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Photoshop 3d for Animators (Englisch) Taschenbuch – 9. November 2010


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Über den Autor und weitere Mitwirkende

Rafiq Elmansy is a graphic designer for 10 years with background in traditional art and sculpture. His experience in graphic design includes working in different design projects as well as creative directing. He runs his own design company Pixel Consultations. He is also an Adobe Community Professional, Adobe Certified Expert and the founder and manager of the Adobe user group in Egypt (AUGE). Rafiq is also part of the Adobe Prerelease Program. Rafiq Elmansy is an author in the graphic and design field, his articles are published in Adobe design and developer center, Adobe Edge magazine, communitymx.com and his design blog www.graphicmania.net. Recently, he becomes a Friend of Icograda (the International Council of Graphic Design Associations).

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6 von 6 Kunden fanden die folgende Rezension hilfreich
Photoshop 3D Not Just For Animators 28. April 2011
Von MyBeesWax - Veröffentlicht auf Amazon.com
Format: Taschenbuch Vine Kundenrezension eines kostenfreien Produkts ( Was ist das? )
Despite what the title suggests, this book is NOT primarily on animation per se. In fact, it only has one chapter out of fifteen that talks specifically about animation (Chapter 11: Understanding Animation in Photoshop and 3D Animation).

Instead, it is a book that's geared more towards laying the groundwork necessary for learning animation in Photoshop. The main focus of the book is on explaining the use of the 3D tools in Photoshop (first introduced in CS3) and on how to use Photoshop in conjunction with 3D modeling programs (like Adobe Acrobat 3D, 3D Studio Max, Maya, and Google Sketchup) and animation programs (like Flash and After Effects).

The topics covered include 3D Tools in Photoshop, 3D Objects in Photoshop, Repoussé, Textures and 3D Painting, Lighting, and 3D Camera Views. Do note that Photoshop 3D is not a full-featured 3D program that allows you to construct 3D objects from scratch (although it provides a predefined set of 3D shapes you can work with). To make full use of the 3D feature, you would need to import 3D models that you've constructed in other 3D programs.

For a complete Table of Contents, click on the "Click to LOOK INSIDE" link on the product page.

The book also includes helpful information on system configuration, setting up Workspaces and Keyboard Shortcuts, and managing resources with Adobe Bridge.

Bottom line: You don't need to be an animator to make profitable use of the book. Photoshop 3D For Animators is a thorough and concise guide for learning the 3D manipulation tools in Photoshop (Extended version). Highly recommended for both animators and non-animators.
4 von 4 Kunden fanden die folgende Rezension hilfreich
Learn what you need for 3D Animation in Photoshop 11. Dezember 2010
Von Scott Valentine - Veröffentlicht auf Amazon.com
Format: Taschenbuch
Focal Press now has two books out on 3D in Photoshop, and each is worth owning. While Zorana Gee's title (3D in Photoshop) is great for reference, Rafiq has put together more examples and discussions on using the tools in every day work.

Photoshop 3D For Animators is formatted like an ongoing lesson from start to finish, and progresses through concepts and applications for each tool. The text typically introduces an idea, then backs it up with step-by-step instructions. Even better, the included DVD has plenty of models so you can follow along and actually put the ideas to use right away. This is essential for getting new tools into your brain quickly and making the ideas stick.

Rafiq starts with general 3D concepts and moves to the more specific tools, including Repoussé and working with lights and cameras. In fact, these tools are each given their own chapters, alongside chapters dedicated to 3D textures and developing animations. The breakdown is very logical, and each chapter builds on the previous materials to help new users integrate the features more readily.

The animation sections are thorough, and while I don't do animation myself, I found the chapter on preparing for renders to be chock-full of great tips on setting up for video. There are even sections on integrating with Flash and AfterEffects, as well as 3rd party tools like Daz|Studio and Strata, and importing from supported sites like 3DVia. If I have one criticism, it's that these chapters could be expanded to include additional tools, but the information that is provided is very solid.

As for readability, the format is really aimed at working through the book from start to finish. It is difficult to drop in to any given spot and pick up something new; you pretty much have to start at least at the beginning of a chapter. This is personal preference, however, and is probably the best choice for classroom situations or those that learn best by taking larger chunks in at a time. Having said this, the text is approachable and clear so it's easy to work from start to finish without getting bogged down.

I believe this book is aimed at classroom settings more than anything else, so if you can set aside a few minutes each session to work through the chapters, you will get a lot out of Photoshop 3D for Animators in a short span of time. This is especially good for those with no previous experience in 3D, but are at least familiar with Photoshop. And no other book on the market right now covers animation with 3D in Photoshop.
2 von 2 Kunden fanden die folgende Rezension hilfreich
Exploring 3D Capabilities of Photoshop 11. Dezember 2011
Von Dr. Bojan Tunguz - Veröffentlicht auf Amazon.com
Format: Taschenbuch Vine Kundenrezension eines kostenfreien Produkts ( Was ist das? )
Photoshop is one of the most powerful and widely used photo editing tools. It has become a de-facto standard in the world of image editing and altering. Almost every anywhere serious photographer is either using Photoshop or a similar software suite. However, Photoshop's power extends well beyond image manipulation, especially with the latest few releases (CS3 and later). It is slowly becoming an all-powerful tool for all sorts of visual projects and creations. One of the most fun new features of Photoshop is its ability to create and manipulate 3D objects. These can be used either in animation, or for a variety of other artistic and design purposes.

Despite what this book's title says, this is not a primarily animation-centered resource. It is aimed at creative professionals and non-professionals who have a need to incorporate 3D images and objects in their work for a variety of reasons and purposes. The book is very well written and designed, with a lot of large color examples and screenshots. It is very pedagogical, and readers with any level of expertise can benefit from using it. It comes with an included DVD with all of the relevant examples and files that are used in the book. Some of the topics covered include "Working with 3D Files," "Working with 3D Tools in Photoshop," "Textures and 3D Painting," "Understanding Animation in Photoshop and 3D Animation," and several others.

Overall, if you are serious about learning how to harness the full power of Photoshop for 3D effects, then this book is an excellent teaching tool and resource.
1 von 1 Kunden fanden die folgende Rezension hilfreich
If you want to acquire a thorough grounding in Photoshop 3D for animating, this is the book to buy ... 2. April 2011
Von D. Fowler - Veröffentlicht auf Amazon.com
Format: Taschenbuch Vine Kundenrezension eines kostenfreien Produkts ( Was ist das? )
If you are interested in 3D and animation and want to master digital imaging, the best way to hone your skills is not by scouring the Internet trying to pick up a few hints here and there, but rather by having a book in hand that will help you with 3D and digital basics. Let's face it, I'm sure you've been into the forums and watched the back and forth dialogue with "hints" from amateurs who really don't know what they are doing. No doubt Rafiq Elmansy does and he knows how to relay his knowledge in a step-by-step way that will help you learn about 3D and animation, but also he'll help you learn how to use other Adobe tools and integrate your work in Photoshop 3D with programs such as After Effects, Flash, and Illustrator (it will not work with PhotoShop Elements). If you are confident that Photoshop 3D for Animators is what you'll need, you can simply scan this review or bypass it completely.

If you Google for tutorials on 3D you'll be spending a lot of time and in return will be receiving fragmented information at best. Think in terms of this book as being a college text, say Animation 101 for beginner and intermediate users. You may feel a bit overwhelmed when you start, but if you are determined to learn the content step-by-step, you'll walk away from the last page feeling confident in your ability to work with 3D techniques. The included DVD has 75 images "with source files, working samples, and models." It must be noted here that if you open the DVD package, you cannot return the book. For those who really are interested in what they are buying, I'll try to give you a very brief overview of what you'll find in the pages of this book.

**NOTE: This book can be used by either the Mac or Windows user with ease as shortcuts for both are mentioned in tutorials and examples. You will need 1GB RAM for Windows or Mac to work easily in 3D.

A GERNERAL OVERVIEW OF THE BOOK:

You'll learn about system requirements, recommended amount of RAM depending on your operating system, using scratch disks, solving "Out of Ram" error messages, how to utilize your Photoshop workspace, creating individualized workspace, saving and deleting workspaces, how to customize keyboard shortcuts and menus, opening and getting 3D files into Photoshop, working with 3D content, navigating with 3D camera and camera views, changing 3D lighting effects, editing object materials, 3D animation and painting, wrapping 2D layers over 3D objects, built-in 3D shapes, rendering 3D content, and using Adobe Repousse.

SPECIFIC TOPICS COVERED:

* 3D Concepts and Terms

* Animation

* Adobe Bridge Anatomy

* Compact Mode

* Mini Bridge

* Adobe Bridge Preferences

* Batch Rename

* Save Images as PDF and Web Gallery

* 3D File Formats

* Importing 3D Objects

* Working with the Mesh Shadows

* Editing the 3D Model Meshes

* DICM Files

* Using the 3D Object Control

The 3D Camera Control Tools

* Working with the 3D-Axis Tool

* Rotate View Tool

* Editing 3D Objects Using the 2D Tools

* 3D Postcard

* 3D Shapes

* 3D Meshes from 2D Grayscale Layers

* New Volume from Layers

* 3D Meshes

* The Repousse Dialog Box

* Texture

* 3D Painting

* Infinite Light

* Spot Light

* Image-Based Light

* Point Light

* 3D Camera Rotate Tool

* Camera Views

* Custom Views

* Working with the Ground Plane

* Working with Multiple Cameras

* Photoshop Timeline

* Creating a 3D Timeline Animation

* Frame Animation

* Creating a Frame Animation

* 3D Render Settings

* Rendering Examples

* Location

* File Options

* Range

* Render Options

* Prepare Files in Photoshop

* Importing File to Flash as Sequence Images

* PDS Importer

* Importing a File to Flash as Video

* The Integrated Photoshop Resources

* Import Photoshop Files to After Effects

* Understanding the After Effects Timeline

* 3D Objects in After Effects

* Applying After Effects Presets

* Export 3D Animation in After Effects

* Render 3D Animation in After Effects

* DAZ Studio 3D

* Strata 3D CX Suite

* 3DVIA

Each section provides general guidelines, thorough instructions, and has many illustrations you can use as guidelines. In the back of the book is a thorough index. There are numerous informative sidebars throughout the book, including shortcuts that will help you as you work through the lessons. For example, when you are reading about the 3D Roll tool the sidebar says: "Note: You can switch between the 3D Roll tool and the 3D Slide tool by right-clicking the object when you choose any of them (or by Option-Clicking on the Mac)."

If you want to acquire a thorough grounding in Photoshop 3D for animating, this is the book to buy. You can hone your animating skills without having to pay big $ for a course or spend hours trying to glean bits of information from the Internet. You will obviously need to work hard learning these skills, but I think you'll be quite satisfied with yourself as you progress. I'd say that all things considered, the thorough tutorials provided in this book will be well worth the monies spent with this reference/tutorial.
1 von 1 Kunden fanden die folgende Rezension hilfreich
WOW! 18. April 2011
Von kstars - Veröffentlicht auf Amazon.com
Format: Taschenbuch Vine Kundenrezension eines kostenfreien Produkts ( Was ist das? )
I really like the approach this book takes in both covering PS CS5 Extended (3D), and covering how to animate at an entry level.

I have used Flash for years, as well as Photoshop. Some things to note: You have to have a pretty beefy computer to render 3D if you are on a Mac. Even some PC's do not have the proper graphics card. I own a Mac Mini and PS CS4 Extended. I downloaded CS5 on my husband's Toshiba notebook, and the program crashed when I tried to render 3D.

In CS3, you were able to import and manipulate 3D files somewhat. In CS4, you can make shapes into 3D and manipulate them. In CS5, you have a whole array of shapes and colors, as well as lighting, to do 3D. Integration with animation is quite simple. I understood already, having worked with Swift 3D, and other 3D packages, so I could tell from this book what was strong about it. I particularly like Repousse. There are many things you can do to make semi-convincing 3D.

The strength is in the book mostly. Photoshop has a ways to go to become a real 3D program. Even in the book it mentions getting some 3D program and importing into Photoshop. Or you can find 3D objects made from a good 3D-rendering program, and import them. The book does explain and illustrate simply, what features Cs5 have, and how to animate with them.

The book gave me some ideas I hadn't thought of prior to reading the book.
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