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The Complete Psionics Handbook: Player's Handbook Rules Supplement
 
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The Complete Psionics Handbook: Player's Handbook Rules Supplement [Englisch] [Taschenbuch]

Steve Winter
3.9 von 5 Sternen  Alle Rezensionen anzeigen (17 Kundenrezensionen)

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Produktinformation

  • Taschenbuch: 210 Seiten
  • Verlag: Wizards of the Coast; Auflage: 2nd (20. Februar 1991)
  • Sprache: Englisch
  • ISBN-10: 1560760540
  • ISBN-13: 978-1560760542
  • Größe und/oder Gewicht: 26,9 x 21,1 x 1 cm
  • Durchschnittliche Kundenbewertung: 3.9 von 5 Sternen  Alle Rezensionen anzeigen (17 Kundenrezensionen)
  • Amazon Bestseller-Rang: Nr. 586.614 in Englische Bücher (Siehe Top 100 in Englische Bücher)

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Format:Taschenbuch
The PHBR (Player's Handbook Reference) series is one of the most highly-regarded, and yet much-maligned, series of supplements ever created. Each sourcebook takes one of the races or classes of the AD&D game, and adds to it huge amounts of new detail - new equipment, spells, kits (sub-classes), lore, new rules, etc. The problem is that the players love these so much that the DM often feels compelled to buy into the rest of the series - an expensive proposition! Fortunately, these works were "reprinted" in the excellent AD&D Core Rules CD-ROM. This one introduces the powerful and alien class of the Psionicist - if you are not running a Spelljammer or Dark Sun campaign, you will want to think VERY carefully before allowing this class to players! The power and versatility of these characters is amazing. Details of this book include: the Psionicist class and restrictions, a full explanation of psionic powers, disciplines, and advancement, special abilities, the powerful Wild Talents, psionic combat (a great system), the great powers (Clairsentience, Psychokinesis, Psychometabolism, Psychoportation, Telepathy, and Metapsionics), running a psionics campaign, and great monsters! It's a wonderful book - and used carefully, it will add a whole new dimension to your games.
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Format:Taschenbuch
I got this book because a player of mine wanted me to allow him to play a psionic character. After reading the book I know why he wanted to play one, they are very powerful, and throw off the game balance. This book should be a supliment for the DM for when he/she needs to know how to run a psionic monster or villian, not for the players. The only part of this book I would recomend allowing players to use would be the wild talent section.
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Von Alex
Format:Taschenbuch
I find the very nature of psionics to be a bit alien in a fantasy game that already has "normal" AND "priestly" magic. Also, while the original game concentrated on making the magic system as far from spell-point system as possible, this is exactly what psionics is: a point-based system of magic - you get a numbered rating of exactly how much psionic havoc you can unleash.

While the book is undoubtedly well-done and very professional in appearance, some of the powers seem to be a bit too powerful for the game's balance. The class of psionicists itself is perhaps the most powerful class at the high end of the clasial spectrum, and unlike its wizardly counterpart, who start out with barely any power (yes, I am comparing wizards to psionicists), mindpower users begin with an already considerable arsenal. I fear that the wells of creativity at TSR are getting a bit dry.

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Die neuesten Kundenrezensionen
Very Interesting Book
This book allows a Dungeon Master to explore new avenues of his game. It allows his players an interesting new class to play and for new monsters for the characters to fight. Lesen Sie weiter...
Veröffentlicht am 30. November 1999 von Frank Engelking
Why do people always compaire this class to a Wizard??
well, where do I start, I think the Psionics class is a very interesting thing when givin to a player that would know how to handle a being with such obvious powers and abillities,... Lesen Sie weiter...
Am 17. September 1999 veröffentlicht
Useful-to an extent.
I don't know and don't care about psi-using characters. I run campaigns in my own copyrighted world, so I have a fairly unbiased opinion. So:

1. Lesen Sie weiter...

Veröffentlicht am 14. September 1999 von planetfall@email.com
Buy it for the list of powers
This book is valuable merely for the list of psionic powers it contains. It's a fairly complete list; combined with the revised Dark Sun package and the Player's Option books, it... Lesen Sie weiter...
Am 17. August 1999 veröffentlicht
A great handbook for a horrible class
The handbook was great. It was detailed and built off of a rarely used class to give it lots of room to work with. It could have been done right. Lesen Sie weiter...
Am 18. Juni 1999 veröffentlicht
The Handbook of Psionics is the definitive source.
The Complete Psionics Handbook is, in and of itself, one of the most important, useful, and helpful supplements ever to be released on the market. Lesen Sie weiter...
Am 12. Juni 1999 veröffentlicht
Magic is a waste of time compared to psionics!
Every fantasy RPG out there and half of the modern ones have magic in them, foks it's grown cliche. Psionics is a more believable system with better written and more down to earth... Lesen Sie weiter...
Am 28. Januar 1999 veröffentlicht
Terrific expansion, but incomplete
Psionics can serve to expand a campaign tremendously; they provide just one more big twist that players can use to their advantage, and that a clever DM can turn back around on... Lesen Sie weiter...
Veröffentlicht am 19. Januar 1999 von rnewland@jps.net
Great book
I have always been amazed bu starwars "the force". This book makes it a AD&D idea. It is cryptic and hard to understand but so are most of the other books made
Am 6. Januar 1999 veröffentlicht
If you don't own it, you're not really playing the game
The Complete Psionics adds to the game the Psionic class. That's about it, but what a step! It gives all necessary rules for playing a psionicist (which is just as fun a class as... Lesen Sie weiter...
Am 28. Dezember 1998 veröffentlicht
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