Written by two of the most highly respected programmers in the Flash community, this book offers Flash developers a blue-print for how best to use Flash MX's new functionality: object-oriented programming. OOP is a new concept to the Flash community and the power one is able to wield with it is revolutionary. However, to use Flash MX effectively, developers will need to re-conceptualize how to build applications. The Flash community needs to know how to architect applications in order to create them effectively. This book shows them how to re-think the Flash paradigm. Most users of Flash know how to script, but not how to actually build applications in Flash MX, so the book starts out by introducing readers to the main methodology used in Flash MX programming, object oriented design. The CD will provide full source code for all examples covered in the book as well as the entire component architecture covered in the book that readers can literally start using immediately.