed something 40 years ago doesn't mean that study was well done, or correct, in the first place. The strength of this book is that the author cites more recent research about principles you either thought you knew, and were wrong, or that you thought you knew, and are still right. I feel a certain sense of liberation reading a book like this, because if you cannot challenge your closely held beliefs, what kind of professional are you?

The structure is terrifically usable: one hundred "chapters" that are often only 1 or 2 pages long. In a book like this, the references are as valuable as the author's own writing. I can look up the sources and make up my own mind if I have any questions. But most of the time, I appreciate the author's explanations of the book's segments:
* How people see
* How people read
* How people remember
* How people think
* How people focus their attention
* What motivates people
* People are social animals
* How people feel
* People make mistakes
* How people decide.

Amidst all the success of the book is some occasional lack of proofreading on the editor's part. This is not the author's fault, but I do think the editor was not up to the task. But that does not inhibit the usefulness of the book. It is dense, yet concise. A really good reference to keep on the shelf at one's desk, no matter what research and design projects one works on.
69 von 73 Kunden fanden die folgende Rezension hilfreich
HASH(0x9b3dae58) von 5 Sternen Immediately useful tips 26. Mai 2011
Von C. Jarrett - Veröffentlicht auf Amazon.com
Format: Taschenbuch
This appealing short book brings together little nuggets of psychology, which the author makes immediately relevant to design decisions.

It's simply and clearly written. You can choose whether to read it straight through, focus on just one of the 10 sections, or simply pick out a single item of the 100. Each one is:
- self-contained,
- described with an example,
- supported by appropriate research, and
- finishes with one or more 'Takeaways' that you can use immediately.
29 von 31 Kunden fanden die folgende Rezension hilfreich
HASH(0x9b2be150) von 5 Sternen Lots of scientific facts 31. Dezember 2011
Von Joe I - Veröffentlicht auf Amazon.com
Format: Taschenbuch
The book, 100 Things Every Designer Needs to Know About People by Susan Weinschenk, is an interesting collection of facts and thoughts about how people perceive communications and the world around them. While applicable to graphic designers, much of the information in the book would be useful to anyone involved in communicating with people in any medium.

This book is easy to pick up and put down as each of the 100 things take up only two or three pages with easy to scan charts, illustrations and pull boxes.

Some of the facts are things many people already know, but some of them provide additional information to accompany common held rules. One example of this is thing number four which discusses how and why the brain recognizes faces. Using this information, graphic designers can make educated decisions on when and how to include human photography in design work in place of object or nature photography based on the reaction they hope to create.

User Interface designers should pay close attention to the following sections: How People See, How People Read and How People Focus Their Attention and How People Decide. The author looks at how people relate to information based on where it is placed on the page, the errors in relying on eye tracking studies, how font choices impact how people read, what draws people's attention, how long people really focus on different types of information, and what you can do to influence the decisions your viewers take.

Marketers of all types should pay close attention to things 33 and 34 which talk about how people process information when presented in a story format and how people learn from examples. These examples can be applied to a number of different formats such as crafting compelling stories to convince a customer they will benefit from your product or providing step by step relevant examples when designing training documents.

The section, What Motivates People, should be required reading for those designing materials with the goal of having people take action. This section compares how people make choices and why people search for information.

This is a great book to read while near your computer, as many sections refer to websites and YouTube videos containing additional information.

Overall this book didn't include any earth shattering information, but rather gives scientific facts and information to back up some of the commonly taught design principles and practices. This book could be helpful to anyone at any stage in their design or communications career. New students will benefit for having some of the data to back up some of what professors teach and experienced designers will re-learn some of the basics and keep them fresh in their mind while working on projects.
12 von 12 Kunden fanden die folgende Rezension hilfreich
HASH(0x9b694924) von 5 Sternen Gives a deeper understanding of what matters in design 29. August 2012
Von Bernard Farrell - Veröffentlicht auf Amazon.com
Format: Taschenbuch
Don't go into this book expecting pictures of design patters that work and how different designs work in each situation. That's NOT what this book is all about.

Instead what you'll find here is focused information on how our brains work and how we can take advantage of these inner workings as we design. This is an easy to read book, it's not full of science and jargon. I've enjoyed every piece of learning and can see how it applies in my work and also in other aspects of my life - writing, drawing and presenting.

I recommend this book to anyone who needs insight into creating better designs and presentations.
10 von 11 Kunden fanden die folgende Rezension hilfreich
HASH(0x9b3ec99c) von 5 Sternen Don't waste your time. 10. Oktober 2014
Von Arthur - Veröffentlicht auf Amazon.com
Format: Taschenbuch
This book may cover a breadth of topics, but offers as little as two paragraphs in some. It's way to brief to get any real understanding, and its takeaways are often oversimplified and without justification.

Case in point: "People lie to differing degrees depending on the media"
It provides an important message, medium does matter when looking for honesty, however its six paragraphs are not convincing, and the "takeaways" ignore the complexities and context surrounding situations that reach the results, leading to poor application by the readers.
1. People lie most on the phone, and least when pen and paper.
2. People are more negative toward others via e-mail than with pen and paper.
5. Getting customer or audience feedback is most accurate when done in person, one-on-one.

All of these need context and are not universal truths.

The majority of the takeaways at the end of each section are obscure and provide no value to a designer. There are a few valuable nuggets, but some chapters are maddeningly useless.

There are very few real-life examples in the book about how principles are (mis)applied.

Junior designers would benefit from a book with more application. Experienced designers will likely gain nothing more than a few curious facts, and little practical benefit.
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