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STL Pocket Reference (Pocket Reference (O'Reilly)) (Englisch) Taschenbuch – 28. Oktober 2003


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Synopsis

This reference describes the functions, classes, and templates in that part of the C++ standard library of ten referred to as the Standard Template Library (STL). The STL encompasses containers, iterators, algorithms, and function objects, which collectively represent one of the most important and widely used subsets of standard library functionality. The C++ standard library, even the subset known as the STL, is vast. It's next to impossible to work with the STL without some sort of reference at your side to remind you of template parameters, function invocations, return types - indeed, the entire myriad of details you need to know in order to use the STL effectively and get work done. You need a memory-aid. Programmers familiar with the STL need a small, lightweight memory-aid. That's what the STL Pocket Reference is. It's small, lightweight, and chock-full of information that you can take in at a glance, so you can get on with your work.

Über den Autor und weitere Mitwirkende

Ray Lischner began his career as a software developer, but dropped out of the corporate rat race to become an author. He started using C++ in the late 1980s, working at a company that was rewriting its entire product line in C++. Over the years, he has witnessed the evolution of C++ from cfront to native compilers to integrated development environments to visual, component-based tools. Ray has taught C++ at Oregon State University. He is the author of Delphi in a Nutshell and O'Reilly's upcoming C++ in a Nutshell, as well as other books.

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Amazon.com: 7 Rezensionen
6 von 6 Kunden fanden die folgende Rezension hilfreich
Would have been much more useful with a few additions 13. Juli 2009
Von R. D Johnson - Veröffentlicht auf Amazon.com
Format: Taschenbuch Verifizierter Kauf
The author states right near the front, on pg 2, that in order to keep this book down to pocket reference size it is not a detailed reference like C++ in a Nutshell, nor does it cover C++ I/O streams or the C/C++ Standard Library. I fully agree on the necessity of that (the 'Nutshell' book is almost 800 pages), however, I would have found this pocket reference far more helpful if it had done two things differently:

1) Like a previous reviewer stated, include more examples. As my own example, the author does a good job of explaining some of the drawbacks of reverse iterators, as in this sentence: "The solution is to increment the reverse iterator, call base() to obtain the adapted iterator, and then pass the adapted iterator to erase." That's useful advice but--like a picture being worth a thousand words--a quick code example would speed up immediate understanding of the point being made, which is the purpose of a pocket reference. Code examples would also help clarify the often obtuse syntax of the STL. There are two reasons I pick up a pocket reference: to remind me what the name and operations of that call was to iterate backwards over a container, and to help me get the syntax right so the compiler stops whining. Unfortunately, the second part is missing from this pocket reference.

2) Include C++ ios_base. For one thing, the author already includes the basic_string template and I/O stream iterators. That's 2/3s of the way there already. From an academic standpoint, the ios_base stuff is low-level detail. From a practical programming view, I'm always referencing the ios_base format flags, open state, etc. when dealing with streams, even the STL I/O streams. It would be convenient if the necessary syntactical details were in the same pocket reference.

I don't regret buying this pocket reference. Like most of the O'Reilly pocket references, it's full of useful information. But I still need to refer to Stroustrup, the Nutshell book, etc. more often than not to really get a handle on exactly how I need to express my wishes to the compiler. Code examples would really help.
4 von 7 Kunden fanden die folgende Rezension hilfreich
A Must for the Software Developer Generalist 26. Februar 2006
Von Glenn - Veröffentlicht auf Amazon.com
Format: Taschenbuch Verifizierter Kauf
The O'Reilly Pocket Reference series serves the need of software developers to quickly lookup how to code something that they don't do every day. The formula is quite strict. Like all of these books, this book is a hybrid of introduction, cookbook, and reference in a package that is small enough to easily fit several dozen on your bookshelf. What's good about the STL Pocket Reference is that it provides succinct descriptions of some very abstract concepts that are the lingua franca when dealing with the Structured Template Library. What's missing here is more sample code.
0 von 1 Kunden fanden die folgende Rezension hilfreich
The orielly pocket refs are essential for geeks like me 22. Dezember 2012
Von Jack_Nitski - Veröffentlicht auf Amazon.com
Format: Taschenbuch Verifizierter Kauf
If you program in several lanquages, you either have $10k in tools or you have these books in your library
even if you have the best IDEs available, the O'Reilly Pocket Refs will give you that extra window your screen just cannot hold
4 von 8 Kunden fanden die folgende Rezension hilfreich
Best reference for the C++ STL yet! 1. Februar 2007
Von san diego user - Veröffentlicht auf Amazon.com
Format: Taschenbuch Verifizierter Kauf
This small but succinct reference book is all that I wanted in an STL pocket guide and more! I am using it today while teaching a beginning STL class. It is more useful to me than the many textbooks I have been reading on the subject. GO GO O'Reilly! Your materials are excellent for programmers.
0 von 2 Kunden fanden die folgende Rezension hilfreich
samples r better 22. Oktober 2010
Von Amz user reviewing - Veröffentlicht auf Amazon.com
Format: Taschenbuch Verifizierter Kauf
Samples, flow-charts would serve best to simply get to the point as to what the template is intended to do. As a pocket ref., it should not have paragraphs but just get to the pt & that's best w/illustrative, demonstrative, cases/examples, etc., & whatever happened to flowcharts?
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