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The Game's Afoot!: Game Theory in Myth and Paradox (Student Mathematical Library, V. 5) [Englisch] [Taschenbuch]

Alexander Mehlmann , David Kramer

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Kurzbeschreibung

April 2000 Student Mathematical Library, V. 5 (Buch 5)
It all started with von Neumann and Morgenstern half a century ago. Their Theory of Games and Economic Behavior gave birth to a whole new area of mathematics concerned with the formal problems of rational decision as experienced by multiple agents. Now, game theory is all around us, making its way even into regular conversations. In the present book, Mehlmann presents mathematical foundations and concepts illustrated via social quandaries, mock political battles, evolutionary confrontations, economic struggles, and literary conflict. Most of the standard models - the prisoners' dilemma, the arms race, evolution, duels, the game of chicken, etc. - are here.Many non-standard examples are also here: the Legend of Faust, shootouts in the movies, the Madness of Odysseus, to name a few. The author uses familiar formulas, fables, and paradoxes to guide readers through what he calls the 'hall of mirrors of strategic decision-making'. His light-hearted excursion into the world of strategic calculation shows that even deep insights into the nature of strategic thought can be elucidated by games, puzzles, and diversions. Originally written in German and published by Vieweg-Verlag, this AMS edition is a translation tailored for the English-speaking reader.It offers an intriguing look at myths and paradoxes through the lens of game theory, bringing the mathematics into sharper focus at the same time. This book is a must for those who wish to consider game theory from a different perspective: one that embraces science, literature, and real-life conflict. "The Game's Afoot!" would make an excellent book for an undergraduate course in game theory. It can also be used for independent study or as supplementary course reading. The connections to literature, films and everyday life also make it highly suitable as a text for a challenging course for non-majors. Its refreshing style and amusing combination of game theoretic analysis and cultural issues even make it appealing as recreational reading.

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It all started with von Neumann and Morgenstern half a century ago. Their Theory of Games and Economic Behavior gave birth to a whole new area of mathematics concerned with the formal problems of rational decision as experienced by multiple agents. Now, game theory is all around us, making its way even into regular conversations. In the present book, Mehlmann presents mathematical foundations and concepts illustrated via social quandaries, mock political battles, evolutionary confrontations, economic struggles, and literary conflict. Most of the standard models - the prisoners' dilemma, the arms race, evolution, duels, the game of chicken, etc. - are here.Many non-standard examples are also here: the Legend of Faust, shootouts in the movies, the Madness of Odysseus, to name a few. The author uses familiar formulas, fables, and paradoxes to guide readers through what he calls the 'hall of mirrors of strategic decision-making'. His light-hearted excursion into the world of strategic calculation shows that even deep insights into the nature of strategic thought can be elucidated by games, puzzles, and diversions.

Originally written in German and published by Vieweg-Verlag, this AMS edition is a translation tailored for the English-speaking reader.It offers an intriguing look at myths and paradoxes through the lens of game theory, bringing the mathematics into sharper focus at the same time. This book is a must for those who wish to consider game theory from a different perspective: one that embraces science, literature, and real-life conflict. "The Game's Afoot!" would make an excellent book for an undergraduate course in game theory. It can also be used for independent study or as supplementary course reading. The connections to literature, films and everyday life also make it highly suitable as a text for a challenging course for non-majors. Its refreshing style and amusing combination of game theoretic analysis and cultural issues even make it appealing as recreational reading.


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The simplest model for representing a noncooperative game, its normal, or strategic, form, presupposes three conditions: 1. Specification of the players. Lesen Sie die erste Seite
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Amazon.com: 3.0 von 5 Sternen  2 Rezensionen
7 von 7 Kunden fanden die folgende Rezension hilfreich
4.0 von 5 Sternen Very brief - might be good for review of game theory 31. Dezember 2003
Von "_mt" - Veröffentlicht auf Amazon.com
Format:Taschenbuch
This is a very short book and is supposed to be an easy read. It mostly is, but some of the parts required a bit of mathematics so I had to skip them (the part on differential games - requires optimal control theory).
Some explanations were way too brief, but I guess if you knew the material from before it would be a useful quick review.
Overall, it is a nice book with many interesting examples. But it might be a good idea to combine it with a book that explains more of game theory: try "Game theory for applied economsts" by Robert Gibbons or something more general and non-technical like "Moral Calculations" by Laszlo Mero.
1 von 2 Kunden fanden die folgende Rezension hilfreich
2.0 von 5 Sternen Not a good intro to game theory 10. Dezember 2013
Von starshining4ever - Veröffentlicht auf Amazon.com
Format:Taschenbuch|Verifizierter Kauf
This book is also required for the Thomas Edison State College course "Games People Play." I have to say that the other required book, "Game Theory: A Nontechnical Introduction" by Morton Davis, was much better at explaining the concepts. This book was too mathematical and the examples aren't very well explained. It is advanced and more for someone who is into game theory. If you want to learn game theory, best to use this in conjunction with another book that is more introductory.
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