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The Player of Games (The Culture)
 
 

The Player of Games (The Culture) [Kindle Edition]

Iain M. Banks
4.5 von 5 Sternen  Alle Rezensionen anzeigen (36 Kundenrezensionen)

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Taschenbuch EUR 10,50  
Audio CD, Audiobook, Ungekürzte Ausgabe EUR 64,99  

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Produktbeschreibungen

Amazon.co.uk

In The Player of Games, Iain M. Banks presents a distant future that could almost be called the end of history. Humanity has filled the galaxy, and thanks to ultra-high technology everyone has everything they want, no one gets sick, and no one dies. It's a playground society of sports, stellar cruises, parties, and festivals. Jernau Gurgeh, a famed master game player, is looking for something more and finds it when he's invited to a game tournament at a small alien empire. Abruptly Banks veers into different territory. The Empire of Azad is exotic, sensual and vibrant. It has space battle cruisers, a glowing court-- all the stuff of good old science fiction--which appears old-fashioned in contrast to Gurgeh's home. At first it's a relief, but further exploration reveals the empire to be depraved and terrifically unjust. Its defects are gross exaggerations of our own, yet they indict us all the same. Clearly Banks is interested in the idea of a future where everyone can be mature and happy. Yet it's interesting to note that in order to give us this compelling adventure story, he has to return to a more traditional setting. Thoughtful science fiction readers will appreciate the cultural comparisons, and fans of big ideas and action will also be rewarded. -- Brooks Peck

Amazon.com

In The Player of Games, Iain M. Banks presents a distant future that could almost be called the end of history. Humanity has filled the galaxy, and thanks to ultra-high technology everyone has everything they want, no one gets sick, and no one dies. It's a playground society of sports, stellar cruises, parties, and festivals. Jernau Gurgeh, a famed master game player, is looking for something more and finds it when he's invited to a game tournament at a small alien empire. Abruptly Banks veers into different territory. The Empire of Azad is exotic, sensual, and vibrant. It has space battle cruisers, a glowing court--all the stuff of good old science fiction--which appears old-fashioned in contrast to Gurgeh's home. At first it's a relief, but further exploration reveals the empire to be depraved and terrifically unjust. Its defects are gross exaggerations of our own, yet they indict us all the same. Clearly Banks is interested in the idea of a future where everyone can be mature and happy. Yet it's interesting to note that in order to give us this compelling adventure story, he has to return to a more traditional setting. Thoughtful science fiction readers will appreciate the cultural comparisons, and fans of big ideas and action will also be rewarded. --Brooks Peck

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6 von 6 Kunden fanden die folgende Rezension hilfreich
Format:Taschenbuch
This was the first Banks book I've read and it is really mindblowing technological SF. Not much in the way of "new" physics, but the best mix of space tech, AI, advanced civilizations and conflict that I've read in quite a while. The canvas is huge, the machines are cool and the society is totally where we wish we were. If you're into SF you may have seen some of these ideas in other books, but this is one which integrates all those things into a single volume. Definitely a "buy" recommendation - unless you have a short attention span and prefer TV. I guess I want to see more of Banks' books and it helps if my reco makes it profitable enough for him to revisit his marvellous universe.
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3 von 3 Kunden fanden die folgende Rezension hilfreich
Format:Taschenbuch
"The Player of Games," while mainly taking place outside of the Culture itself is, in some ways, at the heart of the Culture novels. It's about how the Culture thinks from the inside out, and about how the Culture differs from other, more Imperial, systems.

Gurgeh is a master of all games, and when he is coerced into playing the most complex game ever devised, versus the Empire's players who've literally grown up with the game, he is unable to resist the challenge. It's an interesting premise, and the more you learn, the more you learn that it is more of life simulation than a game. All of this, unfortunately, makes the final act of the story a bit less than unpredictable, yet as in any Banks story, his intellect shines through his writing.

Iain Banks dazzles the reader with ideas throughout the story and that's more than enough to make me recommend this novel.

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Von Ein Kunde
Format:Taschenbuch
I waited a few weeks to write this review because I wanted the book to sink in a little. Rightfully so, for as time went on I realized that I did enjoy it, and found it to be quite profound. This book is my first Culture novel and as such, many of the fundamental Culture principles were lost on me. However...I got it. I found the Culture to be every bit as ruthless and vicious as the empire it sought to destroy. In some ways, far worse, for the Culture's hidden agenda is far more perilous for Jernau Gurgeh than the Empire of Azad's far more notorious and blatant overtures. Truly a scary tale of what a political machine gone amuck can do. I don't consider a mastery of gaming to be a particularly important or valuable skill to any society on a grand scale. A doctor, engineer or poet might prove more important representatives. Interesting how one man's seemingly small contribution, could figure so pivotal to the downfall of an empire. Yet in his own world, he is ultimately a meaningless and expendable creature; far too cognitive of the Culture's real motivations to be left alive. Powerful stuff. Once it hits you, you'll be in awe of Banks. I didn't realize how much he said in such a little book.
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The Game of his Life
The Player of Games, in retrospective one of the more untypical stories from Iain Banks, but the first one for me to read and the one that made me buy the next 2 books at once. Lesen Sie weiter...
Vor 15 Monaten von Anonym veröffentlicht
Einer gegen ein Imperium
"The Player of Games" spielt in Iain M. Bank Culture-Zyklus. Der Protagonist Gurgeh ist ein Spieler. Lesen Sie weiter...
Veröffentlicht am 6. September 2009 von Metatron
good!
There's not much to say: enjoyable, descriptive, good story line, well developed characters - nicely settled in the Culture universe. It has all one expects from Iain M. Banks. Lesen Sie weiter...
Veröffentlicht am 15. Dezember 2006 von Paul Haller
iain banks was sonst ?
natürlich ist dieses teil etwas holprig und unfertig aber es ist schon alles da was banks ausmacht.
hardscience, keine fantasy und ideen en masse. Lesen Sie weiter...
Am 13. Oktober 2005 veröffentlicht
The most disapointing Banks ever
I fail to understand others' enthusiasm for this shoddy, poorly edited work. In it, Iain Banks dashes expectations culled in works such as The Wasp Factory, in which interesting... Lesen Sie weiter...
Veröffentlicht am 25. August 2005 von onomastikon
Ein wunderbares Buch
Ich habe dieses Buch genossen, gerade weil es sich so sehr von den tradionellen SciFi-Büchern unterscheidet. Lesen Sie weiter...
Am 29. Juni 2001 veröffentlicht
Fesselndes Buch der Culture-Serie.
Ich habe das Buch verschlungen. Es spielt wieder in dem Culture-Universum von Banks. Die Culture, ein Verbund aus vielen Zivilisationen, der wohl bald die halbe Galaxis einnimmt,... Lesen Sie weiter...
Veröffentlicht am 10. Dezember 2000 von Chris
Even if you don't like Sci-Fi
This book is amazing. What's more, it gets better: while you're reading this fantastic introduction to "The Culture", go to amazon.co. Lesen Sie weiter...
Veröffentlicht am 30. März 2000 von Ryan L. Sullivan
Culture Lore Continues
Having read many, but not quite all, of Iain M. Banks' series of "Culture" novels, I'd have to say that this is the best so far. Lesen Sie weiter...
Veröffentlicht am 21. Januar 2000 von Kelly O'Hearn
An excellent read. Highly commended.
The second book from the man with the world's most transparent pseudonym, "The Player of Games" is probably the ideal introduction to the Culture. Lesen Sie weiter...
Am 14. Oktober 1999 veröffentlicht
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&quote;
You cannot choose not to have the politics you do; they are not some separate set of entities somehow detachable from the rest of your being; they are a function of your existence. &quote;
Markiert von 6 Kindle-Nutzern
&quote;
events which, at the sub-atomic level, cannot be fully predicted, the future remains malleable, and retains the possibility of change, the hope of coming to prevail; victory, &quote;
Markiert von 4 Kindle-Nutzern
&quote;
Generally, all the best mechanistic gamesthose which can be played in any sense perfectly, such as grid, Prallian scope, nkraytle, chess, Farnic dimensions can be traced to civilizations lacking a relativistic view of the universe (let alone the reality). They are also, I might add, invariably pre-machine-sentience societies. &quote;
Markiert von 3 Kindle-Nutzern

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