Let's face it: The Dragonlance books will never be classic literature. Weiss and Hickman might make a decent writing team (Weiss can apparantly hold Hickman in check while Hickman can moderate Weiss' tendancy towards over emotive writing), but they're certainly not the best.
This story, though, the three books that make up the Legends Trilogy, are an excellent sequal series to the truly excellent Chronicles. Though they do tend to fall into the trap of "last time . . ." repetitiveness and tell vs. show, for the most part, the books are engrossing and extremely interesting. Character development is the name of this game rather than the overarching, "zoomed-out" approach of the original Chronicles. Characters that we barely got to know the last time begin to really grow and evolve into something other than their archetypes.
Caramon, the big burly "meat-shield" (if I may borrow an RPG term) warrior type was originally nothing more than a head clunking, thick headed, but exceedingly loyal puppy with a sword character: albeit an entertaining one. When we are reintroduced to him in the opening chapters of Legends, we find not the brash young warrior that he used to be, but a slovenly, drunk shell of a man, mourning the loss of a brother that we know is willing and able to tear his twin brother to shreds. We see Caramon hit absolute bottom (we konw this because the authors so kindly tell us so) early on and then begin the slow, arduous crawl out of his pit and into an even darker time of his life where he must confront the twin he used to protect lovingly and confront himself as well.
Raistlin, the twin brother of Caramon, whom we all know was at least a bit megalomanaical, is pushed so far into his archetype (but never stereotype) by the authors that the reader is utterly astonished when the full details of his plans come to light. Delighting in cruelty and complete control, Raistlin leads those who serve him straight into hell (literally) while they follow along gleefully, caught up in his strange charisma like moths drawn to a flame. The change in Raistlin, if one can even identify such a change, happens suddenly and tragicly.
Tasslehoff is again along for the ride as comic relief, but we are given the chance to look deeper into the sticky-fingered little thief than before, revealing a great wealth of character and fortitude that could only be guessed at before. Sure, he has more than his fair share of one-liners, but Tasslehoff manages to grow beyond his comic relief role into a wonderful and lovable character.
The plot itself is complicated, extensive, and well planned out if fumbled only occasionaly. I've found that afer three run-throughs, I've managed to wrap my head around everything that's going on in this book and, though as I said it's not "literature" in the strictest sense of the word, it's certainly interesting. Time travel, always a sticky subject for fantasy and science-fiction writers, is the main plot element, but it almost never becomes the main theme. That the characters have traveled back in time centuries into the past is nearly besides the point. The thematic elements are always centered around dysfunctional relationships, love, hate, lust, and adventure. The backdrop of pre-Cataclysmic Istar (which is a vaguely obvious metaphor for organized and traditional church structures in the modern world) merely reflects and parallels the emotional and social troubles of the heroes.
There is a major drawback to this edition of the novels, however. The notations -- which in the Annotated Chronicles were interesting, logical, and relavent -- are intrusive and stupid at times. Tracy Hickman seems absolutely determined to claim credit for the entirety of the Dragonlance saga and link it inextricably to his own Mormon faith (though the connections are tenuous at best). Weiss, on the other hand, comes through again with her usual style and intelligence providing usefull and enlightening commentary along with Michael Williams (the poet of the Dragonlance Saga).
Four stars for the story itself, but only two for this particular edition.