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Team Geek: A Software Developer's Guide to Working Well with Others (Englisch) Taschenbuch – 7. August 2012

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Team Geek: A Software Developer's Guide to Working Well with Others + The Clean Coder: A Code of Conduct for Professional Programmers (Robert C. Martin) + Clean Code: A Handbook of Agile Software Craftsmanship (Robert C. Martin)
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  • Taschenbuch: 191 Seiten
  • Verlag: O'Reilly & Associates; Auflage: 1 (7. August 2012)
  • Sprache: Englisch
  • ISBN-10: 1449302440
  • ISBN-13: 978-1449302443
  • Größe und/oder Gewicht: 14 x 1,3 x 21,6 cm
  • Durchschnittliche Kundenbewertung: 5.0 von 5 Sternen  Alle Rezensionen anzeigen (2 Kundenrezensionen)
  • Amazon Bestseller-Rang: Nr. 92.515 in Fremdsprachige Bücher (Siehe Top 100 in Fremdsprachige Bücher)

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Über den Autor und weitere Mitwirkende

Brian Fitzpatrick co-founded Google's Chicago engineering office in 2005, and currently leads several of Google's Chicago engineering efforts, including the Google Affiliate Network. He also started and leads Google's Data Liberation Front, a team that systematically works to make it easy for users to move their data both to and from Google. Lastly, he serves as internal advisor for Google's open source efforts. Prior to joining Google, Brian was a senior software engineer on the version control team at CollabNet, working on Subversion, cvs2svn, and CVS. He has also worked at Apple Computer as a senior engineer in their professional services division, developing both client and web applications for Apple's largest corporate customers. Brian has been an active open source contributor for over twelve years. After years of writing small open source programs and bugfixes, he became a core Subversion developer in 2000, and then the lead developer of the cvs2svn utility. He was nominated as a member of the Apache Software Foundation in 2002 and spent two years as the ASF's VP of Public Relations. He is also a member of the Open Web Foundation. Brian has written numerous articles and given many presentations on a wide variety of subjects from version control to software development, including co-writing "Version Control with Subversion" (now in its second edition) as well as chapters for "Unix in a Nutshell" and "Linux in a Nutshell." Brian has an A.B. in Classics from Loyola University Chicago with a major in Latin, a minor in Greek, and a concentration in Fine Arts and Ceramics. Despite growing up in New Orleans and working for Silicon Valley companies for most of his career, he decided years ago that Chicago was his home and stubbornly refuses to move to California. Ben Collins-Sussman is one of the founding developers of the Subversion version control system, co-authored O'Reilly's "Version Control with Subversion" book as well as chapters for "Unix in a Nutshell" and "Linux in a Nutshell." Ben co-founded Google's engineering office in Chicago, ported Subversion to Google's Bigtable platform, and now leads Google's Project Hosting team. Prior to joining Google, Ben was a senior software engineer on the version control team at CollabNet. He has been an active open source contributor for over twelve years, contributing to numerous open source projects, mostly revolving around version control and online gaming. Ben collects hobbies which tend to explore the tension between art and science. He has given numerous talks about the social challenges of software development and Subversion. He writes interactive fiction games and tools, and was the co-winner of the 15th Annual Interactive Fiction Competition. He has co-authored at least five original musicals and received multiple Jeff Awards for musical theater composition. He has an Extra class FCC license for amateur radio, and also spends time learning DSLR photography and playing bluegrass banjo. Ben is a proud native of Chicago, and holds Bachelor of Science degree from the University of Chicago with a major in Mathematics and minor in Linguistics. He still lives in Chicago with his wife, kids, and cats.

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1 von 2 Kunden fanden die folgende Rezension hilfreich Von weirdsoul am 27. November 2012
Format: Kindle Edition Verifizierter Kauf
It is interesting to see so many failure modes exposed that you'd have previously just chalked down as being a frustrating part of only your own work experience. There is a pattern to it, and the book not only exposes that pattern but also contains tons of material how to cope with it.
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0 von 1 Kunden fanden die folgende Rezension hilfreich Von Rolf Schäuble am 16. Dezember 2012
Format: Kindle Edition Verifizierter Kauf
Das Buch ist sehr unterhaltsam geschrieben, und ließt sich entsprechend leicht. Dazu ist es voller interessanter Einblicke in die Kunst, gut mit anderen Menschen zusammenzuarbeiten. Ein "must-read" für jeden, der in der Softwareentwicklung tätig ist.
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Die hilfreichsten Kundenrezensionen auf (beta) 56 Rezensionen
6 von 6 Kunden fanden die folgende Rezension hilfreich
Great advice, not easy to apply outside of Silicon Valley 31. Dezember 2013
Von Prof - Veröffentlicht auf
Format: Kindle Edition Verifizierter Kauf
Strengths: Geek "mentality" (hide my code until it's perfect) is summed up well, the team experience and culture are explained throughout with useful metaphors.

Weaknesses: Much advice is based on utopic premises, i.e., oriented towards large open source projects or Google (where candidates with dysfunctional team culture are theoretically weeded out during job interviews). It would be good if there was more realistic advice that applies to the 99% other software companies, e.g., where customers are government, military, etc. and companies are small businesses operating outside of silicon valley without the biggest talent pool.
5 von 5 Kunden fanden die folgende Rezension hilfreich
People are Intermittent Bugs :) 24. Februar 2013
Von S. Dargin - Veröffentlicht auf
Format: Taschenbuch Vine Kundenrezension eines kostenfreien Produkts ( Was ist das? )
People are a giant pile of intermittent bugs, say the authors. People are messy and difficult and hard to apply logic too. If you believe that and are a software engineer (or know one) then this book is for you. The authors then proceed to solve problems in a funny, logical, and concise way.

They start out using many arguments to convince us that software development is a team sport, e.g. you must get feedback early on; fail early; fail fast; fail often; your team's hit by a bus factor, genius myth, tight feedback loops - never do 50,000 lines of virgin code.

The underlying model for making teams work is what they call the three pillars of humility, respect, and trust. The rest of the book uses the three pillars and addresses various challenges of software. The chapters are:
- How to build an awesome team culture
- Every team needs a captain
- Dealing with difficult people
- The art of organizational manipulation
- Users are people too

Each chapter has humor, anecdotes, clever logic, pictures, and charts to prove their points, here are some examples:
- Serious - when to fire someone
- Helpful - how to write a complaint letter
- Funny - grandma is a user, her Mac and pencil sharpener have a relationship

I enjoyed this! I wish I had this book thirty years ago, when I was a practicing software engineer. I am giving this book as gifts for the all the amazing and talented software people in my life.
2 von 2 Kunden fanden die folgende Rezension hilfreich
Why working together well is more important than slinging code... 25. September 2012
Von Thomas Duff - Veröffentlicht auf
Format: Taschenbuch
You'd think that in IT, the most important component of a team would be its technical prowess. Wrong... it's the ability to work with each other. Team Geek: A Software Developer's Guide to Working Well with Others by Brian W. Fitzpatrick and Ben Collins-Sussman make the case that respect, personality, and team culture is just as important (if not more so) than the ability to come up with the "perfect" code that passes geek inspection. After 30+ years in the industry, I have to agree...

Introduction; The Myth of the Genius Programmer; Building an Awesome Team Culture; Every Boat Needs a Captain; Dealing with Poisonous People; The Art of Organizational Manipulation; Users Are People, Too; Epilogue; Further Reading; Index

I don't think this book would be nearly as good if it were written by an "expert" in organizational team dynamics (or some other vaguely worded title). IT people are... different. Fitzpatrick and Collins-Sussman live in that world, so their advice is based on real-world experience. The style and language of the writing is perfect for the audience, and everything is grounded in practical terms with real-world examples of teams that work on well-known projects.

One of the points that resonated with me was the insistence that culture *must* be considered the primary driver for the direction of and choices during projects. There are a number of examples where teams, especially open-source teams, were faced with individuals who wanted to inject their own ideas into the mix. That's a good thing, unless it's done in such a way that goes against the grain of how the team functions and what they value. It may be tempting to take their code and overlook their personality. But a single attitude can destroy a team far faster than you'd expect, and it's not worth making the exception. Team Geek reinforces the reasons why establishing *and* protecting a culture is worth the effort.

While it may not be a "sexy" read in terms of learning a new coding trick or hardware setting, Team Geek may be the one read that keeps you sane and happy over the life of your career. This is a book that I'd strongly recommended...

Obtained From: Publisher
Payment: Free
5 von 6 Kunden fanden die folgende Rezension hilfreich
Can I borrow the authors to our team for a while? 13. Juli 2012
Von वाचक - Veröffentlicht auf
Format: Kindle Edition Verifizierter Kauf
A handy guide of best practices for all stakeholders of a project. Revolves around simple, commonly accepted principles of being a good human being first with intention of delivering something useful for others.

Recipe for channeling individual energies towards achieving the common goals, and increasing productivity by reducing friction.

This book is applicable not just for software developers; but to any group of individuals having supposedly/ intended common goals, and having a potential for conflicts about how to achieve those while also guarding individual interests.

It's déjà vu for experienced (> 7 years) folks. Listing of all the best practices in an organized manner in one place is the value of this book.

Equivalent of the books 'Code complete', and 'Writing solid code' for nurturing great teams. Those two book had profound impact early in my career. I wish this book was available way earlier for me and to those I worked with so far. I would've named this book 'Team complete' or 'Developing productive teams'.

Speaking in the software metaphor, I wish I could write a country specific localization of this book. While most of the ideas expressed are valid, some nuances of recommendations made do vary across world cultures, company type, and regions.

Meaningful cross references provided at the end of each chapter. Good that they are hyperlinked in the soft copy form.

Kindle edition likes: digital index of topics at the end of the book makes post-reading, future reference a charm. Also, hyperlinked cross-references provided at the end of each chapter.

Gripes: two-column view was not available with Kindle for PC, though the reader supports it for other books.

Glad that I read it: assuring that I was not alone to have some special experiences while doing productive work with people, that these are patterns, and that many of the antidotes have worked well for others, too. People with structured minds always like patterns, so that those can be tackled with some predictability ;-)
2 von 2 Kunden fanden die folgende Rezension hilfreich
Good Book 31. Juli 2012
Von Andy - Veröffentlicht auf
Format: Taschenbuch
Brian Fitzpatrick leads Google's Data Liberation Front and Transparency Engineering teams.Ben Collins-Sussman is one of the founding developers of SVN and now manages the engeneering team for the Google Affiliate Network.
Both have a lot of experience with Open Source Projects.

The Book has a clearly defined goal - to help programmers become more effective
and efficient at creating software by improving their ability to
understand, communicate with, and collaborate with other people.

And that is the essence of this book. It explains why each relationship (not only related to Software projects) should be based on Humility, Respect and Trust (HRT).

The message of the book also applies to the relationship between team mates, team leader and team and above all to the relationship with end users.

The book gives useful tips on how to cope with complicated team mates and how managers should lead their team.

Brian and Ben explain why a team culture is so important and should be protected right from the start.

Last but not least the reader gets some tips on how to promote himself better within his company.

I really enjoyed reading this book.
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