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Make It So: Interaction Design Lessons from Science Fiction
 
 

Make It So: Interaction Design Lessons from Science Fiction [Kindle Edition]

Nathan Shedroff , Christopher Noessel

Digitaler Listenpreis: EUR 17,65 Was ist das?
Kindle-Preis: EUR 12,36 Inkl. MwSt. und kostenloser drahtloser Lieferung über Amazon Whispernet
Sie sparen: EUR 5,29 (30%)



Produktbeschreibungen

Kurzbeschreibung

Many designers enjoy the interfaces seen in science fiction films and television shows. Freed from the rigorous constraints of designing for real users, sci-fi production designers develop blue-sky interfaces that are inspiring, humorous, and even instructive. By carefully studying these “outsider” user interfaces, designers can derive lessons that make their real-world designs more cutting edge and successful.


Produktinformation

  • Format: Kindle Edition
  • Dateigröße: 12190 KB
  • Seitenzahl der Print-Ausgabe: 636 Seiten
  • Verlag: Rosenfeld Media; Auflage: 1 (17. September 2012)
  • Verkauf durch: Amazon Media EU S.à r.l.
  • Sprache: Englisch
  • ASIN: B009EGPJCU
  • Text-to-Speech (Vorlesemodus): Aktiviert
  • X-Ray: Nicht aktiviert
  • Amazon Bestseller-Rang: #10.942 Bezahlt in Kindle-Shop (Siehe Top 100 Bezahlt in Kindle-Shop)

  •  Ist der Verkauf dieses Produkts für Sie nicht akzeptabel?

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Kundenrezensionen

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Die hilfreichsten Kundenrezensionen auf Amazon.com (beta)
Amazon.com: 4.4 von 5 Sternen  11 Rezensionen
6 von 6 Kunden fanden die folgende Rezension hilfreich
5.0 von 5 Sternen Smart, fun and insightful: why aren't all business books done this way? 18. Oktober 2012
Von Amanda C. Peterson - Veröffentlicht auf Amazon.com
Von Amazon bestätigter Kauf
No joke. This is the best book related to design strategy I've ever read.

As a content strategist and taxonomy consultant, I've worked with UX and IA folks since the dawn of the Web and, while we're all aiming for usability and ease, sometimes the metaphors just aren't there.

Trying to read books on usability has been... laughable. Filled with jargon, outdated before they're printed and more useful in curing insomnia than usability issues.

Obviously, Make It So is not that book.

First, by using sci-fi, it establishes a common metaphor that makes talking about interaction tangible, real and understandable - rather than an ethereal or theoretical thing to guess at. Whether someone's read the book or not, it helped me talk about big concepts through simple examples in Star Trek, for example.

Secondly, it's a fun read, which is rare in business books, no matter how useful. I found myself wanting to read it, sneaking a chapter in whenever possible and making notes about principles I wanted to put in place, as well as a few movies I wanted to see.

Thirdly, it's immensely powerful.

I saw William Gibson speak about sci-fi storytelling once. A screenwriting student asked him how he was able to envision the future of computing so well in Neuromancer. He said (roughly) that he was glad that he hadn't seen or used a computer before he wrote it and that the first time he actually used one, he was sorely let down - that experience with computers would have prevented him from, well, inventing cyberspace.

That insight and that magic is exactly what's captured in Make it So. Through the lens of on-screen sci-fi (movies and TV), the authors take the public's hopes and fears for technology, the Platonic ideal of interaction and turn it into simple, relevant, useful, jargon-free imperatives that can apply directly (or in the case of brain-based interfaces, more indirectly) to the most basic interface choices, universal across web design, product design and, I would imagine, the future of fiction as well.
4 von 4 Kunden fanden die folgende Rezension hilfreich
5.0 von 5 Sternen Irresistible 19. September 2012
Von Philip Tabor - Veröffentlicht auf Amazon.com
The authors know their sci-fi inside out. So it was a smart and witty move to launch a megaton of really useful design wisdom in this glowing capsule of fantasy and futuristic fact. And at almost 700 iPad pages, it packs quite a payload. Interaction design students and professionals will find it irresistible.
3 von 3 Kunden fanden die folgende Rezension hilfreich
5.0 von 5 Sternen Gift 10. Januar 2013
Von Jane Jamerson - Veröffentlicht auf Amazon.com
Von Amazon bestätigter Kauf
Gave this as Christmas gift and the person I gave it to loves it. Great gift for anyone with design interest.
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