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The Player of Games (The Culture)
 
 
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The Player of Games (The Culture) [Englisch] [Taschenbuch]

Iain M. Banks
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Produktbeschreibungen

Amazon.co.uk

In The Player of Games, Iain M. Banks presents a distant future that could almost be called the end of history. Humanity has filled the galaxy, and thanks to ultra-high technology everyone has everything they want, no one gets sick, and no one dies. It's a playground society of sports, stellar cruises, parties, and festivals. Jernau Gurgeh, a famed master game player, is looking for something more and finds it when he's invited to a game tournament at a small alien empire. Abruptly Banks veers into different territory. The Empire of Azad is exotic, sensual and vibrant. It has space battle cruisers, a glowing court-- all the stuff of good old science fiction--which appears old-fashioned in contrast to Gurgeh's home. At first it's a relief, but further exploration reveals the empire to be depraved and terrifically unjust. Its defects are gross exaggerations of our own, yet they indict us all the same. Clearly Banks is interested in the idea of a future where everyone can be mature and happy. Yet it's interesting to note that in order to give us this compelling adventure story, he has to return to a more traditional setting. Thoughtful science fiction readers will appreciate the cultural comparisons, and fans of big ideas and action will also be rewarded. -- Brooks Peck

Amazon.com

In The Player of Games, Iain M. Banks presents a distant future that could almost be called the end of history. Humanity has filled the galaxy, and thanks to ultra-high technology everyone has everything they want, no one gets sick, and no one dies. It's a playground society of sports, stellar cruises, parties, and festivals. Jernau Gurgeh, a famed master game player, is looking for something more and finds it when he's invited to a game tournament at a small alien empire. Abruptly Banks veers into different territory. The Empire of Azad is exotic, sensual, and vibrant. It has space battle cruisers, a glowing court--all the stuff of good old science fiction--which appears old-fashioned in contrast to Gurgeh's home. At first it's a relief, but further exploration reveals the empire to be depraved and terrifically unjust. Its defects are gross exaggerations of our own, yet they indict us all the same. Clearly Banks is interested in the idea of a future where everyone can be mature and happy. Yet it's interesting to note that in order to give us this compelling adventure story, he has to return to a more traditional setting. Thoughtful science fiction readers will appreciate the cultural comparisons, and fans of big ideas and action will also be rewarded. --Brooks Peck -- Dieser Text bezieht sich auf eine vergriffene oder nicht verfügbare Ausgabe dieses Titels.

From Library Journal

The Culture's greatest game player travels to the Empire of Azad to participate in a complex competition that could settle the fates of two civilizations. Theauthor of Consider Phlebas vividlyportrays an empire ruled by arcane conventions and sophisticated brutality in an ambitious novel of gamesmanship and intrigue. Supple prose and subtle manipulations of plot produce a thought-provoking story which is highly recommended.-- JC
Copyright 1989 Reed Business Information, Inc. -- Dieser Text bezieht sich auf eine vergriffene oder nicht verfügbare Ausgabe dieses Titels.

Pressestimmen

Few of us have been exposed to a talent so manifest and of such extraordinary breadth THE NEW YORK REVIEW OF SCIENCE FICTION Poetic, humorous, baffling, terrifying, sexy - the books of Iain M. Banks are all these things and more NME Banks is an incredibly talented writer. All his books are lively and entertaining. They are laced with a wry humour, fascinating characters and inspired plots. THE PLAYER OF GAMES, I am pleased to say is no exception... Go on, treat yourself, you won't be disappointed. STARBURST In The Player of Games, Iain M. Banks presents a distant future that could almost be called the end of history. Humanity has filled the galaxy, and thanks to ultra-high technology everyone has everything they want, no one gets sick, and no one dies. It's Brooks Peck, AMAZON.CO.UK

Kurzbeschreibung

The Culture - a human/machine symbiotic society - has thrown up many great Game Players, and one of the greatest is Gurgeh. Jernau Morat Gurgeh. The Player of Games. Master of every board, computer and strategy. Bored with success, Gurgeh travels to the Empire of Azad, cruel and incredibly wealthy, to try their fabulous game ...a game so complex, so like life itself, that the winner becomes emperor. Mocked, blackmailed, almost murdered, Gurgeh accepts the game, and with it the challenge of his life - and very possibly his death.

Synopsis

The Culture - a human/machine symbiotic society - has thrown up many great Game Players, and one of the greatest is Gurgeh. Jernau Morat Gurgeh. The Player of Games. Master of every board, computer and strategy. Bored with success, Gurgeh travels to the Empire of Azad, cruel and incredibly wealthy, to try their fabulous game...a game so complex, so like life itself, that the winner becomes emperor. Mocked, blackmailed, almost murdered, Gurgeh accepts the game, and with it the challenge of his life - and very possibly his death.

Über den Autor

Iain Banks, geboren 1954 in Dunfermline, Schottland, schrieb 1984 in London seinen ersten Roman, der in 20 Sprachen übersetzt wurde und ihn auf einen Schlag weltberühmt machte. Seither folgten mehr als ein Dutzend erfolgreicher Romane. Unter dem Namen Iain M. Banks schreibt er auch Science-Fiction-Romane. Er lebt in der Nähe von Edinburgh.
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