Reading the book cover to cover, I found myself obligated to write a review here about it .
I will divide my review to Good and Bad
The bad:
This book is DEFINTLY not for animators, means, it's for programmers, if you are an art person and never seen or heard about programming, this book will be very difficult to learn.
Second. a LOT OF errors!! And I don't mean errors on the text, if you download the files in the site(which should be updated) they contain a lot of bugs!! some times while reading it, I found myself debugging the author CODE!! Outrages!
Third, some of the chapters are not in place!, for example the author start in chapter one using all sorts of parameters and varibale,but only in chapter six he bothers to explain about them
Forth, as mentioned earlier there are chapters on vectors, recursive functions and more, this is for sure not for beginners, and for sure not for persons with out some math background or programming background
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Fifth, there is to much examples on the GUI and less examples on practical things, like moving particles and stuff( there is some of it , but few..)This is sad because some of the examples the author does write are very good.
The good
This is basically the only book on MEL, and if you are joining a big team and you have some background in programming and some mat skills, you will find it very interesting because not only the author explain code, his examples are interesting, cover most of the basics in the studio needs, and some of the tips he is giving during the book worth gold, he explain many times how to work in group, how to program to someone else and what to think about before you even start to program, it can easily be seen that the person who wrote it work in the subj .
All in all a good book to start , but in some point t it missing the point
lengthy chapters with no actual code or explaining any useful things
It seems as if the author try to catch it all...
To explain things to beginners while giving advice for novice programmers...