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The Media Equation: How People Treat Computers, Television, and New Media like Real People and Places (CSLI Lecture Notes)
 
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The Media Equation: How People Treat Computers, Television, and New Media like Real People and Places (CSLI Lecture Notes) [Englisch] [Gebundene Ausgabe]

Byron Reeves , Clifford Nass
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Produktinformation

  • Gebundene Ausgabe: 317 Seiten
  • Verlag: Cambridge University Press (13. September 1996)
  • Sprache: Englisch
  • ISBN-10: 157586052X
  • ISBN-13: 978-1575860527
  • Größe und/oder Gewicht: 23,6 x 15,7 x 2,5 cm
  • Durchschnittliche Kundenbewertung: 4.1 von 5 Sternen  Alle Rezensionen anzeigen (8 Kundenrezensionen)
  • Amazon Bestseller-Rang: Nr. 373.135 in Englische Bücher (Siehe Top 100 in Englische Bücher)
  • Komplettes Inhaltsverzeichnis ansehen

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Produktbeschreibungen

From Library Journal

Reeves and Nass (Ctr. for the Study of Language and Information, Stanford Univ.) have written a fascinating book on how humans interact with computers and other media. Their media equation, "media=real life," means that people respond to the mediated world and the real world in the same fundamentally social and natural way. The authors explain that since the human brain has not evolved to respond to 20th-century technology, it processes media as if they were real life. To prove their equation, the authors combed through existing social science and psychology experiments that tested person-to-person responses in social interactions but changed the experiments to test person-to-computer interaction. In all cases, the results supported the media equation, demonstrating that people interact with media just as they interact with other humans. Maintaining a jargon-free, readable style, the authors share their obvious enjoyment of the humorous situations that often arose during the experiments. In their conclusion, they call on engineers to heed this media equation and improve the design of computers for more effective human-to-media interaction. Recommended for larger public libraries and academic libraries.?Ann Babits Grice, East Brunswick P.L., N.J.
Copyright 1996 Reed Business Information, Inc.

Pressestimmen

"If [Byron and Nass'] results as reported in this startling and well-written book are confirmed by further research, the conclusions have profound implications for anyone who designs or uses computer software or communication media. At long last, social scientists are applying the methods of systematic observation and testing to some of the most troubling questions of the modern era, questions about the kind of people we've become, now that we've created machines that mimic our thoughts and behavior." Howard Rheingold, author of Virtual Community

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1 von 1 Kunden fanden die folgende Rezension hilfreich
Format:Taschenbuch
This fatally-flawed book is boundless in it's overgeneralizations and poor research designs. The authors refer constantly to a "growing body of research" on the topic of social interaction with media, when in fact they are only quoting themselves in previous publications.

They have presupposed the "equation" they purport to have discovered, and designed their experiments to try and uncover it. This book chronicles the worst example I have ever seen of what happens when you set up a scientific experiment to try and show what you want to find, rather than to collect unbiased data and then scour the results and draw your conclusions after the fact.

Reeves and Nass expect to find the Media Equation beneath every stone, and consequently they do. The experiments themselves, to anyone with a background in legitimate science, are a casebook of poor design. They ignore intervening variables, intercoder reliability, and representative sampling. They lean heavily on self-selected and forced participants, subjectively worded and loaded questions, and performing statistical tests on non-numerical data (what is the mean of "rarely" and "often"...? Reeves and Nass will base their results on it).

In many cases, they contradict their own results from earlier points in the book, when it suits the experiment at hand. Other times, it seems they will ascribe every reaction to the media equation, regardless of how preposterous it seems. Case in point: People remember a face on a t.v. screen better when it is a close up than when it is a long distance shot. No kidding -- but Reeves and Nass chalk this up to a "social reaction" to the face. I know quite a few information theorists *and regular people on the street* who will tell you they remember a close-up better simply because there is more detail to see. Reeves and Nass don't even recognize the possibility.

But worst of all is the grandstanding, overhyped supergeneralization of the results. None of these so-called experiments has any external validity (many are not even internally consistent), yet the authors' claims extend into every field, in every walk of life. The Media Equation, they believe, is the root cause of just about everything.

This is Bad Science. At It's Worst.

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Format:Gebundene Ausgabe
This book presents a series of social psychology experiments which demonstrate that in almost all respects people treat media representations of people and places like the real thing. The rules and social cues which apply to interactions with other people subconsciously apply to interactions with a face on a screen, or a computer interface, or a disembodied voice. People interacting with a computer which praises them for their performance on a quiz will attribute the same characteristics to the computer as they would to a person who praises - the computer will be seen as more competent and its feedback will be more valued. Social attribution can even occur with an interface as technologically unsophisticated as text on a screen. Why we act this way can be explained by our brain's evolutionary past - during the evolution of the brain all entities which looked or behaved like people were exactly that, there were no artificial representations. Representations in media are therefore interpreted naturally, that is, as they would appear in the world. So while our conscious minds are sophisticated enough to tell the difference and may deny interacting in a social manner with media, our old subconscious does not make the distinction.
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Von Ein Kunde
Format:Taschenbuch
Reeves and Nass worked out well a previously less studied connection btw. pc's and other audio-visual media vs. humans. Equating the term "social" to computers paves the way to further understanding of ever graphically evolving interfaces.

In my opinion, one of their most unexpected investigation was that a perfect audio overrided the effect of an ordinary or even low-quality video...

Also the "self/other praising" stuff was intriguing. The unconscious perception of male vs. female voice deserves more worked examples as well as for "source orientation" ,"motion" and "subliminal images".

Everything is pretty well organized but through reading, I have been a little disappointed of early short-cutting of almost every chapter and controlled experiments are told with minimal technical detail. Also synthesis based on investigations would have required more insight. I appreciate that this volume aims a broad range of readers with little special background but the text "as is", seems a little way "dryed-out" of taste. Its readers deserve more, I think.

Anyway.... great work !

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