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Super Scratch Programming Adventure!: Learn to Program By Making Cool Games (covers Version 2) (Englisch) Taschenbuch – 21. Oktober 2013


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Super Scratch Programming Adventure!: Learn to Program By Making Cool Games (covers Version 2) + Learn to Program with Scratch: A Visual Introduction to Programming with Games, Art, Science and Math + Computer Programming for Kids with Scratch
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The Leading throught Engineering, Art, and Design (LEAD) Project is an educational initiative established to encourage the development of creative thinking through the use of technology. Created by the Hong Kong Federation of Youth Groups in collaboration with the MIT Media Lab, the LEAD Project promotes hands-on, desgin-based activities to foster innovation, problemsolving skills, and technical literary.

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Amazon.com: 33 Rezensionen
22 von 23 Kunden fanden die folgende Rezension hilfreich
Great book for little kids! 6. November 2013
Von Amazon Customer - Veröffentlicht auf Amazon.com
Format: Taschenbuch
I recently bought the previous edition of this book (blue cover, version 1.4) for my first-grader. It has been a hit in our household! This is a kid who can barely read, but she can already program, thanks to this book and awesome Scratch programming environment. My 5-year-old then wanted in as well and we spent several days with me in the middle of the couch and both girls on either side trying out these games. We had a few problems with the 1.4 version of the book because the software is now at 2.0, but it should be fixed now with the 2.0 version. I cannot say enough good things about drag-and-drop blocks which make it so very easy to program meaningful games. The book also has downloadable resources at their web page so you don't have to create the awesome backdrops yourself and you really concentrate just on the logic of the games. It took maybe 2 hours per game and there are altogether 9 games in the book. I just wish there are more of these books around, because I dread the day we finish it. We are remixing many of the games from the book and actively searching for new ideas for new games. Each game/chapter is prefaced by a little graphic-novel page about the game. We are still learning to read (or read well), so this was very interesting for my girls. All the steps of the games are well explained. I usually don't post reviews, but I was so impressed by this book that I had to give it a thumbs-up! Not only are my girls learning something useful, but this was a very nice bonding experience for our family.
17 von 17 Kunden fanden die folgende Rezension hilfreich
A brilliant book. Identical to the Original 1.4 version. No new Adventures. 16. November 2013
Von Vikram Anand - Veröffentlicht auf Amazon.com
Format: Taschenbuch
I own the 1.4 book which is fantastic but required a bit of modification to get Scratch to work for 2.0. Fortunately the projects on the website were directly importable. This book is essentially the original 1.4 Super Scratch Programming Adventures!

Therein lies its problem. I wish they had taken the time when updating it for 2.0 to make a new story and new adventures. There's nothing quite like this book. It's brilliant. And deserves 6 stars since it's so unique. My 2 children (boys aged 8 and 6) absolutely loved it. And they really started thinking like programmers, anticipating blocks of code. If you do it along with the kids, they can learn so much from this book.

Again. I'd love to see a new book with actual new adventures, new games, new programs and not just a version update.

Keep up the good work though.
7 von 7 Kunden fanden die folgende Rezension hilfreich
Outstanding Scratch introductory projects and exercises 22. Januar 2014
Von Kilgore Gagarin - Veröffentlicht auf Amazon.com
Format: Taschenbuch Vine Kundenrezension eines kostenfreien Produkts ( Was ist das? )
This book is a translation of an original Chinese (Hong Kong) project in conjunction with MIT, the inventors of the free Scratch programming language. It consists of nine projects which increase in difficulty and build on each other. If you go to the publisher's web site you can download the "Stage 4" project for the previous version (1.4) of Scratch. I inspected the book's version with the previous edition's version and there are only minor variations so you might want to check it out for a better idea of what this book is about.

Also at the publisher's web site is a free download of all of the projects in this book. You don't have to own or buy this book to access the projects.

It is targeted towards the younger new Scratch programmer, but will work just as well for any age person interested in picking up Scratch. The book is more an introduction by doing. Rather than getting didactic lists of how this graphical language works, the reader is taught how things work by actually doing the programs in Scratch (which is free if you didn't know that).

The nine projects are all constructed as separate chapters in the same fashion. Each "Stage" starts off with a comic about the game for that section. A "chapter focus" is given, e.g., "Learn how to create a scrolling game, program complex movements for the sprites, and make a backdrop change over time." (Stage 6 - Desert Rally Race).

The book gives very clear directions for registering and accessing the quite large, and sometimes confusing, Scratch community. That's one of the things that makes an item like this nice in that you have a coherent introduction to the language in a small package.

My programming language experience is in BASIC, APL, PL-C, PHP, JavaScript, HTML and KML, as well as regular hacks of existing programs in other languages. I found the progression of concepts and skills in this book to be very sophisticated and logical (as well as quite fun, actually).

A big caveat about the "Covers Version 2" statement. As this is an introductory book, it does not delve into some of the more sophisticated features available in Scratch Version 2, such as cloning and the use of Webcams.

Highly recommended for the target audience of 8 year olds and up who have access to a computer that can run Scratch which requires: Current web browser; Adobe Flash ver. 10.2 or better, 1024x768 video, an internet connection, and speakers/microphones for playing/recording sounds.

Also highly recommended to instructors of beginning programming classes of all ages. This book will work fine in high schools, as well as for college courses in computer programming for non-engineers. I'd love to see this used in a "technology and art" class at the undergraduate level.

Finally, highly recommended for the adult dilettante who's interested in programming.
6 von 6 Kunden fanden die folgende Rezension hilfreich
A great way to learn about Scratch 19. November 2013
Von M. Siddalingaiah - Veröffentlicht auf Amazon.com
Format: Taschenbuch
I was offered a review copy of "Super Scratch Programming Adventure!", which worked out well since my 11 year old son is very interested in Scratch. Before reading the book, my son was able to animate objects on the screen and build simple games. Although my son learned quite a bit on his own, he might have hit a plateau. After going through all of the examples in the book, almost entirely on his own, he built even more complex games and learned more advanced topics.

The book teaches you how to set costumes, play sounds, use pens, and real programming concepts, such as operators and variables. It teaches you how to write lots of different types of games while learning how to write complex programs.

The book includes lots of color graphics and easy to follow directions. There are different versions of Scratch, which require slightly different solutions than described in the book. Fortunately, the versions are very similar. If you already have some Scratch experience, the first few sections won't be as helpful.

Scratch is one of the best ways for kids (and even some adults) to learn programming as well as object-oriented concepts. I highly recommend it.
4 von 4 Kunden fanden die folgende Rezension hilfreich
Comic book introduction to Scratch 8. Februar 2014
Von R. Ferguson - Veröffentlicht auf Amazon.com
Format: Taschenbuch Vine Kundenrezension eines kostenfreien Produkts ( Was ist das? )
This was one of the first Scratch programming books available and I purchased the original when it arrived in the U.S. The manual was produced by the Hong Kong Federation of Youth Groups, a fact that helps explain the mixed media approach to teaching Scratch. This edition includes support for the 2.0 version of Scratch which is Flash based. The mechanics of 2.0 versus the earlier 1.4 port are mostly the same.

I very much like this book and it earnestly tries to make Scratch accessible to kids in an original and creative manner. Most other programming books, including other Scratch books, read like traditional texts. One approach is not necessarily better than another, however, and the comic book method works with some kids and not others. The mixed media format (switching between comics and instructional text) can be confusing for kids (and especially adults) that just want to know how something works.

I think this book works best for kids in the 3rd to 5th grades. I've tested it with my kids and have found that in conjunction with a computer running Scratch, they get right to programming with minimal parental intervention. To push through the book, however, I find that a modest amount of parental assistance is called for.

I want to also put a plug in for the No Starch Press which publishes this book. They have a great catalog of books for curious kids and kids who like to tinker. No Starch is carving out a niche as a high quality publisher of creative educational books for kids.
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