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Objective-C for Absolute Beginners: iPhone, iPad and Mac Programming Made Easy
 
 

Objective-C for Absolute Beginners: iPhone, iPad and Mac Programming Made Easy [Kindle Edition]

Gary Bennett , Brad Lees , Mitchell Fisher

Kindle-Preis: EUR 16,97 Inkl. MwSt. und kostenloser drahtloser Lieferung über Amazon Whispernet

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Taschenbuch EUR 29,00  

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Produktbeschreibungen

Kurzbeschreibung

You have a great idea for an app, but where do you begin? Objective-C is the universal language of iPhone, iPad, and Mac apps, and Objective-C for Absolute Beginners, Second Edition starts you on the path to mastering this language and its latest release.

Using a hands-on approach, you'll learn how to think in programming terms, how to use Objective-C to construct program logic, and how to synthesize it all into working apps. Gary Bennett, an experienced app developer and trainer, will guide you on your journey to becoming a successful app developer.

If you're looking to take the first step towards App Store success, Objective-C for Absolute Beginners is the place to start.

What you’ll learn

  • The fundamentals of computer programming: how to understand variables, design data structures, and work with file systems
  • The logic of object-oriented programming: how to use Classes, Objects, and Methods
  • The flexibility of Apple’s developer tools: how to install Xcode and write programs in Objective-C
  • The power of Cocoa and Cocoa touch: how to make Mac OS X applications or iOS apps that do cool stuff

Who this book is for

Everyone! This book is for anyone who wants to learn to develop apps for the Mac, iPhone, and iPad using the Objective-C programming language. No previous programming experience is necessary!

Table of Contents

  1. Becoming a Great iPhone/iPad or Mac Programmer
  2. Programming Basics
  3. It’s All About the Data
  4. Making Decisions About...and Planning Program Flow
  5. Object Oriented Programming with Objective-C
  6. Learning Objective-C and Xcode
  7. Objective-C Classes, Objects, and Methods
  8. Diving into Objective-C
  9. More Data Comparison
  10. Creating User Interfaces
  11. Storing Information
  12. Protocols and Delegates
  13. Memory, Addresses, and Pointers
  14. Debugging Programs with Xcode

Über den Autor und weitere Mitwirkende

Gary Bennett is president of xcelMe.com. xcelMe teaches iPhone/iPad programming courses online. Gary has taught hundreds of students how to develop iPhone/iPad apps, and has several very popular apps on the iTunes App Store. Gary's students have some of the best-selling apps on the iTunes App Store. Gary also worked for 25 years in the technology and defense industries. He served 10 years in the U.S. Navy as a nuclear engineer aboard two nuclear submarines. After leaving the Navy, Gary worked for several companies as a software developer, chief information officer, and resident. As CIO, he helped take VistaCare public in 2002. Gary also co-authored iPhone Cool Projects for Apress. Gary lives in Scottsdale, Arizona with his wife, Stefanie, and their four children.

Produktinformation

  • Format: Kindle Edition
  • Dateigröße: 10611 KB
  • Seitenzahl der Print-Ausgabe: 340 Seiten
  • Verlag: Apress; Auflage: 2 (30. November 2011)
  • Verkauf durch: Amazon Media EU S.à r.l.
  • Sprache: Englisch
  • ASIN: B006G3B3DI
  • Text-to-Speech (Vorlesemodus): Aktiviert
  • X-Ray:
  • Amazon Bestseller-Rang: #272.783 Bezahlt in Kindle-Shop (Siehe Top 100 Bezahlt in Kindle-Shop)

  •  Ist der Verkauf dieses Produkts für Sie nicht akzeptabel?

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Kundenrezensionen

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Amazon.com: 3.0 von 5 Sternen  16 Rezensionen
20 von 23 Kunden fanden die folgende Rezension hilfreich
1.0 von 5 Sternen Not for beginners, bad tutorials 2. April 2012
Von C. E. Anderson - Veröffentlicht auf Amazon.com
Format:Taschenbuch
Where to begin... I'll start with Chapter 10.
1) At the beginning of the chapter we are told to create a new project based on the Single View Application, then we are told to give it a name and there is a screen shot to show you what that will look like. But the screen shot is not accurate, nor are the instructions. If you do not select the Include Unit Tests checkbox, you will not get the "viewController.xib" file, and without it you cannot complete the exercise. If you try to drag a view controller from the File Template Library, it still will not work because it's only added, and there are no instructions on how to "bind" it to the project so you can right/control drag objects to the "viewController.h" file. How in the world would a beginner know how to fix all this?

2) If you managed to make it past the first issue, the project still CANNOT WORK. The "viewController.m" file is missing essential code for one thing, and includes nonessential code for another. And the only way you'll know this is if you download the examples and compare your code with the example code; the differences between the two are great.

Why have a beginner go through all of this? This method makes no sense at all.
It's issues like these, and many others in the other chapters, that make me wonder if the reviewer who gave five stars for this book really did any of the exercises.
16 von 19 Kunden fanden die folgende Rezension hilfreich
5.0 von 5 Sternen GREAT introduction to programming for Mac or iPhone/iPad 20. Januar 2012
Von Julian P. Huff - Veröffentlicht auf Amazon.com
Format:Taschenbuch|Verifizierter Kauf
If you've wondered what it would be like to be able to write a program for your Mac computer, your iPhone, iPod or iPad, and whether you'd be able to do it, THIS is the book for you. Even if you've never programmed anything more complicated than your VCR or DVD player before, this book is the perfect introduction. I can't say enough about how great this book is.

The book will introduce you to the most basic ideas you need in order to be successful at creating a program. It uses very simple examples and gives you access to the FREE tools you'll need to do the job. At the end of the second chapter you will have made a simple animation and know what steps you took and WHY you had to do them. You'll also have made a very simple program that will run on your Mac. (You do need to own a Mac computer to program for the iPad, iPod or iPhone)

This book continues to build on your knowledge by introducing further basic concepts and it skips some of the more complicated things you won't need to know about yet so that you can focus on learning these basics and applying them with your own programs! The more complicated items get introduced in due time. What I like most about the style of this book is how it does not cloud your thinking with these advanced concepts by introducing them too soon. It's very step by step in it's approach and explains EVERYTHING. Why is the author having you put in a line of text that you don't understand? He explains that line, what it's doing and why you need it so that you DO understand the reason by the time you've finished.

The exercises at the end of each chapter are meant to stretch your skills a bit from what you've learned in that chapter, but unlike other books I've read, it never asks you to do something that hasn't been explained to you yet. Believe me, that's a big relief because some books can be VERY frustrating for that reason. The book directs you to a website where you can post questions and have them answered by other people like you who are going through the book. The book's author also contributes to the site. Additionally, there are low cost classes available through the website that you can sign up for to further explore the programming world. However, just the free ability to get answers to questions through the website is worth the price of the book itself. It's absolutely wonderful to be able to talk to other people who may be stuck where you are and to get help when needed from people who really know the answers.

I've gone through a lot of "beginning programming" books and this author and this book is by far the best I've seen yet. I strongly urge anyone who's even wondered about programming to check this book out. It will give you the best tools to succeed, the best chance to actually learn programming and won't overwhelm you like so many other books do. You CAN start to learn programming on you own with a book. Objective C for Absolute Beginners is proof of that!
6 von 8 Kunden fanden die folgende Rezension hilfreich
2.0 von 5 Sternen After chapter 11 you have to put away this book 10. Mai 2012
Von Andreas Schaffner - Veröffentlicht auf Amazon.com
Format:Kindle Edition
I startet off with learn C on the Mac and than switched to this one here and both books do a good job to a certain extent but than let you confused because of the speed and the structure of the book. All the objective C lingo spins throughout several chapters and when reading sequentially as you do than suddenly you have to reread earlier chapter to understand what is said later. I went to the Stanford lecture of Paul Hegarty. And actually in his very first lecture he is doing a very good job in describing what views, methods and controllers are and how each of the .h and .m files are connected with each other. More of that early in the book would certainly help absolute beginners to understand the lingo and follow through.
1 von 1 Kunden fanden die folgende Rezension hilfreich
2.0 von 5 Sternen Not for Absolutes. 19. Mai 2013
Von Keefer Hazlewood - Veröffentlicht auf Amazon.com
Format:Kindle Edition|Verifizierter Kauf
This is still designed for people who have C programming experience. The best thing to do is go to the Apple iBook store and buy a guide to C for beginners and start from there. Plus this book has coding examples which are out of date and full of compile errors.
2 von 3 Kunden fanden die folgende Rezension hilfreich
1.0 von 5 Sternen Very Disappointing 24. Oktober 2012
Von Walter Ferguson - Veröffentlicht auf Amazon.com
Format:Taschenbuch|Verifizierter Kauf
Please beware that this book alone may not get you started effectively on the OOP path. The title implies it might. The required jump from traditional, procedural based programming to OOP is as vast as the Grand Canyon!
Waren diese Rezensionen hilfreich?   Wir wollen von Ihnen hören.

Beliebte Markierungen

 (Was ist das?)
&quote;
All objects have data that describes those objects. This data is defined as properties. &quote;
Markiert von 10 Kindle-Nutzern
&quote;
Actions that are performed on objects are called methods. Methods manipulate objects to accomplish what we want our app to do. &quote;
Markiert von 9 Kindle-Nutzern
&quote;
The values stored in the properties of an object at a specific time are collectively called the state of an object &quote;
Markiert von 9 Kindle-Nutzern

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