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C++ Network Programming: Systematic Reuse with Ace and Frameworks: 2 (C++ in Depth Series)
 
 
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C++ Network Programming: Systematic Reuse with Ace and Frameworks: 2 (C++ in Depth Series) [Englisch] [Taschenbuch]

Doug Schmidt , Stephen D. Huston
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Produktinformation

  • Taschenbuch: 368 Seiten
  • Verlag: Addison-Wesley Longman, Amsterdam (29. Oktober 2002)
  • Sprache: Englisch
  • ISBN-10: 0201795256
  • ISBN-13: 978-0201795257
  • Größe und/oder Gewicht: 23,7 x 18,8 x 2,1 cm
  • Durchschnittliche Kundenbewertung: 5.0 von 5 Sternen  Alle Rezensionen anzeigen (1 Kundenrezension)
  • Amazon Bestseller-Rang: Nr. 192.420 in Englische Bücher (Siehe Top 100 in Englische Bücher)
  • Komplettes Inhaltsverzeichnis ansehen

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Produktbeschreibungen

Kurzbeschreibung

Do you need to develop flexible software that can be customized quickly? Do you need to add the power and efficiency of frameworks to your software? The ADAPTIVE Communication Environment (ACE) is an open-source toolkit for building high-performance networked applications and next-generation middleware. ACE's power and flexibility arise from object-oriented frameworks, used to achieve the systematic reuse of networked application software. ACE frameworks handle common network programming tasks and can be customized using C++ language features to produce complete distributed applications. C++ Network Programming, Volume 2, focuses on ACE frameworks, providing thorough coverage of the concepts, patterns, and usage rules that form their structure. This book is a practical guide to designing object-oriented frameworks and shows developers how to apply frameworks to concurrent networked applications. C++ Networking, Volume 1, introduced ACE and the wrapper facades, which are basic network computing ingredients. Volume 2 explains how frameworks build on wrapper facades to provide higher-level communication services. Written by two experts in the ACE community, this book contains: * An overview of ACE frameworks * Design dimensions for networked services * Descriptions of the key capabilities of the most important ACE frameworks * Numerous C++ code examples that demonstrate how to use ACE frameworks C++ Network Programming, Volume 2, teaches how to use frameworks to write networked applications quickly, reducing development effort and overhead. It will be an invaluable asset to any C++ developer working on networked applications.

Synopsis

Writing high-quality networked applications is difficult - it's expensive, complicated, and error-prone. In order to be successful, software for networked applications must be affordable, extensible, flexible, portable, predictable, efficient, reliable, and scalable. This book picks up where volume one left off, and guides C++ programmers through using the ADAPTIVE Communication Environment (ACE), the most complete toolkit available for networked programming. The first volume focused on problem solving and understanding ACE. This second volume focuses on reuse and frameworks. Both volumes are modeled on Richard Stevens' classic UNIX Network Programming. ACE was invented by Doug Schmidt, and is completely open-source. Steve Huston founded a company which provides support for ACE users, and is at the forefront of the growing ACE community.


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Buchdeckel | Copyright | Inhaltsverzeichnis | Auszug | Stichwortverzeichnis
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Die hilfreichsten Kundenrezensionen
13 von 13 Kunden fanden die folgende Rezension hilfreich
Von A. Maack
Format:Taschenbuch
Ich habe eine Vorabversion des Buches gelesen und kann es allen Applikationsentwicklern, die ACE in ihren Anwendungen einsetzen möchten wärmstens empfehlen. Während sich Volume 1 mehr mit den Grundlagen und Basisklassen der ACE Bibliotheken beschäftigt hat und damit eher für Systementwickler interessant war, behandelt Volume 2 die oberen Schichten von ACE und ihren Einsatz in konkreten Projekten.
Wer also die ACE Bibliotheken "nur" für seine Projekte benutzen möchte und sich nicht dafür interessiert, was "ganz unten" in den Basisklassen passiert, der kann getrost auf Volume 1 verzichten und auf dieses Buch warten.
Es dürfte für die nächste Zeit die Referenz für die ACE basierte Software-Entwicklung darstellen.
War diese Rezension für Sie hilfreich?
Die hilfreichsten Kundenrezensionen auf Amazon.com (beta)
Amazon.com:  22 Rezensionen
13 von 13 Kunden fanden die folgende Rezension hilfreich
Open-Source Framework Facilitates Network Programming 9. Dezember 2002
Von Joseph K. Cross - Veröffentlicht auf Amazon.com
Format:Taschenbuch
Writing networked applications using modern operating
systems and languages looks like it should be easy, but it
is emphatically not. The na‹ve designer of networked
applications will encounter a thicket of problems including
lack of portability, distributed performance bottlenecks,
maintaining correctness during shutdown, and managing
recovery from partial failures.

"C++ Network Programming, Volume 2, Systematic Reuse with
ACE and Frameworks" by Douglas Schmidt and Stephen Huston

provides some powerful help in the design and implementation
of networked applications. This help comes in the form of
several frameworks.

A few words about the definition of "framework." The first
step up from writing applications that interface directly
with operating systems is to insert object-oriented wrappers
between the application and lower level services. These
wrappers are classes that encapsulate the low level,
functionally specified, services such as operating systems

and protocol stacks. This first step was taken in the
predecessor volume to the present book, "C++ Network
Programming, Volume 1: Mastering Complexity with ACE and
Patterns", by the same authors, where a collection of
wrappers, called the ACE wrappers, is provided that not only
raises the level of the application interface from
functional to object-oriented, but also provides portability
at the same time.

For example, consider an application that directly uses
sockets. This application would depend on the syntax and
functional details of that operating system's s operating
system's socket implementation. By inserting the ACE
wrappers, the application acquires an object interface to
socket capabilities, and in addition becomes portable across
a large number of compilers, operating systems, and
communication protocols.

But a set of wrapper classes does not solve the networked
application designer's problems, any more than a pile of
bricks is a house.

Frameworks, which are the subject of the present book, are
the next step up in power from wrappers. A framework is an
integrated set of classes into which application designers
plug code that is unique to their applications. The
frameworks described in the present book handle a large part
of the difficulty inherent in network programming, leaving
application designers to deal primary with their
applications' local functionality.

For example, one of the frameworks described in the book is
the Acceptor-Connector Framework. This framework relieves
the user of dealing with the numerous tricky details
inherent in the conceptually simple process of connecting
clients with servers, such as address formats, protocols,
initialization, and message queue locking.

Readers should be aware that the present book is not a
general-purpose text on network programming using C++; this
book is a focused exposition of the ACE frameworks. Readers
will be most comfortable reading this book if they are
already familiar with software design and architecture
patterns, including those described in "Pattern-Oriented
Software Architecture: Patterns for Concurrent and Networked
Objects, Volume 2" by Douglas Schmidt et al, and in the
famous Gang of Four book: "Design Patterns: Elements of
Reusable Object-Oriented Software" by Eric Gamma et al.

The large amount of code that implements the wrappers of
volume 1 and the frameworks of volume 2 is available for
download for free. This code is in wide use today.

Designers of networked applications, when offered a large
pile of code that purports to do a lot of what needs to be
done, must trade off the anticipated saving in design and
implementation time against the anticipated time to
understand what the offered code is intended to do and what
it actually does. This tradeoff can lead a reasonable
designer to ignore existing code in favor of hand-writing an
entire application. In the case of the ACE wrappers and
frameworks, as documented and explained by the two books
mentioned here, combined with the open-source nature of the
implementing code and its widespread employment in real
applications, make the result of this tradeoff pretty clear:
read the books, use the code.

4 von 4 Kunden fanden die folgende Rezension hilfreich
MUST HAVE, One for the bookshelf! 21. November 2002
Von Andrew T. Finnell - Veröffentlicht auf Amazon.com
Format:Taschenbuch
Finally, a book that presents, clearly and concisely, the philosophy and design patterns behind the ACE framework. It is refreshing to read from two authors so well-versed in design patterns and gifted in what it takes to create a robust, cross-platform, network programming framework.

"Systematic Reuse with ACE and Frameworks" reads as a tutorial for the seasoned C++ programmer, but also presents the material in small digestible chunks that you can refer to again and again. It lays out a series of best-practices, and is a "must-have" for any programmer who wants to CORRECTLY create strong networking software or even wants to see good examples of how patterns can simplify effort in such a complex environment.
3 von 3 Kunden fanden die folgende Rezension hilfreich
A crucial companion to ACE 21. November 2002
Von J. Lilley - Veröffentlicht auf Amazon.com
Format:Taschenbuch
If you are going to program with ACE, you want this book, period. Although the web site and news groups have similar information, they are not nearly as comprehensive and well-organized as the book, and some of us actually like to read when we're not looking at the computer!
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