The Millennium Falcon / YT-1300 is one of four "Wave 2" expansion sets for the X-Wing miniatures game (and 1 of the first 2 large ships released in the game - the other being the Slave 1 which I review separately). The MSRP is $30, but you can usually get it for +/- $20 if you shop around or wait for a sale. All things considered I think this ship is a great, must have addition to the game. Here's why.
First, you get 4 new pilots (including 3 unique pilots with some very nice special abilities). Unique pilots include:
Han Solo, a level 9 pilot (the highest level) that costs 46 points and whose special ability reads, "When attacking, you may reroll all of your dice. If you choose to do so, you must reroll as many of your dice as possible."
Lando Calrissian, a level 7 pilot that cost 44 points and whose special ability reads, "After you execute a green maneuver, choose 1 other friendly ship at Range 1. That ship may perform 1 free action shown in its action bar."
Chewbacca, a level 5 pilot that costs 42 points whose special ability reads, "When you are dealt a faceup Damage card, immediately flip it facedown (without resolving its ability)."
It also includes a generic "Outer Rim Smuggler" pilot with no special ability so you can use more than one of this ship in a game if you'd like (it costs 27 points).
Second, it also includes MANY upgrade cards (most of which are exclusive to this expansion set at the time it was released): Concussion Missiles, Assault Missiles, Elusiveness, Draw Their Fire, Veteran Instincts (lets you increase your pilot skill by 2), Luke Skywalker, Nien Nunb, Chewbacca, Weapons Engineer (lets you maintain two target locks on two different ships), 2 Shield Upgrade (lets you increase your shield value by 1), 2 Engine Upgrade (lets you add the boost action to your action bar), Millennium Falcon (even though it is called Millennium Falcon on the box, the expansion is really for the generic YT-1300... this upgrade card lets you actually call it the unique Slave 1Milinnium Falcon and gives you a nice special ability if you do - i.e., your action bar gains the evade action). It should be noted that some of the upgrades can only be used on this ship, while others can be used on any ship for either side.
Finally, it has a 360 firing arch for its primary weapon (though you have to fire any secondary weapons from the front 90 degree firing arch). On the down side, it only has one agility which makes it very easy to hit (but, it has 5 shields and 8 hull, so it could still last a while). Another down side is that the base is so big it's hard to maneuver (that is, to avoid asteroids and other ships so you don't lose your ability to attack or take actions that turn).
The expansion also includes all tokens, dials, etc. that you need to use this ship in a game (though a copy of the base set is still needed to play).
Given all the nice new things it adds to the Rebel side, I think it is definitely a worthwhile addition to the game.