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A software design process is first presented that's centered on usability (with terms like "user roles," "use cases," and "interaction contexts"). Early sections have much to say about inadequate interfaces (using a number of Windows examples) and how to improve them. The book presents an argument for creating innovative and intuitable interfaces (often by rethinking time-honored Windows conventions).
The most provocative material here is the coverage of the Internet--the book argues that many Web sites sacrifice usability for visual razzle-dazzle, and it offers ways to organize Web sites for better usability. (A section on embedded devices looks at UI issues for these systems too.) A full case study of a user interface design for a corporate address book is included.
Software for Use makes a good case that there is room for improvement in today's user interfaces. This book is sure to be a valuable resource for anyone serious about improving the user's experience of software or Web sites. --Richard Dragan
Topics covered: Design processes; help systems and error messages; and interface creation for novice, intermediate, and advanced users.
I have heard very good things about this book and I already own it for 6 months. Still I haven't been able to read more than the first 100 pages. Lesen Sie weiter...Veröffentlicht am 30. April 2000 von R. Beerendonk
Perseverence is required, as the text is a little dry and verbose. However, there are too many leading edge ideas to score it other than full marks. Lesen Sie weiter...Am 4. September 1999 veröffentlicht