Although the hardware and software of computing has changed markedly in the three decades since the first editionof The Art of Software Testing, this book's powerful underlying analysis has stood the test of time. Most books on software testing target particular development techniques, languages, or testing methods, and enjoy a short shelf life. In contrast, The Art of Software Testing, Third Edition provides a concise, but powerful and comprehensive presentation of time-proven software testing approaches. If your software development project is mission critical, this book is an investment in your organization's future.
For the professional programmer, IT project manager, or programming or computer science student, the new Third Edition explains how to apply classic principles to the computer industry's most pressing issues, including: Testing apps for iPhones, iPads, Black-Berrys, Androids, and other mobile devicesNoncomputer-based code walk-throughs or inspections (discussed from a technical, how-to-find-errors point of view)Usability testing (which has becomeeven more critical with the advent of increasingly complex software writtenfor a broad audience)Executing collaborative (user) programming and testingTesting for Internet applications, e-commerce, and agile programming environments
Whether you're a student looking for a testing guide you'll use for the rest of your career or an IT manager overseeing a software development team, The Art of Software Testing, Third Edition is a classic work, critical to your success and the success of your project.
The classic guide to software testing, updated
Since the first edition of The Art of Software Testing, the hardware and software of computing have changed dramatically.Yet this book has stood the test of time. Whereas most bookson software testing target particular development techniques,languages, or testing methods, The Art of Software Testing,Third Edition provides a brief but powerful and comprehensive presentation of time-proven software testing approaches.
The new Third Edition applies the original classic principles to today's hot topics, including:
* Testing apps for iPhones, iPads, BlackBerry smartphones, Android phones and tablets, and other mobile devices
* Collaborative (user) programming and testing
* Testing for Internet applications, e-commerce, and agileprogramming environments
Students and IT managers alike will find The Art of SoftwareTesting, Third Edition an indispensible resource that pays for itself with the first bug you discover and fix.