Pervasive Games bridge the gap between virtual and physical worlds by making the physical context of the players, their locations and their physical parameters, an integral part of the gaming experience. The result is a new field of revolutionary gaming concepts and applications. This field of Pervasive Games is diverse in the approaches and technologies used to create new and exciting gaming experiences that profit by the blend of real and virtual game elements.
Pervasive Gaming Applications is the second volume of a reader in Pervasive Gaming and focuses on actual prototypes and implementations of Pervasive Games that are being developed at research centers worldwide. Inside this volume, exciting and revolutionary gaming experiences are discussed that utilize many of the technologies and concepts introduced in the first volume of the reader. Convincing examples of Pervasive Gaming Applications contributed by high profile international authors effectively prove the relevance of the field both as a scientific discipline and as a gaming genre in its own right.